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Tech Tariffs, GPU Prices, and Why Gamers Should Buy Now Before Prices Spike

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Manage episode 478274912 series 3411163
Content provided by Brett Deister. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Brett Deister or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

In this episode of Digital Coffee Gaming Brew, host Brett Geiser delves into the internal conflicts at BioWare, discussing former lead writer David Gator's revelations about EA's preference for Mass Effect over Dragon Age and the challenges faced by the Dragon Age team. The episode also covers the release of Lords of the Fallen 2.0, updates on the next Battlefield game, and NVIDIA's new GPU drivers. Other game updates include Skull and Bones Year Two, Assassin's Creed sales figures, and Overwatch 2's new stadium mode. Additionally, Geiser touches on broader industry topics like government views on video games, China's tech claims, and impending tariffs on tech products.

Here are 7 key themes discussed in this episode:

  1. Bioware’s internal conflicts and EA’s marketing missteps
  2. Updates and content changes in Lords of the Fallen
  3. Battlefield’s new features and skill-based matchmaking
  4. NVIDIA GPU driver issues and pricing challenges
  5. Ubisoft’s sales strategies and Skull and Bones content
  6. Overwatch 2’s new Stadium mode and player base
  7. Societal views on video games and male participation

Here are three fun facts from this episode:

  1. The new "Stadium" mode in Overwatch 2 will be a big change, featuring third-person gameplay, unique hero abilities, and no hero swapping, leaning more into MOBA-style strategy.
  2. Lords of the Fallen 2.0 now includes a free Friends Pass and co-op play, plus over 50 post-launch updates, making it a much bigger and more social experience.
  3. Skull and Bones is finally getting land combat—years after release—so players can soon jump off their ships for sword fighting and firearm battles on land.

  continue reading

27 episodes

Artwork
iconShare
 
Manage episode 478274912 series 3411163
Content provided by Brett Deister. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Brett Deister or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

In this episode of Digital Coffee Gaming Brew, host Brett Geiser delves into the internal conflicts at BioWare, discussing former lead writer David Gator's revelations about EA's preference for Mass Effect over Dragon Age and the challenges faced by the Dragon Age team. The episode also covers the release of Lords of the Fallen 2.0, updates on the next Battlefield game, and NVIDIA's new GPU drivers. Other game updates include Skull and Bones Year Two, Assassin's Creed sales figures, and Overwatch 2's new stadium mode. Additionally, Geiser touches on broader industry topics like government views on video games, China's tech claims, and impending tariffs on tech products.

Here are 7 key themes discussed in this episode:

  1. Bioware’s internal conflicts and EA’s marketing missteps
  2. Updates and content changes in Lords of the Fallen
  3. Battlefield’s new features and skill-based matchmaking
  4. NVIDIA GPU driver issues and pricing challenges
  5. Ubisoft’s sales strategies and Skull and Bones content
  6. Overwatch 2’s new Stadium mode and player base
  7. Societal views on video games and male participation

Here are three fun facts from this episode:

  1. The new "Stadium" mode in Overwatch 2 will be a big change, featuring third-person gameplay, unique hero abilities, and no hero swapping, leaning more into MOBA-style strategy.
  2. Lords of the Fallen 2.0 now includes a free Friends Pass and co-op play, plus over 50 post-launch updates, making it a much bigger and more social experience.
  3. Skull and Bones is finally getting land combat—years after release—so players can soon jump off their ships for sword fighting and firearm battles on land.

  continue reading

27 episodes

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