Art journal podcast by Rob Stenzinger, sharing thoughts on his various creative projects and adventures ranging from user experience design, creating comics, making video games, to interactive design.
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A show about design in Magic: the Gathering. Each week we cover both official cards and custom cards made by the community. The weekly design challenge gives you the opportunity to make it on the show! Hosted by Tim, Juliet, Kayiu and Markus, with guests! Music used with permission: https://www.youtube.com/user/daleculp
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Professor Game is a weekly podcast where we interview gurus, experts and successful practitioners of games, gamification and game thinking that will bring us the best of their experiences to get ideas, insights and inspiration to make experiences meaningful.
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The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/
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A podcast about Time being Fun and Funny being Time.
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A podcast about creating games everywhere. We look at what it's like to design games in different regions of the world, with a focus on tabletop games. An Action Points Podcast production.
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A deeper look at the play experience and the finer details of running and writing tabletop games.
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A podcast about game development.
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Wizards of Eem is a podcast hosted by Ben Costa and James Parks, lifelong friends and the creative duo behind the graphic novel series Rickety Stitch and the Gelatinous Goo (Knopf / Random House), the middle-grade series Dungeoneer Adventures (Aladdin / Simon and Schuster), and the tabletop roleplaying game Land of Eem (Exalted Funeral). Join Ben Costa and James Parks as they dive into the art of storytelling, tabletop game design, and the creative industries they love. This podcast offers a ...
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This podcast is en excerpt of my devlog in which i talk about one ludological topic each week. I will try to deconstruct a mechanic or part of a game, see what its benefits and drawbacks are and try to come up with ideas on how to use it and what can be improved.
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Game designer Matt Jackson, a 10 year game industry vet, and his guests explore the world of game design and game dev to bring you their perspectives on how games are made. Explore the fundamentals to get you started on your first game, learn how small, medium and large projects come to life from a wide range of game devs and gain knowledge to build better games.
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Two hapless employees in a game studio are tasked by their boss to create a game based on a very vague concept every two weeks. They're given one hour to talk out different concepts, eventually deciding on something they can showcase to their boss at the end of the session.
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The monthly game design podcast that you haven't been waiting for! Join us as we discuss, explore, and get out of our depths in a new game design topic every episode.
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Coaching Leadership Through Role-Playing Games with Joe Lasley | Episode 395
30:03
30:03
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30:03🚀 Want your community buzzing and bringing in more revenue? Snag my free mini course with 3 killer gamification hacks: professorgame.com/freebie-3-gamification-hacks What happens when role-playing games become a leadership development tool? In this episode we interview Joe, founder of GameNamic Leadership, to explore how tabletop RPGs can unlock tr…
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Two main topics this episode. First it's what I've been learning so far with making small videos while exploring topics like teaching interactive design, show and tell about Word Turtle Island, and even video blogging inspired by the old Art Soundoff creative challenge. Second it's about reaching a point of saturation in learning by researching wit…
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Design Crossover - Dragon Ball Z TCG (2000)
1:20:49
1:20:49
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1:20:49Crossover eps take another card game, teach you the rules, and compare those ideas to Magic. What can we steal to use in our own designs? For this ep, our hair is turning gold, our energy is radiating from our bodies, and normal humans can't even see the speed of our punches. It's Dragonball Z! It's got commander-style face cards, a more spell-like…
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The Great Gambit: Teaching Peace Through Play with Anders Kjellberg | Episode 394
25:33
25:33
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25:33🔥 Losing users? Get free, expert-backed resources to boost retention with gamification: professorgame.com/freecommunity-web What happens when a teacher turns history into a simulation? We interview Swedish educator Anders Kjellberg, who co-created The Great Gambit, a role-playing simulation designed to help students understand the driving forces be…
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Unleash Dynamic Monsters: How to Make Engaging Creatures | Wizards of Eem EP008
14:19
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14:19Send us a text Unleash Dynamic Monsters: How to Make Engaging Creatures for TTRPGs In this episode of Wizards of Eem, we explore how to create truly memorable monster encounters in your tabletop RPG sessions. Monsters shouldn't just be bags of hit points—they can be fully realized characters that shape your story in unexpected ways. We cover how to…
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This episode was a great to for me, as I was joined by the lovely Stuart Maine. A Veteran Designer who has been working on games for generations! We explore his thoughts on designing through times, different projects, and leadership. Join the Mailing List: https://bit.ly/4gYaJ9d ---------------------------- Pre-Orde Stu's Book ---------------------…
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Lore Detectives! They Made the Pack, Can We Order It?!
1:18:23
1:18:23
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1:18:23This one is for the flavor text lovers! Tim and Juliet have to dissect the flavor in this mystery pack from Peter. The pack's story has an order, and it's up to us to figure it out! Very much a Custom Magic episode. Join Beacon of Creation's Discord: https://discord.gg/t88Vpwh Show Notes and Images: https://beaconofcreation.com Moonshot's big chari…
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Bram Wulteputte Gamifies Education With Minecraft and NASA | Episode 393
31:09
31:09
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31:09🔥 Losing users? Get free, expert-backed resources to boost retention with gamification: professorgame.com/freecommunity-web How do you gamify learning without losing the learning? We talk with Bram about designing Minecraft-powered learning experiences that actually work. From working with NASA to teaching democracy through play, he reveals how chu…
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Starting in Zendikar, quests have been a fun way to build towards a goal. This week's guest, Qirn, has been thinking all about quests for a Legend of Zelda set and has some ideas. Along the way we break down the challenges of designing quests and the cards that are like quests. A deep dive! Join Beacon of Creation's Discord: https://discord.gg/t88V…
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Why Adventures Fall Flat (And How to Fix Them) | Wizards of Eem EP007
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14:14Send us a text Struggling to Hook Your Players? 4 Keys to Better RPG Adventures | Wizards of Eem Podcast Do your RPG sessions fall flat? Are players ignoring your carefully planned quests? In this episode of Wizards of Eem, we reveal the four essential elements that make any tabletop RPG adventure instantly more engaging—no matter the system you pl…
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Second episode of May, I want to talk to you all about some of the hard realities of leadership and what needs to be considered. We talk about new ideas from the team vs that of production timelines. join the Mailing List: https://bit.ly/4eNPm8X ---------------------- Let's Design Books ----------------------- Ebook - https://bit.ly/39BakJD Physica…
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Why Aldi Agaj Builds Games With Scientists AND Teachers | Episode 392
31:35
31:35
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31:35🔥 Losing users? Get free, expert-backed resources to boost retention with gamification: professorgame.com/freecommunity-web What if learning felt like playing — and retention was built into the design? In this episode, Rob interviews Aldi Agaj, CEO of Alter Learning, who shares how his team builds educational video games in collaboration with scien…
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Alien Space Survival! Outpost Zero w/IgnitedxSoul
1:08:24
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1:08:24We've got Beacon regular IgnitedxSoul, aka Dylan, on the pod this week! The topic is Outpost Zero, a sci-fi horror set, but more specifically we're diving into some problem draft archetypes in the set. A nice mix of learning about the set and brainstorming ideas for designs! Check out Ignited's writing: https://www.dylan-tyler-ward.com Join Beacon …
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Level Design Lobby - Reading Material #69
16:05
16:05
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16:05May baby, which means it is the start of the month, for us to talk about all the other great resources we have seen that I want to share with all of you. Best way to learn is through other incredible designers. Sign up to Newletter: https://bit.ly/4eNPm8X ------------------------------------------------ Resources -----------------------------------…
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3 Customer Retention Strategies That Keep Customers Coming Back | Episode 391
8:56
8:56
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8:56🚀 Want your community buzzing and bringing in more revenue? Snag my free mini course with 3 killer gamification hacks: professorgame.com/freebie-3-gamification-hacks Tired of watching great customers walk away? We reveal how gamification can transform retention, skyrocket engagement, and massively increase your customer lifetime value—without resor…
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Trick the Hosts! April Fools Design Challenge
1:25:23
1:25:23
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1:25:23Don't miss this ep! Our listeners each sent us one of two things: either a custom card (of any design) or a real card with the name and types changed. The job for us hosts is to guess which is which, and you can play along! Join Beacon of Creation's Discord: https://discord.gg/t88Vpwh Show Notes and Images: https://beaconofcreation.com…
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Your NPCs Are Boring! Here’s How to Fix Them! | Wizards of Eem EP006
13:34
13:34
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13:34Send us a text How to Create Unforgettable NPCs for Your Tabletop RPG | Wizards of Eem Podcast Want to make NPCs that your players will actually care about? In this episode of Wizards of Eem, we uncover the secret to creating memorable, fully realized NPCs that drive your story forward. Learn how to give every non-player character real motivations,…
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Role-Playing for Real Learning with Anthony Kurza | Episode 390
36:25
36:25
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36:25🔥 Losing users? Get free, expert-backed resources to boost retention with gamification: professorgame.com/freecommunity-web From clueless to collaborative in one session? That’s the power of a well-designed Tabletop RPG. Rob Alvarez sits down with Anthony Kurza, creator of the SAN model and higher ed coach, to explore how role-playing games can unl…
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Live Design - Tarkir Dragonstorm but make it Alchemy!
1:17:16
1:17:16
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1:17:16With Dragonstorm out but Alchemy not yet revealed, we're taking a shot at some ideas for Arena play with these new mechanics! Long time discord member Craftedlavaistrue joins Tim and Peter for a trio of new cards. Join Beacon of Creation's Discord: https://discord.gg/t88Vpwh Show Notes and Images: https://beaconofcreation.com…
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Witcher-Level Storytelling for Real Engagement with Jakub Szamalek | Episode 389
42:02
42:02
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42:02🔥 Losing users? Get free, expert-backed resources to boost retention with gamification: professorgame.com/freecommunity-web Why do players stay hooked for 100+ hours in games like The Witcher 3? It's not just gameplay—it's story. Rob Alvarez is joined by Jakub Szamalek, the master narrative designer behind gaming's most iconic worlds, to unpack the…
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Last episode of the Polytechnicast I shared some projects I'd begun and was about do dive into. These are the spinning plates driving this episode. Did any fall? Are there more plates spinning? Related Links and Resources Fourthwall - Rob Stenzinger's Workshops + Creative Designs + Merch Store Word Turtle Island - The Arcade Machine - Photos From W…
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Enter the Micro-Set Voc-Gal Techniques w/Khord
47:37
47:37
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47:37Arms and the magic we sing of fate And Voc-Gal's micro-set Battle rate. Meanwhile the well-built set speedily came to the isle of the two Sirens, for a fair and gentle wind bore her on. Then presently the wind ceased and there was a windless calm, and a god lulled the waves to sleep. https://beacon-of-creation-mtg.github.io/previews/VGT https://kho…
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The Lord of the Rings meets The Muppets?! Why Tone Matters in TTRPGs! | Wizards of Eem EP005
15:58
15:58
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15:58Send us a text How does tone affect your tabletop RPG sessions? In this episode of Wizards of Eem, we explore how shifting adventure tone—Hijinks, Derring-Do, and Doom & Gloom—can transform your game. Whether you're running a lighthearted fantasy romp or a grimdark perilous quest, tone directly impacts player engagement, story pacing, and memorable…
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Hey All, It is not just me on today's episode! We have an incredible guest joining us with Tom Huges Lead Narrative Designer (Great Ape Studios) I really enjoyed this ep as we take a dive into his career and how he has developed from Game Design into that of Narrative Design. For more LD Info join the Mailing List: https://bit.ly/4eNPm8X ----------…
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When Perfect Balance Fails: Lessons in Gamified Design with Alireza Ranjbar | Episode 388
31:54
31:54
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31:54If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: professorgame.com/freecommunity-web What happens when a perfectly balanced gamification system fails with users? Alireza Ranjbar Shourabi shares this shocking experience and unpacks how cultural nuan…
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Enter the Micro-Set: Veyrathal w/Redbay
1:07:58
1:07:58
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1:07:58Juliet and Redbay break down the hip new limited format and custom design project: 45-card Micro-sets for duplicate sealed! Can this new format bring the best of traditional set design limited and the brevity and expediency of jumpstart play? Check out a preview of five different Micro-sets made by different designers, with a deep dive into Redbay'…
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End of last year I launched the Level Design Kit, so I want to walk through the process of making the kit, markting & profit made. Follow for the process of making Level Design. For more LD Info join the Mailing List: https://bit.ly/4eNPm8X ----------------------------- Game Dev Heroes ------------------------------ Vote for me - https://bit.ly/3E4…
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Feedback Loops for Saving the World with Katie Patrick | Episode 387
41:17
41:17
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41:17If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: professorgame.com/freecommunity-web Badges won’t cut it. Katie Patrick reveals how focusing on feedback loops, imagination, and measurable actions makes climate programs actually work. Join us to exp…
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You Are What You Eat Challenge Review
1:11:56
1:11:56
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1:11:56Winter hibernation is over and we're hungry! Our challenge this month was to design cards with cards with devour, emerge, or exploit, so keep those snacks coming! We've got dreadmaws, eldrazi books, corrupt sherifs, lots of red arrows, and more! Join Beacon of Creation's Discord: https://discord.gg/t88Vpwh Show Notes and Images: https://beaconofcre…
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Level Design Lobby - Reading Material #68
18:44
18:44
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18:44It may be April's fools, but there are no fools here! Let us go through some incredible resources by other amazing devs! Wanting to learn more, please join my mailing list: https://bit.ly/4eNPm8X -------------------------------------- GameDevHeroes ------------------------------------- Please vote for me: https://bit.ly/3E4Oa4L --------------------…
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Why Most Habit Hacks Fail (and What Actually Works) with Jason Hreha | Episode 386
37:56
37:56
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37:56If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: professorgame.com/freecommunity-web Forget hacks—behavioral change starts with better behavior selection. In this episode, Jason Hreha and Rob Alvarez explore how psychometrics can help align strateg…
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Retro Formats - Rise of the Eldrazi
1:13:55
1:13:55
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1:13:55They don't make formats like they used to... but should they?! Join guest Tom on a tour through the famous Rise of the Eldrazi format. Along the way we'll also talk about the parallels between ROE and a certain current draft format. Finally we try to see beyond just the cards in the original set and brainstorm some additions to the format. Join Bea…
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🎤 Crocs Not Allowed: Building Trivia, Nations, and Engagement with Mark Corona | Episode 385
27:03
27:03
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27:03If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: professorgame.com/freecommunity-web 🎤 What do a trivia show, a fake country, and a war against Crocs have in common? You’ll find out in this hilariously high-energy episode of the Professor Game Podc…
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Episode 400! Remembering and Reconsidering Castmire
1:12:32
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1:12:32Celebrating 400 episodes! This is an intro to the original Beacon of Creation project, Castmire, a spooky Magic set in a world before Duskmourn and Murders at Karlov Manor. The coolest part of the ep is the second half, where we give into sweet ideas from all of you to do with Castmire. We've got the two original creators of Beacon here, Brad and A…
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