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Straight into Hades II gameplay talk! Covering the “rat boss,” progress paths, end-game challenges, and tarot upgrades, all leading up to some admittedly broad comparisons to ARPGs and roguelites. Design depth, storytelling, and character reactions, Greg Street’s studio troubles, praise for Megabonk. Not to mention the mess that the gamepass changes continue to be. Sackbird Studios has our hopes. Make your own VR headset at home and WAY MORE STUFF!


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494 episodes