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Beyond

IGN & Geek Media

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For decades, PlayStation consoles have brought incredible games and unforgettable stories to millions of gamers— and Beyond has been there every step of the way. Join passionate PlayStation experts Max Scoville, Brian Altano, Jada Griffin, and Akeem Lawanson for witty, insightful analysis of the latest PlayStation news, must-play games, and everything coming to PlayStation 5. Whether you're a die-hard fan or new to the world of PlayStation, Beyond is your ultimate PlayStation podcast. Beyond ...
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Solid State Courier

Solid State Gaming Network

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Monthly
 
Solid State Gaming podcasts are done through solidstategaming.org We are a gaming community who want to play games with everyone. Come out and join us! We play Overwatch, Counter Strike, and League. What are you waiting for!
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Jersey? Sure!

HHWLOD Podcast Network

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Jordan and Pierce sit down with their friends and family from the Garden State to discuss: comedy, pop culture, history, nerd culture, food, entertainment, geography, and just about anything else that isn't politics or religion. No spray tans; no crazy accents; just fun. Check out www.hhwlod.com for all of the other wonderful and varied podcasts we have to offer!
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The year is 2026 AD and cybergaming super-corporation Sony has created new technology that would allow video games to play themselves. Well, sort of. We dig into PlayStation’s latest tech patent that would provide AI-driven assistance to players, both in the form of “ghost” characters that demonstrate the right way to beat part of a game, or a feat…
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This week, we’re taking a look back at PlayStation’s 2025, from game releases to hardware announcements, corporate reorgs to global politics. The PS5 has had a wonderful year, breaking the 80 million sales mark, but it also saw price hikes at a time in the console life cycle when hardware usually gets cheaper. With this in mind, we’re in no hurry f…
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2026 is shaping up to be a big year for games! Let’s take a look at just a few of the many upcoming releases slated to hit PlayStation 5 in the new year! From heavy hitters like Grand Theft Auto 6, Marvel’s Wolverine, 007 First Light and LEGO Batman Legacy of the Dark Knight to some weirder smaller titles like Romeo is a Dead Man, Mouse: P.I. For H…
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The Game Awards are the last big gaming event of 2025, and they always come with a fair share of surprises and announcements, so why not have some fun with it? We’ve prepared an extremely unofficial Beyond edition of legally-distinct The Game Awards Bingo. What will we see this year? Muppets? (Yes) Hideo Kojima? Flute Guy? More importantly, will be…
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This week Max and Brain look back on the recent crop of Marvel games that are suprisingly pretty good. From Spider-Man to Blade, theres a lot of cool stuff headed to consoles and PC if you're a Marvel fan (or just a fan of fun games). One could even say theres a cosmic invasion of superhero games that dont suck...speaking of cosmic invasions, Max a…
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With the holidays fast approaching and Black Friday just around the corner (or later this week if you're reading this when the episode releases) its finally that most wonderful time of the year where you can buy a bunch of games you didnt get a chance to play for dirt cheap. Brian and Max have compiled a list of recent PlayStation releases that are…
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In a surprise move, Valve has announced plans for a Steam Machine console, taking PC gaming from desktops into living rooms in a big way. Sony’s had the market cornered this console generation, but does the introduction of a device that simplifies PC gaming for more casual players (while still allowing more tech-savvy ones to get under the hood) po…
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This week, Sony surprised us with a nice little State of Play presentation focusing on PlayStation games coming from Japanese and Asian studios, which included a tease of Elden Ring Nightreign’s first major DLC, The Forsaken Hollows as well as what’s in store for Marvel Tokon Fighting Souls’ upcoming closed beta test. We also got a look at some coo…
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This week, we’ve heard Rockstar games co-founder Dan Houser talking about cancelled GTA 5 story DLC and Saints Row 1 design director Chris Stockman sharing his pitch for a Saints Row reboot, which has us lamenting the lack of open-world action games set in contemporary settings. Specifically, the kind where you can steal cars and cause mayhem - you…
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It’s almost Halloween, so what better excuse to geek out about horror games? Max and Brian take a look back at the horror franchises that dominated each generation of PlayStation console. From the birth of Resident Evil on the PS1 to Silent Hill and Fatal Frame’s numerous outings on the PlayStation 2, to the PS3/360 era that gave us Dead Space, Con…
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In the video game equivalent of Hell freezing over or pigs flying, the original Halo is coming to PlayStation. Halo: Campaign Evolved is a full Unreal Engine 5 overhaul of the 2001 Xbox original, and in honor of the 25th anniversary, it’s going multi-platform sometime next year. Nick got a chance to play it, and shared his impressions about new fea…
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SPOILER ALERT! This week, we’re talking Ghost of Yotei yet again, but delving deep into late game content, including the ending. Joining us to unpack all that, and answer some more questions about how the open-world samurai epic came together are creative director Jason Connel and lead writer Ian Ryan from Sucker Punch Productions. We discuss story…
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This week on Beyond Jada Griffin is hosting yet again! Joined by Michael Higham, and Nick Maillet to talk more about Ghost of Yotei. We dive into how the Japanese community is embracing Yotei for how it quintessentially feels like Hokkaido, a few of the smaller touches of things we liked such as the various minigames in Yotei, and a couple of plati…
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Ghost of Yotei is almost out, and this week we’re joined by to members of the team at Sucker Punch Productions who were behind it. Creative director Jason Connell and art director Joanna Wang tell us about how the studio approached their follow-up to Ghost of Tsushima, from the cinematic inspirations to the real world research that informed this ne…
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Ghost of Yotei isn’t out for a little while, but the reviews are in, and we’re joined by IGN’s Michael Higham to discuss Sucker Punch’s highly anticipated samurai sequel stacks up compared to its predecessor. Ghost of Tsushima was one of the last great first-party exclusives of the PS4 era, but Ghost of Yotei takes full advantage of the PlayStation…
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Sony suprised everyone with their September State of Play and Max, Jada, Brian, and Nick broke down every major game announced. Starting off with the first look at the long awaited Marvel's Wolverine, and it didnt dissapoint. Wolverine is definitely earning it's likely M rating, and everyone on the show (espically Jada) was impressed with the small…
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This week we’re joined by notorious tie-guy Travis Northup, who just dropped his review of Borderlands 4, and who also went hands on with some large scale maps in Battlefield 6 at a preview event. What do these two games have in common, besides being shooters? They’re both shaping up to be returns-to-form for a couple series that haven’t stuck the …
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The year is far from over, and some of the biggest game releases are still yet to come - so let’s run down 25 games of various shapes, sizes, genres, flavors and configurations that have our attention for one reason or another. From the obvious big sequels like Ghost of Yotei, Ninja Gaiden 4, and Vampire The Masquerade Bloodlines 2, to smaller offb…
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This week we break down Sony's surprise 007 First Light state of play and why the game looks like it's going to be Hitman With a Dash of Uncharted, Sleeping Dogs & GTA. It's been a while since we've had a good 007 game and thats looking to change thanks in part to the game's developers history making the Hitman games (which are basically 007 games …
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We’re back from gamescom, jetlagged, but excited to have some new and upcoming games to discuss. Capcom had a solid lineup including Pragmata, which doesn’t put puzzles above shooting, but still has puzzles, and probably isn’t a Mega Man prequel. The Resident Evil Requiem demo we had didn’t blow us away, but it also didn’t show too much, and maybe …
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This week, we’re talking about the literally groundbreaking new destruction physics in Battlefield 6, which looks to be almost on par with Donkey Kong Bananza’s smashability, but in an obviously very different way. We’re also chatting with the developers of Ninja Gaiden Ragebound about the throwback platformer’s NES roots, and sharing some of the g…
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From forgotten peripherals to bizarre trends, we're taking a wild trip through PlayStation's strangest hardware. Plus, Jada shares her early impressions of Wuchang: Fallen Feathers. This week we're going retro, weird, and very PlayStation. 00:00 - Intro01:00 - Wuchang: Fallen Feathers18:06 - PlayStation’s Best, Worst and Weirdest Experimental Produ…
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It’s a good time to be a fan of skateboarding video games, between Activision’s remakes fo Tony Hawk’s Pro Skater 3 + 4 out now, plus EA’s long-awaited reboot of Skate (Sorry, “skate.”) arriving sometime in the foreseeable future. Nick had a chance to spend a few hours in the open world, and while the free-to-play live-service aspect is rubbing a l…
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Sucker Punch finally gave us our long-awaited look at Ghost of Yotei in action, and while it’s certainly looking like a gorgeous successor to Tsushima that’ll put the PS5 through its paces, it’s hard not to compare it to one of this year’s other big open-world samurai game, Assassin’s Creed Shadows. While there will definitely be some familiar them…
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Let’s get this out of the way: we’re happy there’s a new Resident Evil game on the way and we will absolutely be playing it day one. That said, the way Capcom is framing Resident Evil Requiem has us a bit skeptical - especially with them specifically bringing up the fact that Leon Kennedy (supposedly) isn’t in it. We discuss how Resident Evil’s lat…
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Death Stranding 2: On The Beach is finally almost here, and as one of 2025’s few big PlayStation exclusives, you can see why a lot of PS5 owners would be excited for this one. This week, we’re joined by Simon Cardy, who reviewed DS2 for IGN, to discuss the many things it does right, whether or not that’s enough to win over folks who didn’t live the…
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The PlayStation 6 is still a long ways off, but Sony acknowledged they’re pushing the platform forward and exploring new ways for us to engage with it, but they’re well aware that streaming games from the cloud isn’t how most of us play our games. The PlayStation Portal might seem to suggest that’s the direction the company is taking things, but un…
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Resident Evil Requiem (or Resident Evil 9, RE9uiem, or whatever we’re supposed to call it) got an official reveal during Summer Game Fest 2025, and shortly after that, a select few people got to play a demo behind closed doors. IGN’s Matt Kim was one of those lucky people, so he stopped by to tell us about the game’s newest features. There’s option…
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It's our 900th episode! And we're at IGN Live! So, in honor of this momentous occasion, we invented a whole game show: Wheel of PS4-tune! Why? Because it was a good title. So, all the questions are about Sony's last console generation, its hardware, games, and so on. How well do Brian and Jada know deep-cut PlayStation 4-centric trivia? How are the…
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On this very special episod eof Podcast Beyond, Max, Brian, and Jada are joined by John Davison to react to the latest PlayStation State of Play where Sony showed off a ton of games. This episodes highlights were the reveal of the new James Bond game from IO Interactve, 007 First Light, and the Arc System Works Marvel themed fighter MARVEL Tōkon: F…
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Kojima is always up to something and this week is no different. On this week's very special epsiode of Podcast Beyond!, Jada, Nick, and Max break down their favorite Kojima games, why hes so influential, and why him preparing to keep his legacy going long after he dies via a USB stick isnt even the strangest thing hes said lately. *** IGN Live is n…
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Sony’s big push for live-service games hasn’t exactly been a resounding success, and the news that Haven, the studio behind the upcoming extraction-shooter Fairgame$, recently lost its founder Jade Raymond doesn’t exactly instill confidence. But, on the bright side, Helldivers 2: Heart of Democracy update takes the battle to Super Earth, giving the…
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This week, we’re rippin’ and tearin’ into Doom: The Dark Ages - but in a nice way! id Software’s recent installments in the beloved FPS series have been heavy-hitters in their own right, but the latest entry offers a truly satisfying experience with some of the most brutally crunchy combat in recent memory, an arsenal of new weapons and abilities t…
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GTA 6 is set to redefine visual fidelity in gaming, but beyond the graphics, we have nine very specific questions about Jason and Lucia's adventure. From gameplay mechanics like Jason's in-game console and Lucia's ankle monitor to narrative possibilities like prison time and relationship dynamics, this episode dives deep into what Rockstar's traile…
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On this weeks very special epsidoe of Beyond! Max, Nick, and Jada react to the Borderlands 4 State of Play where they share their thoughts on the games new direction, its gameplay improvements, Randy Pitchfords shirt choice, and if they think the game was moved forward to accomidate that one Florida simulator everybody is paitently waiting for. Aft…
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Whether you’d like a turn-based foray into a whole new fantasy realm, or a meticulously overhauled return trip to a familiar open-world, there’s plenty to keep you busy this week between Clair Obscur: Expedition 33 and The Elder Scrolls IV: Oblivion Remastered. We’ve got plenty to say about these role-playing games, which are both doing very differ…
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This week, we’re joined by our pal Mike Drucker, stand-up comedian and writer, formerly of IGN, more recently of The Tonight Show With Jimmy Fallon and Full Frontal With Samatha Bee, and most recently the author of the book “Good Game, No Rematch: A Life Made of Video Games.” Drucker’s book is a semi-autobiographical trip down memory lane, recounti…
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We’ve got a jam-packed episode this week! First order of business, Blue Prince just dropped and it’s currently the best-reviewed game of the year so far, so what’s the big deal? We invited IGN’s executive reviews editor and Blue Prince reviewer Tom Marks to discuss the many brilliant things this roguelite first-person puzzle game does right, and th…
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This week on Beyond Jada Griffin is hosting yet again! Joined by Travis Northrup, Cameron Kingdom Hearts Hawken, Kevin Diaz and Brian Altano makes an appearance for an Atomfall Interview with Ben Fisher - Head of Design at Rebellion - and Rebellion CEO and modern day knight, Jason Kingsley. We talk about Sony’s appearance at Cinemacon with unveilin…
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This week on Beyond Jada Griffin is back in the host chair along with Akeem and Brian for one of our longest episodes in a while. They talk about the numerous anniversaries happening over at Sony this month including Bloodborne's 10th which Brian gets nostalgic for, PSP’s 20th anniversary, and God of War’s 20th anniversary all with 67 inches of Jor…
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It’s been in the works for years, and delayed by several months, but Assassin’s Creed Shadows is finally here, and it’s worth the wait. Y’know, assuming you like big huge open-world games, don’t mind when Assassin’s Creed games veer into RPG territory, and are interested in the feudal Japanese setting. We’re all having a blast, and while it doesn’t…
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Last week, we got some major news about The Last of Us. Unfortunately, that news amounted to Neil Druckmann saying “don’t bet on” a third game, and then the announcement of a limited edition The Last of Us Part 2 Dualsense controller. Though there’s a new season of the HBO series on the horizon, that’s got to be a bit of a drag for TLOU fans – but …
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As part of this month’s Beyond Game Club, we’re revisiting Batman Arkham Asylum, Rocksteady’s debut game featuring the Dark Knight, which arrived in 2009 and laid the groundwork for Arkham City and Arkham Knight. As much as we adore the massive open-world Gotham City, in a lot of ways, Arkham Asylum is the perfect Batman game: a mix of action-packe…
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Monster Hunter Wilds will soon be out in the wild, and this week we’re joined by IGN’s reviewer Tom Marks and resident Monster Hunter expert Case DeFrietas to talk about how the latest installment in Capcom’s most popular series pushing the franchise forward, discuss the numerous things it does right, but address one common complaint among reviewer…
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This week, we’ve got some games to talk about, including Like a Dragon: Pirate Yakuza in Hawaii, the latest installment in the long-running organized crime series that’s a bit less organized than usual, namely because it ditches the criminal underworld for the high seas. It may feature plenty of familiar backdrops and a few familiar faces (like mos…
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Sony’s first PlayStation State of Play showcased almost thirty new games (or updates for existing games) but still left us feeling a bit disappointed. The reveal of Housemarque’s Saros, a PS5 remaster of Days Gone, and a long overdue release date for Metal Gear Solid Delta: Snake Eater were highlights, along with some proper reveals of relative unk…
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Rumor has it, Sony’s doing a State of Play next week, which seems more likely than not based on the timing of previous years’ presentations, so we run down a list of predictions of what we expect to see. Ghost of Yotei seems like a safe bet, as does Death Stranding 2: On The Beach. Live-service is a bit of a touchy subject for PlayStation at the mo…
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This week, we’re taking a minute to talk about Assassin’s Creed Shadows, which has a lot going for it, but also a lot working against it. Between Ubisoft’s financial woes, two delays, a bunch of other big games including but not limited to Ghost of Yotei, plenty of backlash online, and the fact that it’s yet another big open-world Assassin’s Creed …
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This week Max is out on assignment and Akeem is filling in as host! We’re talking about Sony’s gamble on live-service games: with the cancellation of two unannounced titles, is it going well for them? Our review for Dynasty Warriors: Origins is in and we dive deep into the details with Jada. Plus the legendary Shuhei Yoshida’s thoughts on PlayStati…
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This week, we’re talking about Like a Dragon: Pirate Yakuza in Hawaii, which is about.. Well, you can kind of figure it out from the name alone. Nick Maillet had a chance to go hands on, and shares some of the crazy stuff he encountered. The mainline Like a Dragon/Yakuza games are wacky enough under normal circumstances, but it sounds like Pirate Y…
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