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PeihGee Law Podcasts

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A few months ago David and Peih-Gee appeared as guests on the Aurelius Whitlock's Murder Mystery Museum. They had learned about the show from our of our Patreon members, and after listening to the show for a few minutes, both of them were convinced that they had to go play. Hosts Marcus and Nathan are a ton of fun, and care so deeply about their sh…
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Alexander Gierholz of Logiclocks, Jeroen van Hasselt of Entered, and Meggy Pepelanova came together to create a unique horror experience set in an entire empty wing of a local Marriott Renaissance hotel. It only ran for a brief time, and now the best way to understand this mind-boggling immersive show is by listening to Alexander and Jeroen tell it…
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" Horror is the excitement of the unknown." It's dark all around you. You clutch your flashlight with trembling hands, but the beam of light blinds you when it hits a wall of fog. In the swirling mist ahead, eerie creatures wander the grounds between you and your goal. You must use your knowledge of the inhabitants of this place to save yourself an…
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" Challenging yourself is how you produce growth in your own life." Countless late nights, occasional tears, and many great conversations later, we did it. We made it to 100 episodes of REPOD! We've had so many incredible guests come on the show, fully willing to share the secret sauce to their success. These guests have been a treasure trove of cr…
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"It's the first science-based escape room." If you ask an escape room enthusiast about entanglement puzzles, what likely springs to mind are those intertwined, bent metal nails that you need to separate. However, for Paul Kwiat, an entanglement puzzle is something else completely. Professor Kwiat is an acclaimed physicist, specializing in quantum p…
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When Miss Jezebel first debuted, no one had really ever seen anything like it before. It incorporated an actor into the gameplay in a way that felt more akin to larp or interactive theater. For those in the right mindset, it was uproariously funny. It was also screamingly vulgar, with adult props that would make a bachelor party blush. It was an in…
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"It was like a laser tag basement with Party City decorations." Escape rooms? What are those? Well, it says here that you're locked in a room, and if you can't solve the puzzles fast enough, a zombie will get you! According to Trip Advisor, it's the top rated activity in the city. The year is 2014. Amanda Harris has just discovered her first escape…
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"Once it clicks, you have sweet epiphany." In the dingy dark hallway of an asylum or prison, two men are struggling in a battle of life or death. One man is writhing on the ground while the other has something wrapped around his throat. The art is captivating and gothic, verging on grotesque, and they're animated in an unsettling way. The movement …
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"It's not about the size of the room, it's about the richness of the details." Whether you're making new robot friends, investigating a haunted school, or cooking up some puzzles, the escape rooms at Omescape Sunnyvale are all absolute bangers. Omescape Sunnyvale is a rare gem in the escape room world. Their games are all massive (or feel massive) …
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" It's a quirky and complex puzzle."  In the sleepy town of Ravenswood Bluff, on the stroke of midnight during a hellish thunderstorm, you hear a scream. You all rushed to the town square to find that your beloved storyteller has been murdered! This is the work of a nefarious demon... a demon that kills by night and takes on human form by day. Bloo…
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“Creating the escape room becomes the escape room.” New York City is REPOD co-host David Spira's home market. Whenever he's recommending escape rooms to guests and visitors, his favorite go-to is MyssTic Escape Rooms in Brooklyn, NY. Two of their escape rooms have won Golden Lock awards: Ghost Light, and their newest game, The Bird. Gara Roda and M…
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Chris Alden, owner of Palace Games, joins us to share some true stories about chance meetings between Houdini and Teddy Roosevelt, and how this ties into the story of The Roosevelt Room. He tells us about how the progression of the game is meant to mimic the arc of wartime: from the romanticization of war propaganda to the brutal reality of the tre…
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  "Hiding interesting objects in plain sight is a hallmark of Great Gotham Challenge." In New York, everyone’s got a story. A gimmick. A hustle. The city’s crawling with characters. Some are just colorful. Others... well, others are part of something bigger. A secret. A puzzle. That hot dog vendor on the corner? A whispered password might just gran…
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In fact, over the course of the interview, Eric often came back to the importance of finding your inspiration. His two most well-received games were both conceived when an inspiration "lit a fire inside (of him)." He also very candidly tells us about losing that inspiration while in the process of playtesting The Dome, and how he needed to step awa…
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" Am I really playing with Neil Patrick Harris?" In keeping with the theme of Box Two, Neil Patrick Harris is back for his second appearance on our podcast. And not only that, he also brought a friend. Jonathan Bayme, CEO of theory11, is a longtime collaborator and Neil's bestie. They first met at a magic show Jonathan created for the Nomad Hotel i…
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 " An outlandish approach to meta puzzles" "Congratulations and Condolences" is the default phrase when a team of puzzlers has just won the vaunted MIT Mystery Hunt. This is because according to tradition, the winning team must write next year's Mystery Hunt. This daunting task was recently undertaken by Death and Mayhem, the team that wrote the 20…
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In one of our between seasons Patreon exclusive episodes, Rich Bragg and Dan Egnor joined us to share some of the wilder experiences they had playing escape rooms in Beijing, China. If you want to hear more, become a Room Escape Artist patreon member at the $5 level or higher. Join now and support all of our work at patreon.com/roomescapeartist…
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A few months ago, David was interviewed by Corey and Helena on the ESCAPUZZLED Podcast, a UK-based show that interviews folks from around the escape room world. They talked about Room Escape Artist, Reality Escape Pod, and covered a wide variety of topics. If you want to hear David pontificating, this is him at his most self-indulgent. If you'd lik…
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In this clip, Lisa and David share their truly wild experience of visiting the outdoor escape rooms of Escape Woods. Listen to the Whole Episode: When you support Room Escape Artist on Patreon at $15 per month (or above), you get access to the Spoilers Club, our exclusive podcast where hosts David Spira and Peih-Gee Law chat in depth with creators …
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Let's revisit most interesting, entertaining, and impactful moments from REPOD Season 8. Can't wait for the next season REPOD? Don’t worry, Season 9 of the podcast will be back in the very near future. To pass the time until then, have a listen to some memorable clips our editor Steve Ewing selected from each episode of Season 8. And there's a bonu…
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A few months ago, Lisa and David played Ghost Light at Myss Tic in Brooklyn, NY, with Eric Molinsky, host of the podast Imaginary Worlds. Eric has been a long time immersive theater and larp fan, but he had yet to be sold on escape rooms. They were convinced that he (like so many others!) just hadn’t had the opportunity to experience what great esc…
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We're sharing one of our many Patreon exclusive Bonus Shows. We put a lot of love and have a ton of fun continuing the conversation after each episodes. We also record many extra episodes in-between seasons. All of this is available exclusively to our Patrons at patreon.com/roomescapeartist. Curtis Ratliff and Derek Townsley join us for more discus…
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 Terry Pettigrew Rolapp and Tommy Wallach of Hatch Escapes in Los Angeles, California joined us to talk about their overwhelmingly ambitious game, The Ladder.  In this clip, we talk about the genesis of The Ladder, and the design philosophy behind this game, exploring the nature of difficulty. You can find the rest of this Spoilers Club episode by …
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We're trying something new and doing a throwback episode. Season 1, Episode 4 was an early darling amongst REPOD listeners. Guests Anne and Chris Lukeman of CU Adventures were such delightful guests. Back then, neither David nor Peih-Gee had played their in person games (but they loved their digital and tabletop games). Since then, David has gone t…
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This is the final preview for PG's Playhouse being released on the Reality Escape Pod feed. Please go subscribe to PG's Playhouse wherever you get your podcasts to listen to future episodes. What's a roadtrip without a visit to that Giant Ball of Twine or a glimpse of a giant Muffler Man? If the sign says "World Famous" anything, I'm pulling over f…
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In between Reality Escape Pod Season 8 and 9 we are starting a brand new show. PG's Playhouse. Remember Y2K? The end-of-the-world that came and went without a hitch? Guest Tommy Honton joins us again to explore what really went down in this episode of PG's Playhouse. Our game today is called New Beginnings, where we take the names of old fads and t…
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Wizard's Treasure designer Grant Leucke joins us to take a deep dive into his design philosophies, he talks to us about how he built this game. In this clip, we talk about the importance of testing and maintaining your games. You can find the rest of this Spoilers Club episode by supporting us on Patreon at patreon.com/roomescapeartist…
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In between Reality Escape Pod Season 8 and 9 we are starting a brand new show. PG's Playhouse. In the inaugural episode of PG's Playhouse, Peih-Gee Law and David Spira are joined by immersive creator Tommy Honton to explore the controversial topic of whether Die Hard is a Christmas movie. We kick off with a game called "Christmas-fied" where non-Ch…
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This week, we're joined again by episode guest Victor and Francine from Sherlocked in the Netherlands. They tell us about the escape room they built for Hotel Zoku during the pandemic, and we also explore outdoor escape room style adventures, what to call them, and some logistics to consider when designing them. We also talk about escape room tour …
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“A vision into the future of what I want escape rooms to be.” After 1,200 escape rooms, it certainly takes something remarkable to capture the #1 spot on David Spira’s list of favorite games. As he tells us in this episode, his favorite game shifts from  moment to moment, but in this particular moment, that game is The Alchemist, created by Francin…
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 In this Bonus Show, we're joined again by guest Sarah Dodd. We cover a whole range of escape room topics, including well-crafted small scale escape rooms, whether we should introduce more categorization in escape room awards, and we also talk about taxonomy and the jargon of escape rooms. In this preview, we talk about designing for neurodivergent…
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“Finding escape rooms has been finding my community and my joy.” When people find out I’ve played 400 escape rooms, they react with awe and wonder, to which my usual response is “That’s nothing—my podcast co-host David Spira has played over 1,200 escape rooms!” However, as it turns out, even David is not the final boss when it comes to the most esc…
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Puzzle designer Sandy Weiss joins us again to talk all things puzzles. We dive more deeply into creating elegant puzzles that connect within their narrative context, and we talk about bringing puzzly games to various audiences. Sandy shares his perspective on Noms, or nicknames, at the National Puzzlers League, and we also talk a bit about his cour…
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“Inelegant is a lot of random noise.” For a long time, I thought that puzzle hunts weren’t for me. They seemed completely inaccessible, like something that only geniuses from MIT could solve, with the price of admission being a massive brain and a penchant for quantum computing. Then, over the pandemic, I discovered The Pilcrow Bar. This was a free…
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In this Bonus Show puzzle designer Oskar van Deventer tells us about some of the latest designs he's working on, and we talk about different types of mechanical puzzles. We also share some tips for how to start solving them, and dig deeper into speed-cubing, ending with discussing mechanical puzzle design in escape rooms. In this clip, we talk abou…
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“The Pursuit Of Difficulty” I’m on a first date, sitting at a hip bar in Los Angeles. In the course of making semi-awkward conversation, he discovers that I like escape rooms. Ta-dah! He brings out a weird little metal ring, pulls it apart into two pieces, hands it to me, and challenges me to form it back into a ring. I was pretty much in love afte…
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Curtis Ratliff and Derek Townsley join us again for more discussion about The Escape Ventures. They share an absolutely outrageous escape room story. We talk more about game stores and the importance of inclusivity. David gives an argument against longer games and escape rooms. We also get into some of the regional differences between the Orlando a…
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“We try to do something new every three months.” In 2018, Curtis Ratliff and Derek Townsley were both attending college, studying business management and theater set design. Additionally, they were both working at an escape room when the horrible, terrible, no good, very bad day happened. Severely understaffed, beset with disasters, and lacking res…
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Yannick Trapman-O'Brien joins us again to share some valuable insights on what I think is an especially great episode of our Bonus Show. He tells us about how he accidentally got admitted to college in Abu Dhabi, and we also talk about the importance of Arts Funding and Grants, and how to leverage it. Yannick takes a very thoughtful approach to des…
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Blackwell Manor is a magnificent horror game created by New Mexico Escape Room in Albuquerque, New Mexico. In this preview we explore the extreme level of detail that was put into this game, and some of the challenges that this devotion created. You can find the rest of this Spoilers Club episode by supporting us on Patreon at patreon.com/roomescap…
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"Bait for the Curious" We’re no strangers to covering secretive experiences. Escape rooms continue to guard their mysteries closely, because a large part of the joy is in the discovery. And yet, because escape rooms generally follow a relatively standard structure, we have a framework when it comes to discussing them. Interviewing Yannick Trapman-O…
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In this episode, David's wife and business partner, Lisa, joins us again in the Bonus Show to reflect on 10 years of Room Escape Artist. She paints a picture for us of the early years, when it was just David writing reviews in their living room. They talk about how their writing style has changed as they've added more writers to the team, and we di…
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“Room Escape Artist has built a community within this industry.” The year is 2014. Brad Pitt and Angelina Jolie just got married. Facebook is the largest social media platform. Celebrities everywhere are doing the Ice Bucket Challenge, and somewhere in New York City, Lisa and David Spira have just written their first review about a new activity cal…
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In this episode, Jeroen van Hasselt, co-creator of Demise of the Grisers, joins us again, and we talk about escape room waivers in the USA versus Europe, discuss some of the clever design choices in Demise of the Grisers, and David talks about trying to balance mystery versus consent, and what it means for game design and safety. In this preview of…
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“It’s entertainment to experience the emotion of fear.” I creep out from the relative safety of the control center. Keeping to the shadows, I stealthily make the journey through an abandoned train yard. Somewhere in the sprawling tangle of train cars, a gricer is hunting me and my team. I complete my mission, and immediately I hear the clang of foo…
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In this Patreon exclusive Bonus Show, Brooke Breit joins us again to talk more Jackbox Games. We talk about takeaways from party games that escape room designers should consider and she also gives us some recommendations for her favorite puzzley video games. In this preview, we talk about why defective mechanics are difficult to incorporate in esca…
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“We set players up to be the stars of the show.” We’ve gathered a group of 4-6 players to try some collaborative games with mechanics that appeal to a wide variety of skills. These games are hilarious and we emerge feeling smart and witty. No, I’m not talking about the latest escape rooms. We have just finished a session of Jackbox Games. Jackbox G…
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In this clip, we talk about David's adventures in solving the beautiful and tiny titanium jigsaw puzzles of Lazels. These things are incredibly cool. If you enjoy these previews, I hope you’ll consider joining our Patreon. For only $5 a month, you’ll get access to our Bonus Aftershow, where we continually release new episodes, even in our REPOD off…
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“User Centric Design” If you asked me to list some of the skills a good escape room designer should possess, it would look extremely similar to Robert ‘Fro’ Myers’ resume. With a background in theater set design, and a degree from MIT in mechanical engineering, it’s little wonder that David calls Fro’s escape room company Boxaroo “a total package c…
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Escape from Godot is a wildly experimental experience that's half escape room and half theatrical show. This is an event that asks a lot of everyone involved. The multiple actors must be word-perfect. The guests must figure out when to be a passive audience and when it's time to become an active player. In this clip, Andy and Jeff Crocker of Mr & M…
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