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An intertwined creative challenge: make a more ambitious game than I've made before, make it work as a business, and succeed in marketing it well. In this Polytechnicast I focus on the marketing part of that challenge and what I've learned these past few months publishing a video every single day. Especially the adapting from being stressed about aspects of it to finding framings and habits to make it sustainable, meaningful, and still figuring out the effective part.
Related Links and Resources
Games and Classes Rob offers and Ways to Support What I Make
- Buy or wishlist Word Turtle Island on Steam.
- Take one of my classes about collaboration, creativity, and UX design: Skillshare
- Get the game Guitar Fretter, an action puzzle that makes a game of memorizing the note positions on a guitar. Now with Lefty Flip in the full version and a free demo version with 9 levels. NOW ON STEAM
- Join Skillshare via my referral link which gets you 1 month of Skillshare Premium for free.
- You can buy me a coffee with an option to send a note along.
100 episodes