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Goblin Lair Podcasts

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DnDNerds!

DnDNerds

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The Forgotten Realms through the eyes and voices of a crew of nerdy dads! We occasionally burst into song! We laugh at our own jokes! We make obscure pop culture references! Sometimes we even roleplay!
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Hokan leads VS, Neville, Kain, and Render (and his shield guardian M.I.C.H.A.E.L.), along with paladin of Mystra Valorean, in a search for the evil wizard Sikhil and his associate Chingis in the Salt Mine Seclusium. They explore some tunnels, investigate some strange machinery, tangle with the Yellowbone Goblins a bit, and eventually end up on the …
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Neville leads VS, Hokan, Render, and Kain on an exploration of the underground complex they arrived at by magical portal. Taking refuge to rest in a chapel of the divination god Savras, VS discovers a magical wishbone and Hokan gives in to dwarven greed to steal a few (possibly cursed) platinum pieces. They find some creepy corpses, try to navigate…
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Render, Neville, VS, and Kain are low on hit points and stripped of their gear as prisoners of the Yellowbone goblins in the weird bolthole laboratory of the wizard Haronin, an insane worshiper of the divination god Savras. The goblins want them to activate the portal pool, but Kain plays for time and Render, who they assume is property because he'…
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In Llorkh, Kain leads Render, Neville, Hokam, and VS in a search north into the hills looking for some ruins supposedly built by a wizard. They find the ruins in a valley of noxious gases, and have to enter the complex by way of the air vents - guarded by a spellcasting Yellowbone goblin. Once inside, they discover strange sigils and a pool that mi…
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Flip the Sorcerer leads Vond, Lysander, and Kathar back to the Grig Little Kingdom to help overthrow evil vizier Jhabshasid and restore power to King Flibnabmeister and his daughter Hollylollybon. Aided by former captain of guard Bentonkadonk, they infiltrate the Ogre Skull Palace and find the king missing. Princess Holly is found unconscious and a…
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Floki asks satyr bard Lysander to go see why some grigs and sprites are searching the Dead Magic Zone, so he assembles a team of dragonborn monk Kathar Videro, feytouched human sorcerer Flip, and two new PCs: halfling wizard Vond Lightfoot and dragonborn ranger Balastair. After a nearly deadly encounter with a displacer beast in the night, they tal…
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Arty leads Sir Parrik, Bariq, Steven III, and MikMek back into the lair of the necromancer Chetiin to finish the job! They battle watery ghouls and the wraith of former cleric Cassius, then press their way in to discover the eldritch library where the spirit of former warlock Rasprax is held captive by the nefarious Chetiin! An epic battle commence…
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Sir Parrik leads Artvirious, MikMek, and Steven III into the lair of Chetiin the Goblin Necromancer, where they first fight several aquatic ghouls led by former chaos sorcerer PC Simple Jack. Delving deeper, they encounter a shrine of Orcus and a tight squeeze, where they fight several goblin zombies. In a ghastly feasting hall, they fight more gho…
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Bariq leads Sir Parrik, Artvirous, MikMek, and STEVEN Mk III on a search for the lair of the goblin necromancer Chetiin, who some months ago killed a whole party of the Thorn River Company and then fled into the Southwood. Along the way, they stop at a statue of the unicorn goddess Lurue, and battle several shambling mounds who engulf Arty, Parrik,…
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Jhank leads Gemwin, Bors, and Hokan to attack the Cult of the Dragon in Runedarth, but sidetracks to investigate the foul waters once again pouring from the central fountain, and find evidence of claw marks and acid corruption. They discover a new secret door, and a shaft leading up into the Arcrown's Refuge, a hidden level. Without exploring it, t…
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Neville leads Kain, Render, and VS as they accept a job from the mysterious half-orc bard Karash to break in and steal a book from a group of Blue Bear Uthgardt suspected of trafficking in people. They case the joint, make a new friend (Dmitry) and a couple new enemies (Dunja the Fence and the Stiletto Set kenku gang), and discover that there's mor…
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Send us a text We return with camaraderie and dice in hand to explore the evolving world of Phandalin. Our shared passion for Dungeons & Dragons remains a constant as we navigate reclaimed territories and puzzle over the ever-enigmatic cistern. This episode recounts our escapades at Tresendar Manor—now the wonderfully quirky Bemblebomble B&B—comple…
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Gemwin leads Jhank, Bors, Grom, Hokan, and a host of NPC dwarves up into the Halls of the Longbeards in the hope of destroying the Direlord Tribe once and for all. They encounter immediate resistance and have to fight foot-by-foot against orcs, goblins, worgs, and two enormous trolls, with Jhank and Gemwin at the front and Korrin Ironaxe and Grom c…
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Grom leads Gemwin, Jhank, Bors, and Hokan, along with a few archers, to invade the territory of the Direlord tribe and take back the halls of Galloglar and Yund for Dwarven glory! They get into a mega-battle against dozens of goblins, orcs, and a couple of ogres, almost dying again and again. After a short rest, they clean out the remaining humanoi…
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Send us a text We are back! After a long hiatus, the adventuring party returns. Join us for a super-sized episode this week as we continue our journey. What happens when a deer's head, a mischievous dog, and iconic movie lines converge in a single podcast episode? Join us for a session brimming with humor and nostalgia as we reunite with our advent…
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Hokan, a new dwarf rogue shows up at the Runedarth dwarfhold ruins and leads Jhank, Gemwin, Bors, and Grom in search of treasure in the Halls of Hammers and Mead and the Halls of Hammered Stone sublevels, where they encounter gricks and darkmantles. Then they charge up the back stairs into Direlord Tribe territory and slaughter a room of goblins an…
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Jhank leads Gemwin, Bors, and Grom down to the lowest level of Runedarth - The Halls of Hammers and Mead, where they examine a pillar of sealed portals and then proceed into the Hall of the Pool. There, after defeating the gargoyles who dwell there, Jhank experiments with the controls to a large fountain to try to shut off the corrupt water flowing…
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Artvirious leads Lysander, Sir Parrik, and Flip into the Feywild to find the missing treant druid Shrubritney. There, the servants of the Dewdrop Man take umbrage with the way the kingdom of Upperthorn is building up industry near the Southwood. Floki's heritage as a descendant of the green dragon Mornagauth is also a source of tension for the arch…
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Grom leads Gemwin, Bors, and Hjalmar to explore and re-take the Temple of Mordinsamman in Runedarth. They battle a yellow musk creeper and its zombies, during which both Hjalmar and Bors are slain and implanted with foul plant seeds. Through Moradin's grace, Bors is saved, but Hjalmar is gone forever and only narrowly avoids reanimating as a zombie…
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Dwarf paladin Gemwin Stonefist leads a large expedition of dwarven adventurers and soldiers through the hills and Greypeak Mountains in search of the ruined dwarfhold of Runedarth! With him are forge cleric Bors McCraw, rune knight Jhank Wildpass, and new ranger Hjalmar Heavyhand (with life cleric Grom and his porter Dhosus along as NPCs). They enc…
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Flip takes over as leader for Za Za Hounddog Jenkins, Grom, Lysander, and new dragonborn monk Kathar Videro, who seems very interested in Flip. They have a tricky battle in a narrow hallway with some vicious redcaps - Za Za goes to death saves four separate times. They all drink from a strange magical fountain and Flip becomes wiser. Za Za almost d…
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Lysander the satyr bard leads a low-level mess-around with dwarf life cleric Grom, goblin rogue ZaZa "Hounddog" Jenkins and new feytouched wild sorcerer Flip - they set off to find some recently discovered elf temple ruins near the burgeoning town of Rickety Bridge. We try out our new poker-chip travel system, and Lysander and the crew have trouble…
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Artvirous and Mikmek deal with the collapse of the Bullywug tribe and save a few remnant teams. Joined by Bariq and Render, they journey to investigate the nearby barrow that has been haunting Arty's dreams. They strike a deal with the undead warrior there, abduct a nearby human warrior who meets certain conditions, and sacrifice him in order to br…
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Before our game session starts, and a little bit afterward, we discuss some rules possibilities, including making wheeled vehicle travel possible through difficult terrain, whether absent PCs on long-term bluebook should gain any session credit, the possibility of using non-Charisma stats for PC production bonuses in Rooms & Teams, how our 1:1 time…
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Render leads Jhank, Bariq, Za Za Hounddog, and new satyr bard Lysander from the Golem Workshops south to a rumored "Cave of Evil". After discovering warning signs placed there by the Prophet of the Tor, the party triggers an explosive Glyph of Warding, then tasks shield guardian M.I.C.H.A.E.L. with triggering a several more while they watch from a …
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New bugbear rogue Malak leads Neville, VS, Grom, and Sigurd on a new attempt to steal the Stone of Chibharo (aka Stone of Controlling Earth Elementals) from the Baneite temple in Llorkh. After various attempts at using Locate Object, the crew take to the sewers, where they discover some interesting chambers, a thief named Melzak the Mouth stranded …
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New rat-shifter spore druid VS joins new firbolg warlock Tharivol and new dwarf life cleric Gorm, along with returning human hotelier/warlock Neville in another Llorkh caper - this time, the Miner's Cooperative is allying with the local wererats to go after a Stone of Controlling Earth Elementals that the Church of Bane has in its temple. They come…
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Send us a text Hold onto your helms, adventurers! Our latest episode of "Legends, Loot, and Lore" is a roller coaster of daring escapades and raucous laughter. Our intrepid trio, with Theo Pimble in tow, we embark on a journey fraught with traps, treasure, and tantalizing mysteries that will surely keep you on the edge of your seat. Our bespoke dic…
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STEVEN III leads Render, Jhank, Bariq, and new goblin messenger Hounddog from the Golem Workshop underneath the (now-dead) cyclops Harpilos' house in search of the control amulet to the shield guardian known as MICHAEL (Mechanical Incident Control Hazardous Area Exploration Lifeform). The amulet once belonged to Caradoc, STEVEN's creator, and he is…
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Send us a text Prepare your spellbooks and tune your instruments, as today's episode is a magical symphony of gaming and music intertwined. We're joined by the extraordinarily talented Jocelyn, Berklee alum and the auditory architect of our Legends, Loot, and Lore podcast soundtrack. With her, we delve into the meticulous art of composing music and…
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Young bugbear paladin Roff leads Rasprax, Simple Jack, Cassius, and Swift Current to hunt down the goblin necromancer Chetiin, who recently caused an undead outbreak in the Upperthorn Domain. Despite some bad weather, they discover the hideout in a series of caves, and while battling some undead, one zombie flees to raise the alarm. Swift Current p…
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Send us a text Ever wondered how a bustling work life or the dizzying heights of prom excitement can coexist with the immersive world of Dungeons & Dragons? Catherine and Fable join us for an enthralling session where we traverse the landscape of Phandelver, confront the trials of Tresendar Manor, and engage in a lively debate about the spirit of g…
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Render leads Jhank, Arty, and Swift Current in an epic battle against cyclops cousins Harpalos and Palados, who have finally decided to rid the world of the deceitful guests under Harpalos' house. Palados throws a couple of giant ticks into the mix, Jhank gets big, Arty and Swift move all over the map, and Render mostly shoots from afar until Harpa…
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Send us a text Have you ever considered joining a gang of ruffians just to see if you could dance your way out of trouble? Well, we did just that in the latest escapade of Legends, Loot, and Lore! James, Fable, and Catherine (congrats on the new job!) found themselves wading through the murky waters of Phandalin's politics and power struggles, with…
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Send us a text Ever wondered if your dice collection is simply impressive or if it's ventured into hoarding territory? Mariah and Alejandra from the Table Talk podcast join us to discuss the infectious joy of tabletop RPGs and the fine line between a healthy habit and an obsession. We reminisce about nostalgic video games, laugh over the whimsy of …
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Send us a text Snuggle up and join Catherine and me as we peel back the curtain on a blustery day perfect for podcast musings and D&D daydreams. Picture this: the town of Phandalin, where Catherine's gnome, Zanros, tangles with the tribulations of running a B&B, mirroring her own bouts of resilience and self-advocacy. It's an intimate heart-to-hear…
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Rasprax leads Jorgrim, Swift Current, some pikemen and skirmishers, and two new adventurers - feytouched human sorcerer John Doe/Simple Jack and dwarven forge cleric Bors McCraw - out of the Drow Caves and towards the trading post known as Oleg's where the whole campaign began, carting a wagon full of tin ingots to sell. Along the way the discover …
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Send us a text Prepare to buckle in for a ride through the twists and turns of Phandalin as we join forces with the indomitable Zanros Bemblebomble in our latest escapade! Our crew, laden with tales of narrow escapes and healing hijinks, faces the Redbrands and contemplates the fate of our dear friend Gundren. With an arsenal of strategies and a sp…
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Jhank leads Gemwin, Cassius, and STEVEN III on an exploratory expedition out of Axeholm, where they discover the dangers of Snow Scorpion Crevasse, the cruel Thorny Hills, a grotto cave home to crag cats, a griffon nest, a votive shrine to the water goddess Eldath, some barrow wight mounds, the polluted quarry, and the stirge-infested sinkhole, end…
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Send us a text Ever wonder what it's like to befriend goblins and wolves while navigating the treacherous twists and turns of a D&D campaign? Grab your dice and join Catherine, Fable, and me as we share the thrills of our latest Legends Loot Lore saga, from the comical notions of paying our eclectic band of creature recruits to the gripping rescue …
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The Llorkh spellcasters Cassius and Kain are joined by War Cleric Sigurd, who is looking for his lost friend Ivar, taken prisoner by the Zhents. With Sigurd leading the way, they cut a deal with Winget Sparrow of the Black Network for some information, then find a drug dealer named Chuka who knows the way to Lost Hope Prison up in the mountains. Th…
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Send us a text Embark on an epic quest with our valiant crew of adventurers and their unlikely goblin ally, Vincent, as they traverse perilous terrains and unravel the mysteries of the Goblin Cave. Our latest episode is a whirlwind of strategy, suspense, and sidesplitting humor, where the stakes are as high as the laughs. Join Dal Solace, Zanros Be…
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Send us a text Roll up with your twenty-sided dice and spell books, as "Legends, Loot and Lore" embarks on a spirited tour of Dungeons & Dragons' most memorable forays into television. Together with Catherine, a fixture in our podcasting party, we pay homage to the rasterized realms where D&D not only rolled initiative on screen but also cast a cha…
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Arty leads Jorgrim, Bariq, MikMek, and Swift Current back into the giants' lair, where they detour into a forge haunted by undead dwarves, who life drain everyone and drop Jorgrim with mummy rot! They retreat back into the open air, then regroup and come back again the following day to take on the remaining giants. A mine cart is used as a diversio…
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Send us a text Roll a charisma check, because you're about to be charmed by our latest episode of Legends, Loot, and Lore! My wife Catherine and our trusty comrade Fable join me as we turn our D&D escapades into a feast for the senses, sampling culinary delights from the realm's finest cookbooks. Our taste buds embark on an epic quest with Dragon S…
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Send us a text Ever wondered how a gnome, a tiefling, and a human with a dire wolf companion might navigate the perils and hilarity of a fantasy quest? Strap in for an episode of Legends, Loot, and Lore that promises side-splitting laughs and heart-pounding action as our beloved trio of Catherine, Fable, and James bring their eclectic characters to…
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Jorgrim leads MikMek, Bariq, Arty and Swift Current to a mine near Lowerthorn territory rumored to have Ettins keeping humans as slaves. Once there, Swift Current wakes a sleeping ogre by trying to steal his chain and a huge, multi-level, all out battle occurs. Several giants are killed and several PCs go down but the lead giants escape - the party…
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Send us a text Gather 'round, fellow adventurers, for a tale of intrigue and camaraderie, as we kick off the second season of Legends, Loot, and Lore with our latest actual play campaign, "Phandelver and Below, the Shattered Obelisk." If you have been itching to sink your teeth into a rich narrative woven through the Sword Coast, complete with gnom…
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Dwarven paladin Gemwin leads Render, S.T.E.V.E.N. III, Roff, and the survivors of New Ammarindar as they retake the dwarven hold of Axeholm. Roff shows how a very big bugbear fits into a small arrow slit. In the throne room, Gemwin is attacked by a licklash ghoul and other undead start to pour into the room, but the dwarven priests of Dumathoin sum…
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Jhank leads Render, new warforged artificer S.T.E.V.E.N. Mk III, new bugbear paladin Roff, and new dwarven paladin Gemwin (yes, that's three new PCs) on an expedition into the Greypeak Mountains to save the survivors of the fall of New Ammarindar, who are sheltering at some abandoned goliath caves. Once there, they decide to look for the abandoned …
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