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On this episode we have Super Cucumber roadmap updates, discuss our initial impressions of VR bowling game Pin City and pixel art RPG Party On Hallow Grove, then close things out with a plea for greater pizza inclusivity. Intro Chatter 00:00 - 01:55 Super Cucumber Updates 01:55 - 12:13 Pin City 12:13 - 30:16 Party On Hallow Grove 30:16 - 41:43 Brie…
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On this episode we share everything we learned during our planning, preparation and execution for showing off Super Cucumber at PAX East for the first time! Intro/Special Thanks 00:00 - 07:01 How Our PAX Journey Started 07:01 - 09:32 Planning For the Show 09:32 - 24:35 Travel and On-Site Experience 24:35 - 52:19 A Few More Personal Tips 52:19 - 58:…
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On this episode we give our last Super Cucumber updates before PAX East, mull over Bungie's ability to make Marathon happen, and dive deep into Nintendo's pricing strategy for the Switch 2. Intro Chatter 00:00 - 03:56 Super Cucumber Updates 03:56 - 14:59 Switch 2 Announcement 14:59 - 29:16 Bungie Tangent 29:16 - 37:55 Game Price Rant 37:55 - 48:26 …
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On this episode we have Super Cucumber updates and a forward-looking conversation to about localization before release. Then we take a very brief look at the Rightfully, Beary Arms gold release preview, and finish thing up with a trip down memory lane in Phantasy Star Online: Episode One. Intro Chatter 00:00 - 02:11 Super Cucumber Updates 02:11 - 2…
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On this episode we have more updates on Super Cucumber as we slowly inch closer to PAX East. Then we talk about Biped 2, a 3D puzzle platformer with novel movement mechanics and a lot of charm. Finally, we wrap things up discussing the intermittent struggle to find motivation to make game dev progress. Intro Chatter 00:00 - 01:51 Super Cucumber Upd…
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On this episode we talk about a few things we've been playing, speculate on when we'll hear about the next Nintendo Switch and share our plans for game development in early 2025. Opening Chatter 00:00 - 02:05 Console History/Smash Bros Chat 02:05 - 20:09 Early Neon White Thoughts 20:09 - 27:40 Near Term Plans 27:40 - 30:35 Wrapping Up the Year 30:3…
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With Thanksgiving around the corner in the US, we sit down to process the consequences of the 2024 election and discuss strategies for moving forward with game development in an increasingly volatile world. Opening/Preparing for the end times 00:00 - 08:13 Game Dev Planning/Early 2025 details 08:13 - 10:32 Game Dev Memories/Retro Games 10:32 - 20:2…
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On this short episode we contemplate the uncertainty of the world ahead, give a rundown of our experience at GDEX 2024, and lay out a ton of plans for our game development efforts for the first half of 2025. Opening/Election Handwringing 00:00 - 02:18 GDEX/2025 Event Plans 02:18 - 13:58 Cucumber Updates 13:58 - 17:14 Social Media Sucks Now 17:14 - …
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On this tight episode we have some brief game dev updates, talk about our convention plans from now through mid-2025, then talk about Shellcore Command: Remastered, a fun spacefaring flash game remade for the modern era. Opening/Cucumber Updates 00:00 - 06:34 Shellcore Command: Remastered 06:34 - 20:04 Wrap Up/Closing Thoughts 20:04 - End…
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On this episode we give Super Cucumber updates as October quickly approaches and anticipate some long-awaited fall weather. Then we talk about Concord's failure to launch, the PS5 Pro and our expectations for the next year of video games. Opening/Anniversary Ramble 00:00 - 03:46 Cucumber/Personal Updates 03:46 - 15:07 Concord/Live Service Update 15…
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On this episode we take a trip down memory lane with Donkey Kong Country, share our thoughts on a modern classic with Celeste, then check out an upcoming 3D platfomer by trying the Slime 64 demo. Intro/Opening 00:00 - 02:30 Donkey Kong Country 02:30 - 08:04 Celest 08:04 - 34:28 Brief Hades Tangent 34:28 - 36:13 Slime 64 36:13 - 53:34 Wrap Up/Closin…
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