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In this episode I talk with Steve Ruiz about creating TLDraw, an open-source canvas SDK. We discuss the intersection of design and engineering, managing complexity through abstractions, state machines, and how multiple rewrites helped him discover the core problems. Steve shares insights on building developer tools and solving difficult UI challenges.
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Chapters
1. A Snail Mail Newsletter Pitch (00:00:00)
2. Meet Steve And TLDraw (00:03:26)
3. What TLDraw Is And Can Do (00:04:02)
4. Origins In Design Tools And Open Source (00:05:20)
5. Sponsorships And Early Traction (00:09:10)
6. Art Meets Engineering Mindset (00:13:10)
7. Statecharts As A Way To Tame Complexity (00:17:10)
8. Abstraction, Naming, And Modularity (00:22:04)
9. Rewrites, Shared Problems, And Better Architecture (00:26:56)
10. Analysis Over Brainstorming (00:31:45)
11. Belief, Persistence, And Original Solutions (00:35:02)
12. Why An SDK: Let Teams Skip The Hard Parts (00:39:20)
13. Getting Started With TLDraw And Starters (00:43:21)
14. Closing And Links (00:46:02)
281 episodes