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The hunt is on! Bounty Hunters Max Roberts and Logan Moore rush into a new system to see if the Metroid Prime experience can be taken on the go. Were the ambitions of portable 3D FPS action too much for Nintendo or did dual screens mean double the fun?
You can download a copy of this episode's transcript here.
Metroid Prime Hunters- Developer – Nintendo Software Technology
- Platform – Nintendo DS
- Release Date – March 20, 2006
- Game Director – Masamichi Abe
- Producers – Kensuke Tanabe, Shigeki Yamashiro, and Robert Champagne
- Composers – Lawrence Schwedler and James Phillipsen
Metacritic – 85/100
Links- Metroid Prime Hunters Wikipedia
- Nintendo DS Thumb Stylus
- Nintendo Software Technology
- Metroid Prime Hunters: First Hunt
- Remastering DS Games for 3DS - Widescreen, Dual Analog & More – Good Vibes Gaming
- Metroid Prime Hunters Opening Cinematic
- Wii U Virtual Console DS Games
- Soundtrack
This episode was originally recorded on May 31, 2025.
Logan Moore - Comicbook.com
Max Frequency - Max's home online
The Max Frequency Podcast - Join Max Roberts and guests to talk about video games, creativity, and life. This is podcasting at Max's frequency.
Researcher, Editor, and Producer – Max Roberts Hosted by Logan Moore & Max Roberts Art designed by Max Roberts
110 episodes