Manage episode 515436300 series 2633330
What happens when an RPG asks you to play the dead, feed on emotion, and also hand over your own inner critic to another player? We go deep on Wraith: The Oblivion, the most haunting corner of the World of Darkness, unpacking why its ideas still feel daring: fetters that tether you to the living, pathos that turns feelings into fuel, and Shadows that weaponise doubt. From first edition’s glow-in-the-dark cover to the 20th Anniversary’s colossal compendium, we map the rise, fall, and quiet return of a cult classic.
If you'd like to purchase Wraith, it's currently available at 40% off (at time of release) on DriveThru RPG
Contact us at:
EMAIL: [email protected]
FACEBOOK: https://www.facebook.com/rolltosavepod
WEBSITE: https://rolltosave.blog
HOSTS: Iain Wilson, Steve McGarrity, Jason Downey
BACKGROUND MUSIC: David Renada (Find him at: [email protected] or on his web page).
TITLE, BREAK & CLOSEOUT MUSIC: Xylo-Ziko (Find them on their web page).
Chapters
1. Opening And Why Wraith (00:00:00)
2. What Wraith Is And How It Plays (00:04:10)
3. The Shadow Mechanic And Harrowings (00:11:20)
4. The Underworld, Stygia, And Factions (00:20:00)
5. Splats Problem And Group Play (00:27:10)
6. Early Releases And 1st Edition Era (00:32:22)
7. Tempest, Player’s Guide, And Hunters (00:43:30)
8. Dark Kingdoms, Spectres, And Guild Books (00:49:40)
9. Risen And Second Edition (00:58:30)
10. Late Line Books And Renegades (01:04:40)
11. Ends Of Empire Finale Critique (01:09:20)
70 episodes