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On the Zachtronics podcast we go behind the scenes of how indie games are made and interview independent game developers, asking them the questions that only another independent game developer would know to ask.
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Designer Notes

Idle Thumbs

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Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.
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The Shetler Show

anthony shetler

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"The Shetler Show" skate podcast is a popular podcast that focuses on the skateboarding culture and lifestyle. The podcast features interviews with professional skateboarders, industry insiders, and other figures in the skateboarding world, sharing their stories, experiences, and insights. The podcast covers a wide range of topics, including skateboarding history, culture, trends, and personal stories of struggle and triumph. The podcast is known for its authentic and raw approach, providing ...
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In this episode, Soren interviews veteran game designer Caroline Marchal, best known for her work on Heavy Rain, Beyond Two Souls, and As Dusk Falls. They discuss how much a narrative game should acknowledge that it is a game, if a 50/50 player split for a binary choice is desirable, and whether you are in the shower or under the shower. This episo…
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In this episode, Soren interviews veteran game designer Caroline Marchal, best known for her work on Heavy Rain, Beyond Two Souls, and As Dusk Falls. They discuss whether narrative games should show all paths to players, should we care if characters walk up stairs correctly, and how Heavy Rain was built for non-gamers but enjoyed the most by gamers…
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Ever wondered what happens at the Pheonix am skate competition? In today's episode, I had an amazing conversation with Anders Potter and Justin Derouin about their recent trip to the Pheonix am skate competition. We dive into travel day antics, meeting professional skaters, getting injured while away from home, visiting Desert West and Surprise ska…
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In today's episode, I sat down with the east coast legend Jimmy Lake, founder of Corner store screen and skateshop! We delved into fascinating topics such as growing up in the south of america, moving to Boston, city life anxiety, building a skateboarding brand and skate shop, how the internet has transformed skateboarding culture and community, th…
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Get ready for an exciting episode where we dive deep into the world of skateboarding! In today's episode, our guests Zach Brederson and Noah Hanlin join us to discuss all things skateboarding. Some of the topics for today's episode include Zach's personal skate history, growing up in the 508 area code, a discussion about skateboard trucks, why it's…
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In today's episode, I had an amazing conversation with Dewey Lamarre! Dewey is a dedicated skateboarder/BMXer with a lifetime of experience who is currently learning how to create and host a BMX event titled "The Best Jam Ever!" Dewey's passion and dedication to the BMX and skateboarding community are truly inspiring, and it was an absolute pleasur…
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In today's episode, I had the pleasure of chatting with AIN team rider Jacob Jensen as we dive into the challenges and tips for thriving during the cold New England winter months, the excitement of the Charm City skatepark amateur skate contest with its key highlights and notable events, and the lead up to and execution of our famous annual All I N…
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In this episode, Soren interviews Anton Strenger, best known for his work on Civilization 5, Civilization 6, and Beyond Earth. They discuss how he ended up paying Carnegie Mellon so that he could work at Firaxis, why there aren’t many Great People after 1900, and whether Civilization has secretly become a live-service game. This episode was recorde…
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AJ Kohn is a Professional Skateboarder / Entrepreneur / Engineer and Community Activist from Philadelphia PA. Skateboarding gave him not only a canvas to create but a means to travel, perform, promote the sport but a lens to view the world in. This vision has set the path for his successful business pursuits, award winning designs / patents, commun…
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Today's guest is my good friend and all around ripping Tato Feliciano. Today we got a chance to catch up and talk about Tato's humble beginnings growing up in Puerto Rico, Moving to the states, Growing up skating in Connecticut, Getting sponsored by 5boro, Bodega & American Nomad and much more! Hope you enjoy the show! - Anthony…
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In this episode, Soren interviews independent game developer Zach Barth, best known for his puzzle games, including SpaceChem, Infinifactory, Shenzhen I/O, and Opus Magnum. They discuss why he made a game about assembly language, how he guaranteed that Fortune’s Foundation is winnable, and whether he knows how to make fun games. This episode was re…
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In this episode, Soren interviews independent game developer Zach Barth, best known for his puzzle games, including SpaceChem, Infinifactory, Shenzhen I/O, and Opus Magnum. They discuss why he never originally wanted to make money on his games, why puzzle games are terrible, and whether he has ever played Minecraft. This episode was recorded on Sep…
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In this episode, Soren interviews noted game investor Mitch Lasky, best known for his work as a venture capitalist at Benchmark, as the CEO of JAMDAT, and as an executive at Activision and Electronic Arts. They discuss how the industry’s business models have always affected design, why he was wrong about the Halloween pack ruining League of Legends…
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In this episode, Soren interviews noted game investor Mitch Lasky, best known for his work as a venture capitalist at Benchmark, as the CEO of JAMDAT, and as an executive at Activision and Electronic Arts. They discuss how the Doom shareware model was a preview of free-to-play, why a console transition led to EA buying Maxis, and how Jamdat pioneer…
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In this episode, Soren interviews veteran game developer Jake Solomon, best known for the XCOM reboot and Midnight Suns. They discuss how much money he had to give back to Accenture, how to animate multiple units at the same time, and why Sid suddenly started golfing so much. This episode was recorded on April 25, 2023.…
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In this episode, Soren interviews veteran game developer Trent Kusters, co-founder of League of Geeks, best known for the strategy game Armello. They discuss why Armello has so much output randomness, whether they fudge the odds, and how to turn off a Game-as-a- Service. This episode was recorded on September 8, 2023.…
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In this episode, Soren interviews veteran game developer Trent Kusters, co-founder of League of Geeks, best known for the strategy game Armello. They discuss how he faked his way into games journalism, how to sneak risky ideas past licensors, and how to make games feel big. This episode was recorded on September 8, 2023.…
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Today's guest is Chris Reuland of Ouicommuniskatek About I would describe myself as a multi-faceted creator with interests in languages, music, art, graphic design, health, learning, and fitness. I speak French and English as mother-tongues which includes the culture of these countries. I am involved in several ventures which revolve around languag…
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In this episode, Soren interviews veteran game designer Tanya Short, co-founder of Kitfox Games and best known for her work on Moon Hunters and Boyfriend Dungeon. They discuss why her parents had to get a second phone like, how she accidentally made a roguelike, and whether Moon Hunters should have combat. This episode was recorded on March 23, 202…
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