A podcast 'by screenwriters for screenwriters' (and not only), where Polish screenwriter Brunon Hawryluk talks with creators engaged in storytelling and narratology. #Cinema #TV #Comics #Literature #GameDev #Theater #Radio Plays More about NBW: FB: https://www.facebook.com/naturalbornwriterspodcast IG: https://www.instagram.com/naturalbornwriters Support NBW: https://buycoffee.to/naturalbornwriters
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Gamedev In Podcasts
Hosted by Sasquatch B Studios - We are a husband and wife indie dev team who quit our jobs and sold our house to fund starting our indie game studio. We talk about ALL things gamedev on this show, from personal struggles and triumphs, to industry tech. We also interview well-known dev-loggers and ask them burning dev questions!
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In conversation with game creators from India www.gamedev.in
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The GameDev podcast by Autodesk is a place to hear from some of the best minds in the games industry. We interview game developers who are at the cutting edge of innovation in games, to learn where they came from, how they got here, and where they’re going. Find more GameDev stories here: http://area.autodesk.com/customer-stories/games Follow us on twitter https://twitter.com/adskgamedev
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Game Dev Local Podcast (Previously Game Dev London) is all about bringing game design and game development to the game developers and fanatics across the games industry. Our hosts and guests bring their expertise and knowledge to each episode as we aim to help everyone, from those just starting out, to those looking to hone their skills! Each episode focuses on a specific area of #gamedev, from design, to news, to what's hot in the UK game scene right now! For more information visit "GameDev ...
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Leadership in game dev is hard. I can't make it easy, but I can make it a heck of a lot better. My name is Benjamin Carcich, and this podcast helps leaders in game dev who feel stuck, ignored, and out of options find their path to success. I've spent the last several decades studying and leading in environments ranging from the U.S. Army through to game development. I want to share what I've learned. Better leadership is a huge opportunity in the games industry. Let's make it better together ...
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A podcast exploring the impact of poetic imagination on videogame design and criticism.
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The Level Design Lobby, breaks down game and level design techniques, showing how they are used within games, as well as how we can improve upon them. It also shares reading material to its audience, while providing interviews with industry professionals. Please Subscribe ---- Twitter: https://twitter.com/Maxpears Website: http://www.maxpears.com/
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Joakim Achren from Elite Game Developers talks to founders and investors on how to start, run and grow a games company. In a nutshell, this is a podcast about the founders and investors who are building the games companies of the future. What are their success stories, failures, what they’ve learned from them and how more people will be able to get into creating games through successful games companies.
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This show's mission is to share the stories and views of people from a wide range of background experiences and experience levels, to help show a rich view of what's involved in making games (AAA, indies, game jammers, hobbyists, and more!), various sides of the game industry, and today's game communities and events. Intro and outro music is by Danny Baranowsky, used with permission.
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Coffee with Butterscotch is the hilarity-filled weekly podcast of award-winning indie video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn the ins and outs of game development, productivity and workflows, the business of selling video games, our takes on entrepreneurship and building a small company from scratch, and how to be an unstoppable problem-solving machine. Got a question you want answered on the podcast? A ...
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80 Level Podcast is an episodic show for game developers, digital artists, animators, video game enthusiasts, CGI and VFX specialists. Join us to learn about new workflows, discuss new tools and share your work.
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Game designer Matt Jackson, a 10 year game industry vet, and his guests explore the world of game design and game dev to bring you their perspectives on how games are made. Explore the fundamentals to get you started on your first game, learn how small, medium and large projects come to life from a wide range of game devs and gain knowledge to build better games.
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In-depth interviews with indie game developers creating titles with the Rust programming language. We cover technical topics as well as the business of open source and commercial indie games development.
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Balint Marczin and Brandon Casteel discuss all aspects of RTS games. Along with key guests in the game industry and influencer scenes, the podcast delivers significant insights in the hopes of making a difference in the industry, and educating the public with insider information based on years and years of first-hand experience. Hosted on Acast. See acast.com/privacy for more information.
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Game Dev Advice: The Game Developer's Podcast
The HP Video Game Podcast Network - John JP Podlasek
🎙️ Game Dev Advice is hosted by 30+ year game industry veteran John “JP” Podlasek, who interviews game designers, programmers, producers, artists, writers, arcade owners, CEOs, and more. Hear insider stories, practical tips, and real-world advice from across the gaming industry. Whether you're an aspiring developer or a longtime veteran, you’ll find valuable insights, career guidance, and behind-the-scenes stories—sometimes funny, always honest. 👉 Subscribe now and visit GameDevAdvice.com fo ...
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Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Brandon Pham
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Grab a stool at the studio bar and join us for a beer as we chat with the video game industry's most fascinating developers, designers, artists and tech geeks. Your host Ryan Woodland is a game developer veteran with over 20 years in the industry and your co-host Jeremy Morrison is a broadcast television and indie film producer/editor.
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This podcast is en excerpt of my devlog in which i talk about one ludological topic each week. I will try to deconstruct a mechanic or part of a game, see what its benefits and drawbacks are and try to come up with ideas on how to use it and what can be improved.
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Join Matt & Sas as they discuss some of their game development experiences and ponder the way forward in their dreams to becoming Game Developers.
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Welcome to Branching Factor, a podcast about video games from people who play, develop and research video games. In each episode, join our host Dr. Tommy Thompson as he sits down with co-hosts Dr. Anne Sullivan, George Osborn, Dr. Mike Cook, and Quang as they explore the gaming world. Learn about how video games are made, the goings-on of the games industry, what academic research in games is all about, interviews with guests, and more! Branching Factor is brought to you by the AI and Games ...
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[Ep548] When should you start marketing your indie game?
43:09
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43:09In episode 548 of 'Coffee with Butterscotch,' the brothers talk about what it means to market an indie game from the start of development instead of treating it as an end-of-project task. They cover the four P’s, the rise of short-form content, and how paying attention to your audience can guide both marketing and design. It’s a straightforward loo…
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In episode 547 of 'Coffee with Butterscotch,' the brothers dig into Valve’s new Steam Machine and how it stacks up against Xbox’s push toward an “everywhere” platform. They explore why Steam slipping into the console space feels natural while Xbox showing up on PC and mobile still raises eyebrows, and what that says about each company’s strategy. T…
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E108: 3 Leadership Mistakes Quietly Crippling Your Game Studio
31:23
31:23
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31:23If you're a leader in game dev who feels stuck, there is a path forward that levels up your leadership and accelerates your team, game, and career. Sign up here to learn more: https://forms.gle/nqRTUvgFrtdYuCbr6 Are you leading a team that has plenty of people but can't seem to get moving? You care deeply about your team and your game, but projects…
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Draft #40 - KAŚKA ŚLIWIŃSKA-KŁOSOWICZ - Jak napisać serial do Netflixa?
2:22:08
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2:22:08Gościnią #40 draftu podcastu Natural Born Writers jest KAŚKA ŚLIWIŃSKA-KŁOSOWICZ, scenarzystka, scenarzystka prowadząca i szefowa zespołów scenariuszowych, showrunnerka oraz od 2,5 roku managerka ds. seriali oryginalnych w Netflixie. Nadzorowała m.in. takie seriale jak: “IDŹ PRZODEM, BRACIE”, “WZGÓRZE PSÓW”, “KIBIC” i “TYLKO JEDNO SPOJRZENIE”. A ta…
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[Ep546] Does Google Play Pass make mobile viable for Indies?
1:02:21
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1:02:21In episode 546 of 'Coffee with Butterscotch,' the brothers talk about the power of in-person events like PAX East to recharge creativity and connect indie developers. They share insights from Google Play Pass and how subscription models have reshaped the indie ecosystem. It’s a deep dive into how indies stay inventive, connected and just unhinged e…
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E107: Stop Hiring "Testers." Start Doing QA.
1:01:27
1:01:27
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1:01:27If you're a leader in game dev who feels stuck, there is a path forward that levels up your leadership and accelerates your team, game, and career. Sign up here to learn more: https://forms.gle/nqRTUvgFrtdYuCbr6 You can't just test quality into a game at the end. You have to build it in from the start. Ignoring your Quality Assurance team's full va…
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Designing for a new Frontier - Prashant Patil
40:56
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40:56First ep of Nov and we are kicking off with a great interview with Co-Founder/Art Director Prshant of 'Look North World'. Formed of incredible industry Vets who are taking their skills and designing for a new space for Fortnite's User Generated Content. join the Mailing List: https://bit.ly/4eNPm8X ------------------ Contact Prashant Patil --------…
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[Ep545] GDC: Festival of Gaming - Should indie devs go in 2026?
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59:13In episode 545 of 'Coffee with Butterscotch,' the brothers discuss GDC’s rebrand into the “Festival of Gaming” and what the changes mean for indie developers considering the 2026 event. They break down the new pricing tiers, rising travel costs, and the shift toward business-focused networking, then share thoughts on how to prepare for conferences …
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If you're a leader in game dev who feels stuck, able to spot problems but struggling to make a real difference, there is a path forward that levels up your leadership and accelerates your team, game, and career. Sign up here to learn more: https://forms.gle/nqRTUvgFrtdYuCbr6 Are you inadvertently forcing your team to serve a tool, instead of lettin…
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Starting an Indie Studio, Getting a Publisher, and Shipping the RPG Indie Hit Fretless: The Wrath of Riffson with Jeff Linville, Ritual Studios
48:56
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48:56In this episode, Jeff Linville — co-founder of Ritual Studios — returns to Game Dev Advice to talk about the journey behind his band-inspired RPG Fretless: The Wrath of Riffson. From starting a studio with college friends to launching worldwide with French publisher Playdigious, Jeff shares the hard-won lessons of taking the leap into full-time ind…
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In episode 544 of 'Coffee with Butterscotch,' the brothers jump from sinus surgery to sales strategy, unpacking how pricing, perception, and player psychology shape the success of indie games. They share updates on How Many Dudes and explore how sales culture drives decisions that don’t always make financial sense. The conversation then zooms out t…
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Biz Dev Is About People - #271 - Game Dev Local Podcast
1:08:39
1:08:39
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1:08:39In this episode, Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by Melanya Laz, Head of Growth at AI monetisation engine, Elevatix, and host of the GameBix Heroes podcast. We talk about business development, networking and sales with plenty of tips and secrets that anyone can follow; even those who don't…
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E105: Your "2-Day" Task Takes 2 Months. Here's the Fix.
1:04:30
1:04:30
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1:04:30If you're a leader in game dev who feels stuck, able to spot problems but struggling to make a real difference, there is a path forward that levels up your leadership and accelerates your team, game, and career. Sign up here to learn more: https://forms.gle/nqRTUvgFrtdYuCbr6 How much is your bad code costing you, and how much is your team's sufferi…
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Draft #39.2 - AGATHA DOMINIK - Jak wygląda praca scenarzystki w Hollywood?
1:18:13
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1:18:13Posłuchajcie 2 części rozmowy z AGATHĄ DOMINIK, gościnią #39 draftu podcastu Natural Born Writers. Tematy rozmowy: 00:01:00 - 00:09:59 - O frustracji Story Editora w TriStar/Columbia. Jak wyglądał development takich scenariuszy jak: “Donnie Brasco”, “Maska Zorro” i “Filadelfia”? I jak “kredytuje się” pracę scenarzystów w Hollywood? Na czym polegają…
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[Ep543] Should you make small games?
1:05:53
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1:05:53In episode 543 of 'Coffee with Butterscotch,' the brothers reflect on how the internet evolved from the community driven days of Web 1.0 to today’s centralized, convenience first platforms. They explore what was lost in that shift, then pivot to the realities of burnout and growth in game development, introducing LudoKit, a new tool designed to hel…
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E104: Game Dev Leaders: Save Weeks of Thrash in 20 Minutes
16:18
16:18
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16:18If you're a leader in game dev who feels stuck, able to spot problems but struggling to make a real difference, there is a path forward that levels up your leadership and accelerates your team, game, and career. Sign up here to learn more: https://forms.gle/nqRTUvgFrtdYuCbr6 How do you save weeks of thrash when your team is busy and perhaps even cr…
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First Steps to Making Games - #270 - Game Dev Local Podcast
1:12:52
1:12:52
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1:12:52What does it really take to start making games? In this episode, Stuart De Ville (CEO of Game Dev Local) sits down with Rob MacKay (Creator of RobsGameShock.com) to talk about the messy, magical first steps of becoming a game developer.From finding your path and overcoming imposter syndrome to finishing your first project and building the right com…
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Draft #39.1 - AGATHA DOMINIK - Jak polska scenarzystka zrobiła karierę w Hollywood?
1:22:19
1:22:19
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1:22:19Oto jest - 1 część rozmowy z AGATHĄ DOMINIK, gościnią #39 draftu podcastu Natural Born Writers. Agatha to polska scenarzystka i producentka prosto z Hollywood, poza tym wykładowczyni w EICAR w Paryżu, UNCSA i Warszawskiej Szkoły Filmowej, członkini Writers Guild of America (WGA), Writers Guild of Canada i włoskiej SIAE . W czasie swojej ponad 30-le…
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[Ep542] What do indies have that AAA studios don't?
38:53
38:53
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38:53In episode 542 of 'Coffee with Butterscotch,' the brothers discuss their evolving game development strategies in response to market dynamics and industry trends. They explore the importance of creating smaller, more marketable indie games, the challenges of streaming game development, and the cultural shifts influencing gaming consumption. The conv…
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E103: Leadership Under Fire: Surviving a $100M Game Studio Crisis
57:29
57:29
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57:29If you're a leader in game dev who feels stuck, able to spot problems but struggling to make a real difference, there is a path forward that levels up your leadership and accelerates your team, game, and career. Sign up here to learn more: https://forms.gle/nqRTUvgFrtdYuCbr6 What happens when doing the right thing could get you fired? Every game de…
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Hey All, Thank you for all reaching out and supporting the Level Design Kit. I have heard the cry for a better understanding of how to use these tools. I wanted to give a bit more of a deatiled break down so please enjoy. ------------------ Level Design Kit ----------------- Buy Here: https://bit.ly/4gYaJ9d Low Poly Shooter: https://fab.com/s/57803…
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[Ep541] What happens during a Steam Daily Deal?
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48:33In episode 541 of 'Coffee with Butterscotch,' the brothers break down the strategy behind Steam Daily Deals and how pricing choices ripple through sales, regions, and player engagement. They explore the psychology of discounts, the oddities of regional pricing, and wrap up with a listener question about ghosting in business. Support Crashlands 2! O…
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7 Months to Deliver a Game! - #269 - Game Dev Local Podcast
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54:35
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0369: Roundtable News | EA Goes Private and Playstation State of Play Review
52:18
52:18
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