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243 - The Sound of Star Wars Outlaws

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Manage episode 479772862 series 2855714
Content provided by Dolby. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dolby or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

Guest host Alistair Hirst returns to Dolby Creator Talks to speak with the audio team behind "Star Wars Outlaws," one of the most successful games of last year. Developed by Ubisoft's Massive Entertainment in collaboration with Lucasfilm Games, the title delivers a rich, cinematic gameplay experience — thanks to its immersive sound design and dynamic score. Recently nominated for a BAFTA in Audio Achievement, the team shares how they built the game’s soundscape from the ground up, mixing original Star Wars recordings with new field material to create unique environments, iconic weapons, and vehicles. They also explain how Dolby Atmos® was used to deepen the spatial realism — from starships above to rain on rooftops — and how their creative approach to sound design gave the game its gritty, signature edge.

“First and foremost, we landed on three main pillars... The first of them being a cinematic experience... We really wanted to tell a story using audio... The second was making it a true and authentic Star Wars experience... And finally, we coined the phrase we call the scoundrel sound... It’s about keeping the grit from the original trilogy, but also updating the sounds to make them sound fresh and new.”

—Simon Koudriavtsev, Audio Director, "Star Wars Outlaws"

Joining today’s conversation from Massive Entertainment:

- Simon Koudriavtsev - Audio Director

- Jacob Coles - Lead Audio Designer

- Martin Weissberg - Principal Audio Designer

- Simon Siegfried Klar - Senior Audio Designer

Be sure to check out "Star Wars Outlaws," available now in Dolby Atmos®, on supported platforms.

Please subscribe to Dolby Creator Talks wherever you get your podcasts.

You can also check out the video for this episode on YouTube.

Learn more about the Dolby Creator Lab and check out Dolby.com. Connect with Dolby on Instagram, Twitter, Facebook, or LinkedIn.

  continue reading

245 episodes

Artwork
iconShare
 
Manage episode 479772862 series 2855714
Content provided by Dolby. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dolby or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

Guest host Alistair Hirst returns to Dolby Creator Talks to speak with the audio team behind "Star Wars Outlaws," one of the most successful games of last year. Developed by Ubisoft's Massive Entertainment in collaboration with Lucasfilm Games, the title delivers a rich, cinematic gameplay experience — thanks to its immersive sound design and dynamic score. Recently nominated for a BAFTA in Audio Achievement, the team shares how they built the game’s soundscape from the ground up, mixing original Star Wars recordings with new field material to create unique environments, iconic weapons, and vehicles. They also explain how Dolby Atmos® was used to deepen the spatial realism — from starships above to rain on rooftops — and how their creative approach to sound design gave the game its gritty, signature edge.

“First and foremost, we landed on three main pillars... The first of them being a cinematic experience... We really wanted to tell a story using audio... The second was making it a true and authentic Star Wars experience... And finally, we coined the phrase we call the scoundrel sound... It’s about keeping the grit from the original trilogy, but also updating the sounds to make them sound fresh and new.”

—Simon Koudriavtsev, Audio Director, "Star Wars Outlaws"

Joining today’s conversation from Massive Entertainment:

- Simon Koudriavtsev - Audio Director

- Jacob Coles - Lead Audio Designer

- Martin Weissberg - Principal Audio Designer

- Simon Siegfried Klar - Senior Audio Designer

Be sure to check out "Star Wars Outlaws," available now in Dolby Atmos®, on supported platforms.

Please subscribe to Dolby Creator Talks wherever you get your podcasts.

You can also check out the video for this episode on YouTube.

Learn more about the Dolby Creator Lab and check out Dolby.com. Connect with Dolby on Instagram, Twitter, Facebook, or LinkedIn.

  continue reading

245 episodes

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