Artwork
iconShare
 
Manage episode 467624298 series 2784943
Content provided by David Kassin and Robert Kassin, David Kassin, and Robert Kassin. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by David Kassin and Robert Kassin, David Kassin, and Robert Kassin or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

In 2010, Heavy Rain redefined interactive storytelling, blending film and gameplay into an emotional, choice-driven experience. In this episode, we explore how musician-turned-director David Cage built Quantic Dream from scratch and transformed his creative vision into one of gaming’s most cinematic adventures. We trace his journey from composing for Cryo Interactive to founding Quantic Dream, developing early hits like Omikron and Fahrenheit, and eventually crafting the gripping tale of the Origami Killer. Our conversation dives into the game’s ambitious motion capture production, its emotional writing, and the legacy it left on narrative-driven games. Join us as we face the storm and explore Heavy Rain on today’s trip down Memory Card Lane.

Read transcript


  continue reading

275 episodes