An escape room podcast, brought to you by Imaginarium Design. Have you ever wondered who oils the cogs of the constantly evolving escape room industry? Think no more. In each episode we speak to a guest from the interactive experience industry to offer you, our listener, a peek behind the curtain. Our escape room podcast is structured, well just like a regular escape room. We get to know each guest in the brief, before puzzling it out on their specialist subject, and finally winding down wit ...
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Imaginarium Design Podcasts

1
Toby Powell - Reviewing The UK's Escape Room Scene With Escape The Review
55:16
55:16
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55:16In the final episode of Season 1 we chat with Toby Powell of Escape the Review, one of the most important resources for those looking for escape rooms in the UK. We discuss how reviewing escape room experiences can be tricky, what makes a great game, and what the outlook of the UK scene is as we begin 2023. What direction will the industry head in,…
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Bob Melkus - Building An International Escape Room Franchise
53:00
53:00
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53:00In this episode we talk to Bob Melkus, CEO of Fox in a Box Room Escape. We discuss how he went from operating one escape room venue to over 20 worldwide across four continents through a franchising model. What are the pros of franchising, both to the franchisor, and the franchisee? What are the difficulties of being a global business, especially in…
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1
Nick Moran Part 2 - Phantom Peak & Creating Open World Experiences
40:47
40:47
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40:47This is part two of our chat with Nick Moran, the creative mind behind Time Run and Sherlock: The Game is Now. His most recent creation is the open-world adventure, Phantom Peak, located in Canada Water in London. In this episode we talk all things Phantom Peak. Is there much overlap between creating escape rooms and designing large open-world expe…
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Nick Moran Part 1 - TimeRun, Sherlock: The Game Is Now and Structure in Game Design
35:20
35:20
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35:20In this episode we chat to Nick Moran who is the creative mind behind Time Run and together with Steven Moffat and Mark Gatiss he launched Sherlock: The Game is Now. His most recent creation is the open-world adventure, Phantom Peak, located in Canada Water in London. In part one of our two part chat with Nick, we get to know a bit more about his j…
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Ralph Querfurth - Creating The Exit Board Game Series
45:50
45:50
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45:50In this episode we talk to Ralph Querfurth, Senior Product Manager of Family & Adult Board Games at KOSMOS Germany. Ralph is one of the brains behind the inception and creation of the EXIT board game series, bringing the fun of escape rooms into your home in the form of a tabletop experience. How did he conceive the idea, how long does it take from…
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In this episode we talk to Martyn Ruks. Martyn is one of the founders of Chronyko, an immersive learning company based in Reading. Gaining inspiration from escape games, immersive theatre, technology and learning theory he has been working in the field for over 15 years. He shares with us his thoughts on the huge potential learning through play has…
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1
Katie Falcon-Uff - Building Historically Themed Escape Rooms
39:22
39:22
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39:22In our very first episode we talk to Katie Falcon-Uff, co-founder and creative brain behind TimeTrap Escape Rooms and Imaginarium Design in Reading, UK. She specialises in designing and building historically-themed escape rooms, such as TimeTrap's flagship experience Pudding Lane, and that's what we'll be talking to her about. Want to get in touch …
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