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HackingTheGrepson Podcasts

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Our new season, focused solely on making a video game of some sort, continues apace. This is a lengthy one, filled with discussions of game mechanics, likes/dislikes, and potential ideas to follow up on. Matt and Mike don't know what they're going to make yet, but they're getting further into what about games they enjoy (or don't).…
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Teams could be said to be working together in one of two different ways: a desert or forest. What do those terms mean, and what does it mean to move from one to the other? Matt and Mike discuss a series of blog posts from Kent Beck and Beth Andres-Beck that attempt to illuminate these nature metaphors. * Forest vs Desert…
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An exciting new Roguelike deck-building puzzle game has taken the industry (and Mike (and possibly later Matt?)) by storm: Blue Prince. It's a very light take, development-wise, on the subject matter, but games are a huge inspiration and problem space for programming, so we think it's worth the praise and discussion. * Blue Prince * Roguelike * Dec…
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In general, no one writes much assembly code (let alone raw zeros and ones) anymore, and apps that computers run usually fall into two camps: compiled and interpreted. Matt and Mike try to explain the distinction. Love this related blog post: https://ntietz.com/blog/python-is-an-interpreted-language-with-a-compiler/…
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