Search a title or topic

Over 20 million podcasts, powered by 

Player FM logo
show episodes
 
Artwork

1
Polytechnicast

Rob Stenzinger

icon
Unsubscribe
icon
Unsubscribe
Monthly
 
Art journal podcast by Rob Stenzinger, sharing thoughts on his various creative projects and adventures ranging from user experience design, creating comics, making video games, to interactive design.
  continue reading
 
Artwork

1
Beacon of Creation

Beacon of Creation

icon
Unsubscribe
icon
Unsubscribe
Weekly
 
A show about design in Magic: the Gathering. Each week we cover both official cards and custom cards made by the community. The weekly design challenge gives you the opportunity to make it on the show! Hosted by Tim, Juliet, Kayiu and Markus, with guests! Music used with permission: https://www.youtube.com/user/daleculp
  continue reading
 
Professor Game is a weekly podcast where we interview gurus, experts and successful practitioners of games, gamification and game thinking that will bring us the best of their experiences to get ideas, insights and inspiration to make experiences meaningful.
  continue reading
 
Artwork
 
The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/
  continue reading
 
Artwork

1
Victory Pointers

Victory Pointers Team

icon
Unsubscribe
icon
Unsubscribe
Monthly
 
A podcast about creating games everywhere. We look at what it's like to design games in different regions of the world, with a focus on tabletop games. An Action Points Podcast production.
  continue reading
 
Artwork

1
Wizards of Eem

James Parks, Ben Costa

icon
Unsubscribe
icon
Unsubscribe
Monthly+
 
Wizards of Eem is a podcast hosted by Ben Costa and James Parks, lifelong friends and the creative duo behind the graphic novel series Rickety Stitch and the Gelatinous Goo (Knopf / Random House), the middle-grade series Dungeoneer Adventures (Aladdin / Simon and Schuster), and the tabletop roleplaying game Land of Eem (Exalted Funeral). Join Ben Costa and James Parks as they dive into the art of storytelling, tabletop game design, and the creative industries they love. This podcast offers a ...
  continue reading
 
This podcast is en excerpt of my devlog in which i talk about one ludological topic each week. I will try to deconstruct a mechanic or part of a game, see what its benefits and drawbacks are and try to come up with ideas on how to use it and what can be improved.
  continue reading
 
Game designer Matt Jackson, a 10 year game industry vet, and his guests explore the world of game design and game dev to bring you their perspectives on how games are made. Explore the fundamentals to get you started on your first game, learn how small, medium and large projects come to life from a wide range of game devs and gain knowledge to build better games.
  continue reading
 
Artwork

1
Game Overtime

Ben and James

icon
Unsubscribe
icon
Unsubscribe
Monthly
 
Two hapless employees in a game studio are tasked by their boss to create a game based on a very vague concept every two weeks. They're given one hour to talk out different concepts, eventually deciding on something they can showcase to their boss at the end of the session.
  continue reading
 
Loading …
show series
 
🚀 Want your community buzzing and bringing in more revenue? Snag my free mini course with 3 killer gamification hacks: professorgame.com/freebie-3-gamification-hacks What happens when role-playing games become a leadership development tool? In this episode we interview Joe, founder of GameNamic Leadership, to explore how tabletop RPGs can unlock tr…
  continue reading
 
Two main topics this episode. First it's what I've been learning so far with making small videos while exploring topics like teaching interactive design, show and tell about Word Turtle Island, and even video blogging inspired by the old Art Soundoff creative challenge. Second it's about reaching a point of saturation in learning by researching wit…
  continue reading
 
Crossover eps take another card game, teach you the rules, and compare those ideas to Magic. What can we steal to use in our own designs? For this ep, our hair is turning gold, our energy is radiating from our bodies, and normal humans can't even see the speed of our punches. It's Dragonball Z! It's got commander-style face cards, a more spell-like…
  continue reading
 
🔥 Losing users? Get free, expert-backed resources to boost retention with gamification: professorgame.com/freecommunity-web What happens when a teacher turns history into a simulation? We interview Swedish educator Anders Kjellberg, who co-created The Great Gambit, a role-playing simulation designed to help students understand the driving forces be…
  continue reading
 
Send us a text Unleash Dynamic Monsters: How to Make Engaging Creatures for TTRPGs In this episode of Wizards of Eem, we explore how to create truly memorable monster encounters in your tabletop RPG sessions. Monsters shouldn't just be bags of hit points—they can be fully realized characters that shape your story in unexpected ways. We cover how to…
  continue reading
 
This episode was a great to for me, as I was joined by the lovely Stuart Maine. A Veteran Designer who has been working on games for generations! We explore his thoughts on designing through times, different projects, and leadership. Join the Mailing List: https://bit.ly/4gYaJ9d ---------------------------- Pre-Orde Stu's Book ---------------------…
  continue reading
 
This one is for the flavor text lovers! Tim and Juliet have to dissect the flavor in this mystery pack from Peter. The pack's story has an order, and it's up to us to figure it out! Very much a Custom Magic episode. Join Beacon of Creation's Discord: https://discord.gg/t88Vpwh Show Notes and Images: https://beaconofcreation.com Moonshot's big chari…
  continue reading
 
🔥 Losing users? Get free, expert-backed resources to boost retention with gamification: professorgame.com/freecommunity-web How do you gamify learning without losing the learning? We talk with Bram about designing Minecraft-powered learning experiences that actually work. From working with NASA to teaching democracy through play, he reveals how chu…
  continue reading
 
Starting in Zendikar, quests have been a fun way to build towards a goal. This week's guest, Qirn, has been thinking all about quests for a Legend of Zelda set and has some ideas. Along the way we break down the challenges of designing quests and the cards that are like quests. A deep dive! Join Beacon of Creation's Discord: https://discord.gg/t88V…
  continue reading
 
Send us a text Struggling to Hook Your Players? 4 Keys to Better RPG Adventures | Wizards of Eem Podcast Do your RPG sessions fall flat? Are players ignoring your carefully planned quests? In this episode of Wizards of Eem, we reveal the four essential elements that make any tabletop RPG adventure instantly more engaging—no matter the system you pl…
  continue reading
 
Second episode of May, I want to talk to you all about some of the hard realities of leadership and what needs to be considered. We talk about new ideas from the team vs that of production timelines. join the Mailing List: https://bit.ly/4eNPm8X ---------------------- Let's Design Books ----------------------- Ebook - https://bit.ly/39BakJD Physica…
  continue reading
 
🔥 Losing users? Get free, expert-backed resources to boost retention with gamification: professorgame.com/freecommunity-web What if learning felt like playing — and retention was built into the design? In this episode, Rob interviews Aldi Agaj, CEO of Alter Learning, who shares how his team builds educational video games in collaboration with scien…
  continue reading
 
We've got Beacon regular IgnitedxSoul, aka Dylan, on the pod this week! The topic is Outpost Zero, a sci-fi horror set, but more specifically we're diving into some problem draft archetypes in the set. A nice mix of learning about the set and brainstorming ideas for designs! Check out Ignited's writing: https://www.dylan-tyler-ward.com Join Beacon …
  continue reading
 
May baby, which means it is the start of the month, for us to talk about all the other great resources we have seen that I want to share with all of you. Best way to learn is through other incredible designers. Sign up to Newletter: https://bit.ly/4eNPm8X ------------------------------------------------ Resources -----------------------------------…
  continue reading
 
🚀 Want your community buzzing and bringing in more revenue? Snag my free mini course with 3 killer gamification hacks: professorgame.com/freebie-3-gamification-hacks Tired of watching great customers walk away? We reveal how gamification can transform retention, skyrocket engagement, and massively increase your customer lifetime value—without resor…
  continue reading
 
Don't miss this ep! Our listeners each sent us one of two things: either a custom card (of any design) or a real card with the name and types changed. The job for us hosts is to guess which is which, and you can play along! Join Beacon of Creation's Discord: https://discord.gg/t88Vpwh Show Notes and Images: https://beaconofcreation.com…
  continue reading
 
Send us a text How to Create Unforgettable NPCs for Your Tabletop RPG | Wizards of Eem Podcast Want to make NPCs that your players will actually care about? In this episode of Wizards of Eem, we uncover the secret to creating memorable, fully realized NPCs that drive your story forward. Learn how to give every non-player character real motivations,…
  continue reading
 
🔥 Losing users? Get free, expert-backed resources to boost retention with gamification: professorgame.com/freecommunity-web From clueless to collaborative in one session? That’s the power of a well-designed Tabletop RPG. Rob Alvarez sits down with Anthony Kurza, creator of the SAN model and higher ed coach, to explore how role-playing games can unl…
  continue reading
 
With Dragonstorm out but Alchemy not yet revealed, we're taking a shot at some ideas for Arena play with these new mechanics! Long time discord member Craftedlavaistrue joins Tim and Peter for a trio of new cards. Join Beacon of Creation's Discord: https://discord.gg/t88Vpwh Show Notes and Images: https://beaconofcreation.com…
  continue reading
 
🔥 Losing users? Get free, expert-backed resources to boost retention with gamification: professorgame.com/freecommunity-web Why do players stay hooked for 100+ hours in games like The Witcher 3? It's not just gameplay—it's story. Rob Alvarez is joined by Jakub Szamalek, the master narrative designer behind gaming's most iconic worlds, to unpack the…
  continue reading
 
Last episode of the Polytechnicast I shared some projects I'd begun and was about do dive into. These are the spinning plates driving this episode. Did any fall? Are there more plates spinning? Related Links and Resources Fourthwall - Rob Stenzinger's Workshops + Creative Designs + Merch Store Word Turtle Island - The Arcade Machine - Photos From W…
  continue reading
 
Arms and the magic we sing of fate And Voc-Gal's micro-set Battle rate. Meanwhile the well-built set speedily came to the isle of the two Sirens, for a fair and gentle wind bore her on. Then presently the wind ceased and there was a windless calm, and a god lulled the waves to sleep. https://beacon-of-creation-mtg.github.io/previews/VGT https://kho…
  continue reading
 
Send us a text How does tone affect your tabletop RPG sessions? In this episode of Wizards of Eem, we explore how shifting adventure tone—Hijinks, Derring-Do, and Doom & Gloom—can transform your game. Whether you're running a lighthearted fantasy romp or a grimdark perilous quest, tone directly impacts player engagement, story pacing, and memorable…
  continue reading
 
Hey All, It is not just me on today's episode! We have an incredible guest joining us with Tom Huges Lead Narrative Designer (Great Ape Studios) I really enjoyed this ep as we take a dive into his career and how he has developed from Game Design into that of Narrative Design. For more LD Info join the Mailing List: https://bit.ly/4eNPm8X ----------…
  continue reading
 
If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: professorgame.com/freecommunity-web What happens when a perfectly balanced gamification system fails with users? Alireza Ranjbar Shourabi shares this shocking experience and unpacks how cultural nuan…
  continue reading
 
Juliet and Redbay break down the hip new limited format and custom design project: 45-card Micro-sets for duplicate sealed! Can this new format bring the best of traditional set design limited and the brevity and expediency of jumpstart play? Check out a preview of five different Micro-sets made by different designers, with a deep dive into Redbay'…
  continue reading
 
End of last year I launched the Level Design Kit, so I want to walk through the process of making the kit, markting & profit made. Follow for the process of making Level Design. For more LD Info join the Mailing List: https://bit.ly/4eNPm8X ----------------------------- Game Dev Heroes ------------------------------ Vote for me - https://bit.ly/3E4…
  continue reading
 
If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: professorgame.com/freecommunity-web Badges won’t cut it. Katie Patrick reveals how focusing on feedback loops, imagination, and measurable actions makes climate programs actually work. Join us to exp…
  continue reading
 
Winter hibernation is over and we're hungry! Our challenge this month was to design cards with cards with devour, emerge, or exploit, so keep those snacks coming! We've got dreadmaws, eldrazi books, corrupt sherifs, lots of red arrows, and more! Join Beacon of Creation's Discord: https://discord.gg/t88Vpwh Show Notes and Images: https://beaconofcre…
  continue reading
 
It may be April's fools, but there are no fools here! Let us go through some incredible resources by other amazing devs! Wanting to learn more, please join my mailing list: https://bit.ly/4eNPm8X -------------------------------------- GameDevHeroes ------------------------------------- Please vote for me: https://bit.ly/3E4Oa4L --------------------…
  continue reading
 
If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: professorgame.com/freecommunity-web Forget hacks—behavioral change starts with better behavior selection. In this episode, Jason Hreha and Rob Alvarez explore how psychometrics can help align strateg…
  continue reading
 
They don't make formats like they used to... but should they?! Join guest Tom on a tour through the famous Rise of the Eldrazi format. Along the way we'll also talk about the parallels between ROE and a certain current draft format. Finally we try to see beyond just the cards in the original set and brainstorm some additions to the format. Join Bea…
  continue reading
 
If you're struggling to keep people engaged and loyal in your product or business, check out my FREE gamification course to learn how to do just that: professorgame.com/freecommunity-web 🎤 What do a trivia show, a fake country, and a war against Crocs have in common? You’ll find out in this hilariously high-energy episode of the Professor Game Podc…
  continue reading
 
Celebrating 400 episodes! This is an intro to the original Beacon of Creation project, Castmire, a spooky Magic set in a world before Duskmourn and Murders at Karlov Manor. The coolest part of the ep is the second half, where we give into sweet ideas from all of you to do with Castmire. We've got the two original creators of Beacon here, Brad and A…
  continue reading
 
Loading …
Copyright 2025 | Privacy Policy | Terms of Service | | Copyright
Listen to this show while you explore
Play