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Step inside the liminal-space horror of "OBSERVER," an Unreal Engine–created, found-footage animated film by indie filmmaker and animator Dylan Powers. In this FilmQuest Filmmaker Friday episode, Chelsea and Dylan dive into how he used Unreal Engine to create sci-fi horror, backrooms and liminal spaces, and the video games that inspired "OBSERVER".
If you love analog horror, creepy video game vibes, or Backrooms-inspired storytelling, this conversation will be right up your eerie, fluorescent-lit hallway.
Follow Dylan Powers:
@ChakainHD
@powersofdylan
00:00 Hi babe!
00:48 Introducing Dylan Powers
01:43 About "OBSERVER", Unreal Engine, and "Big Jelly"
05:01 First animated short, "RAVENS"
06:57 A Question for Chelsea!
10:52 Horror Filmmaker Inspirations
12:12 The Backrooms & Liminal Spaces
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💸 PayPal — paypal.me/horrorbabeshow
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👻 Got a Ghost Story? Send it in to: [email protected]
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🎵 Music by Karl Casey @WhiteBatAudio
🎥 Media Production by Mike Monaghan @mikes.monsters
🧛🏻‍♀️ Created by Chelsea Beller @bellschels
#horrorbabe #horrorreviews #horrorfan #horrorcommunity #horrormovies #spookyseason #indiehorror #interview #independentfilmmaker #indiefilmmaker

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71 episodes