Search a title or topic

Over 20 million podcasts, powered by 

Player FM logo

Gamedev In Podcasts

Series
Series
Episodes
Language:
English
All languages
English
Afrikaans
Cymraeg
Dansk
Deutsch
Eesti
Español
Esperanto
Français
Gaeilge
Gàidhlig
Hrvatski
Indonesia
Khmer
Latviešu
Lietuvių
Malay
Nederlands
Norsk
Oʻzbekcha
Pyccĸий
Shqip
Slovenčina
Slovenščina
Suomi
Svenska
Tatar
Tiếng Việt
Türkçe
català
italiano
magyar
polski
português
română
rumantsch
Íslenska
Čeština
Ελληνικά
Български
Српски
Українська
беларуская
Қазақша
Հայերեն
עברית
اردو
العربية
فارسی
हिन्दी
বাংলা
ไทย
ქართული
中文
日本語
한국어
show episodes
 
Hosted by Sasquatch B Studios - We are a husband and wife indie dev team who quit our jobs and sold our house to fund starting our indie game studio. We talk about ALL things gamedev on this show, from personal struggles and triumphs, to industry tech. We also interview well-known dev-loggers and ask them burning dev questions!
  continue reading
 
A podcast 'by screenwriters for screenwriters' (and not only), where Polish screenwriter Brunon Hawryluk talks with creators engaged in storytelling and narratology. #Cinema #TV #Comics #Literature #GameDev #Theater #Radio Plays More about NBW: FB: https://www.facebook.com/naturalbornwriterspodcast IG: https://www.instagram.com/naturalbornwriters Support NBW: https://buycoffee.to/naturalbornwriters
  continue reading
 
This show's mission is to share the stories and views of people from a wide range of background experiences and experience levels, to help show a rich view of what's involved in making games (AAA, indies, game jammers, hobbyists, and more!), various sides of the game industry, and today's game communities and events. Intro and outro music is by Danny Baranowsky, used with permission.
  continue reading
 
Game Dev Local Podcast (Previously Game Dev London) is all about bringing game design and game development to the game developers and fanatics across the games industry. Our hosts and guests bring their expertise and knowledge to each episode as we aim to help everyone, from those just starting out, to those looking to hone their skills! Each episode focuses on a specific area of #gamedev, from design, to news, to what's hot in the UK game scene right now! For more information visit "GameDev ...
  continue reading
 
The GameDev podcast by Autodesk is a place to hear from some of the best minds in the games industry. We interview game developers who are at the cutting edge of innovation in games, to learn where they came from, how they got here, and where they’re going. Find more GameDev stories here: http://area.autodesk.com/customer-stories/games Follow us on twitter https://twitter.com/adskgamedev
  continue reading
 
R
RTS Masterminds Podcast
RTS Masterminds Podcast podcast artwork

1
RTS Masterminds Podcast

Balint Marczin & Brandon Casteel

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly
 
Balint Marczin and Brandon Casteel discuss all aspects of RTS games. Along with key guests in the game industry and influencer scenes, the podcast delivers significant insights in the hopes of making a difference in the industry, and educating the public with insider information based on years and years of first-hand experience. Hosted on Acast. See acast.com/privacy for more information.
  continue reading
 
Joakim Achren from Elite Game Developers talks to founders and investors on how to start, run and grow a games company. In a nutshell, this is a podcast about the founders and investors who are building the games companies of the future. What are their success stories, failures, what they’ve learned from them and how more people will be able to get into creating games through successful games companies.
  continue reading
 
Welcome to Bonfire Conversations, a podcast where we gather around the metaphorical bonfire to share inspiring stories, explore creative journeys, and ignite deep, meaningful dialogues. Hosted by Hamidreza Nikoofar, each episode delves into the minds of remarkable individuals across various fields, including music, film, art, and beyond. Join us as we chat with influential guests, uncovering the passions, challenges, and triumphs that shape their unique paths. Whether you’re a creator seekin ...
  continue reading
 
Building Better Games is about helping leaders create better video games through holistic leadership. If you’re a leader in games and game dev, you are who we make this podcast for. Making games is hard, no two ways about it. Only 5% of video games that enter production turn a profit. We aim to increase that number. Through our own successes and failures we (and our guests) have learned lessons that will help you create better teams and better games. Leadership matters, so let’s get better a ...
  continue reading
 
Coffee with Butterscotch is the hilarity-filled official podcast of award-winning video game studio Butterscotch Shenanigans, best known for its smash hit Crashlands. Grab a drink and tune in every week to learn how video games are made and sold, our take on building a small company from scratch, and how to be an unstoppable problem-solving machine. Got a question you want answered on the podcast? Ask us at https://podcast.bscotch.net
  continue reading
 
G
Game Dev Unchained
Game Dev Unchained podcast artworkGame Dev Unchained podcast artwork

1
Game Dev Unchained

Game Dev Unchained

icon
Unsubscribe
icon
icon
Unsubscribe
icon
Monthly
 
Our podcast breaks the mold of don't ask don't tell about the video game industry. We give everyone the real inside look at what its like to be a professional game developer, Every week we'll interview pro and indie developers, we'll talk jobs, studios, salaries and of course crunch horror stories. Tune in! Hosted by Brandon Pham
  continue reading
 
+30 year game industry veteran John "JP" Podlasek interviews game designers, programmers, producers, artists, arcade owners, writers, CEOs and others about game development. Experienced or aspiring game developers alike will find useful, thought-provoking, and sometimes funny advice from others in the game industry. Find info at gamedevadvice.com and subscribe now!
  continue reading
 
Game designer Matt Jackson, a 10 year game industry vet, and his guests explore the world of game design and game dev to bring you their perspectives on how games are made. Explore the fundamentals to get you started on your first game, learn how small, medium and large projects come to life from a wide range of game devs and gain knowledge to build better games.
  continue reading
 
ByteAction Podcast is on a mission to bring you raw, unfiltered journeys of experienced and influential people in video games and creative tech industries. If you want to understand how games are made, who are the creators behind your every day entertainment, and what it takes to build successful companies, games and products then you should give this a listen.
  continue reading
 
Grab a stool at the studio bar and join us for a beer as we chat with the video game industry's most fascinating developers, designers, artists and tech geeks. Your host Ryan Woodland is a game developer veteran with over 20 years in the industry and your co-host Jeremy Morrison is a broadcast television and indie film producer/editor.
  continue reading
 
We are The Gaming Discourse. We mostly talk about video games. Tyler would like to have a sports podcast one day but that's on the back burner. We have a weekly podcast where we cover the week's news in gaming as well as opinions, essays and reviews about video games uploaded on a weekly(ish) basis.
  continue reading
 
Welcome to the ultimate podcast for mobile games - Join our host Jon Jordan and expert guests as they uncover the winning strategies and closely-guarded secrets behind game development, monetization and user acquisition. Brought to you by Liftoff, the leading growth acceleration platform, this podcast offers expert analysis and insights to elevate your mobile games!
  continue reading
 
Welcome to Branching Factor, a podcast about video games from people who play, develop and research video games. In each episode, join our host Dr. Tommy Thompson as he sits down with co-hosts Dr. Anne Sullivan, George Osborn, Dr. Mike Cook, and Quang as they explore the gaming world. Learn about how video games are made, the goings-on of the games industry, what academic research in games is all about, interviews with guests, and more! Branching Factor is brought to you by the AI and Games ...
  continue reading
 
Loading …
Episodes
Series
Episodes
Sort:
Newest
Newest
Oldest
Longest
Shortest
Language:
English
All languages
English
Afrikaans
Cymraeg
Dansk
Deutsch
Eesti
Español
Esperanto
Français
Gaeilge
Gàidhlig
Hrvatski
Indonesia
Khmer
Latviešu
Lietuvių
Malay
Nederlands
Norsk
Oʻzbekcha
Pyccĸий
Shqip
Slovenčina
Slovenščina
Suomi
Svenska
Tatar
Tiếng Việt
Türkçe
català
italiano
magyar
polski
português
română
rumantsch
Íslenska
Čeština
Ελληνικά
Български
Српски
Українська
беларуская
Қазақша
Հայերեն
עברית
اردو
العربية
فارسی
हिन्दी
বাংলা
ไทย
ქართული
中文
日本語
한국어
show series
 
This week, your Nice Hosts have a new prompt from a new source. Lydia's husband, Ian, draws from a rainy source of inspiration and the Hosts are all-in. We brush up on the water cycle, requisition the equipment, practice our Trans-Atlantic accents, dunk on hot dogs, and puzzle over water-based cloud economies. Big Pharma - Steam Le Ballon Rouge - W…
  continue reading
 
In this episode, Carina sits down to talk with Alex Eichinger about his background in the gaming industry and how being a leader has helped him to inspire and empower others. We talk about his journey from leader to working in consultancy as well as some of his favourite games!
  continue reading
 
In this episode I’m speaking to Antek Krowicki, and Zach Howe - the co-founders of Nyx Studios. Nyx Studios is a multimedia entertainment company. They’re currently promoting their first tabletop game Havoc: Gen Zero (The Nyxlands of Havoc), which just wrapped up its successful Kickstarter campaign after raising 572% of its goal. We talk about desi…
  continue reading
 
Your nice host return to the complex and sometimes underappreciated world of quality assurance in the game dev space, and also explore discovery as a design focus. In this episode: Lydia is still looking for recommendations while at the Serious Play Conference (answer in Discord!), Mark hates on Jira and Stephen finally catches up to the latest gam…
  continue reading
 
In this episode, we discuss cuts, cuts, and more cuts. Cutting features is a critical part of shaping a game. Before launch, when you’re free from player expectations, you can step back and think about what’s working and what’s just in the way. It’s all part of iterating toward something better. Support Crashlands 2! Official Website: https://www.b…
  continue reading
 
In this very special episode of Bonfire Conversations, I finally sit down with Ludvig Forssell—composer and audio director behind Metal Gear Solid V, Death Stranding, and Death Stranding 2: On the Beach.We talk about his journey from Sweden to Japan, how he landed his first gig at Konami, and what it’s really like collaborating with Hideo Kojima. L…
  continue reading
 
Link to the Full Ars Technica Story:https://arstechnica.com/gaming/2025/07/behind-the-next-battlefield-game-culture-clash-crunch-and-colossal-stakes/Microsoft Layoffs - 24:04Ars Technicha , What's Wrong with AAA GAmes? - 49:09Patreon: https://www.patreon.com/thegamingdiscourseMusic:"Gaming Discourse Intro" French 57"Local Forecast - Elevator" Kevin…
  continue reading
 
We welcome Freya Holmér back into the clubhouse to talk about 3D game development for independent game developers. We get into the specifics of the tools available for devs and why they work and don't work for different teams, but it's mostly an excuse to talk about Freya's new 3D modeling software. Half-Edge - Freya Holmér Shader Forge - Freya Hol…
  continue reading
 
This week, we talk about game updates, publishing pain points, and shifting expectations. For a small indie, launching a game feels like a wild experiment. But with a bigger team, it’s a high-stakes balancing act, with company costs and momentum on the line. Still, with every launch, if you play your cards right, you just might hit the jackpot. Sup…
  continue reading
 
In this episode, Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by behavioral game economist Catalin Alexandru. The two discuss the intersection of behavioral economics and game design, exploring how economic models influence player behavior and the challenges faced by mobile developers in the current la…
  continue reading
 
What does it truly take to deliver a great game consistently in an industry known for its challenges and complexities? Join us for a conversation with Steve Sargent, Head of Production at Blind Squirrel Games, a veteran with over 35 years of experience in the game industry, including work on iconic titles like BioShock: The Collection and Mass Effe…
  continue reading
 
In this episode of Game Dev Advice, writer and comedian Mike Drucker shares his journey across the worlds of television, video games, and comedy. Starting as an assistant and researcher at Saturday Night Live, Mike moved into game localization at Nintendo—where he even played basketball with Reggie Fils-Aimé—before joining The Tonight Show Starring…
  continue reading
 
This episode of the Mobile Games Playbook is all about celebrating and breaking down the 2025 Mobile AppDev Awards winners, brought to you by Liftoff. We've just launched a brand new listener survey, and your feedback is invaluable in helping us make The Mobile Games Playbook even better. We want to know what you enjoy, what you'd like to hear more…
  continue reading
 
Nadciąga MFF BellaTofifest Film Festival i z tej okazji z KATARZYNĄ CZAJKĄ-KOMINIARCZUK, blogerką znaną jako Zwierz Popkulturalny, nagraliśmy analizę scenariuszową filmu "ZAKOCHANY BEZ PAMIĘCI" (czyli Eternal Sunshine of the Spotless Mind), ze scenariuszem CHARLIEGO KAUFMANA, w reżyserii Michela Gondry’ego. Ta piękna opowieść o miłości, napisana pr…
  continue reading
 
In this episode, we discuss the Crashlands 2 Update and the visibility tax. Marketing sounds easy: cut a trailer, toss up a post, and call it a day. But it’s more like lining up dominoes; the trailer, localized assets, subtitles, blog posts, platform timings all have to be stacked just right. Miss the timing and it all topples over. It’s not exactl…
  continue reading
 
I don't think I've said it yet here, but happy pride month yall <3 - ConnorDownpour - 32:05Marathon Delayed - 44:44Microsoft Talks about the Next Xbox - 1:03:48Tidbits - 1:24:30Patreon: https://www.patreon.com/thegamingdiscourseMusic:"Gaming Discourse Intro" French 57"Local Forecast - Elevator" Kevin MacLeod (incompetech.com)Licensed under Creative…
  continue reading
 
In this episode of ByteAction, I speak with Hanin Fakhriddin - a mobile marketing expert whose journey spans across Gameloft, Ubisoft, and beyond. From pre-smartphone gaming to leading high-impact launches like Hungry Dragon and Might and Magic: Elemental Guardians she shares her insights on how mobile games are brought to market, and what makes th…
  continue reading
 
Your nice hosts talk about saving both your position in a game and saving your secrets from being spread around. Also in this episode: Stephen's birthday is coming up, Lydia's been presenting in webinars for a while, and Mark's got a new game coming soon! Category Quest - ELB Learning Webinar | Let’s Play! Category Quest: ELB Learning’s Newest Game…
  continue reading
 
In this episode, Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by veteran game designer Alexander Rehm, Director of LiveOps at People Can Fly. They discuss each step required to get a game ready for live and why LiveOps is more than 'just' seasonal updates.…
  continue reading
 
This week, we talk about Crashlands 2 patch 1.2, the Switch 2, and the Bscotch universe. Some game worlds begin with lore, maps, and timelines. Others emerge backwards, stitched together from mechanics, vibes, and the weird joy of making things work. Where gameplay leads, the universe follows. Support Crashlands 2! Official Website: https://www.bsc…
  continue reading
 
Game production lives and dies on planning—but most teams are still building like it’s 2010. In this episode, Ben is joined by Jeanne-Marie Owens and Jesse Houston of Critical Path to reveal better ways a studio can function based on decades of experience. From the myth of the “critical path” to the illusion that things will magically come together…
  continue reading
 
Jason Schreier Veilguard Story:https://www.bloomberg.com/news/articles/2025-06-11/inside-the-dragon-age-debacle-that-gutted-ea-s-bioware-studioThe Guardian On Ubisoft Trialhttps://www.theguardian.com/world/2025/jun/05/ubisoft-executives-harassment-trial-franceSAG-AFTRA Suspends Strike - 15:16Jason Schreier Veilguard Story - 25:50Ubisoft Update - 53…
  continue reading
 
Mark rushes through the introduction to talk about his two rush projects, one of which, Blippo+, was announced on Sunday during the PC Gaming Show! You'll hear more about that next week, but until then, Lydia talks about feeling seen in Anime, Stephen laments that his filmmaking class has not only ruined movies for him, but also music, and Dale doe…
  continue reading
 
Tym razem gościem podcastu Natural Born Writers jest... MALCOLM XD - anonimowy polski pisarz, scenarzysta i copypaster, czyli autor tzw. copypast, takich jak “MÓJ STARY JEST FANATYKIEM WĘDKARSTWA”, “BORY TUCHOLSKIE”, “PAULINA”, “PATOLOG I PIES”. Poza tym autor książek: “PASTRAMI”, “EMIGRACJA”, “EDUKACJA”, “ESKAPADA” oraz “KRONIKI KORONAWIRUSOWE”. K…
  continue reading
 
In this episode, we discuss game libraries, game mods, and the point. Doing this podcast every week doesn’t come anywhere close to paying the bills, but that’s not why we do it. A studio isn’t a content machine chasing dollars; it’s a bunch of people passionate about making cool stuff! It’s good to have that reminder every once in a while. Support …
  continue reading
 
In this episode of Growing Pains, GDL host and Games Strategy Consultant Jay Uppal sits down with Hei Man Chan. Heyman has had an interesting journey in games. Originally trained as a lawyer, Heyman first started off his games journey as a gaming content creator in Hong Kong. Over time, he was able to use this to transition into the industry as a P…
  continue reading
 
"I got $19.99 for sale...for $20" - Game Executive probablyPlaystation - 18:18Summer Games Fest - 34:07Xbox - 50:38Tidbits - 1:15:02Patreon: https://www.patreon.com/thegamingdiscourseMusic:"Gaming Discourse Intro" French 57"Local Forecast - Elevator" Kevin MacLeod (incompetech.com)Licensed under Creative Commons: By Attribution 4.0 Licensehttp://cr…
  continue reading
 
In this episode, Oscar is joined in his podquest to 'learn everything about #gamedev you never dared to ask' by veteran game designer Alex Moore, to explore the multifaceted world of game design. They discuss their extensive experiences in the industry and the importance of defining game design language. Alex also shares a tool he is developing to …
  continue reading
 
Loading …
Copyright 2025 | Privacy Policy | Terms of Service | | Copyright
Listen to this show while you explore
Play