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In 2002, Westwood Studios stepped out of its strategy comfort zone with Command & Conquer: Renegade, a bold attempt to bring the C&C universe into first-person action. In this episode, we explore how the studio behind one of the most influential RTS franchises experimented with blending real-time strategy and FPS gameplay. We trace its origins from early 3D tech demos to its long-delayed release, and the challenges of translating base-building and resource management into boots-on-the-ground combat. Our conversation covers its reception, legacy, and the surprising fan-made sequel that keeps it alive today. Join us as we infiltrate, explode, and reminisce through Command & Conquer: Renegade on today’s trip down Memory Card Lane.

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274 episodes