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* Tribes of Cara Fahd: Fists of Fahd

* Ruled by Moschtug who claims to be the true King of Cara Fahd

* Claims descent from Cathon Grimeye.

* First appeared in the adventure collection Blades.

* Similar to Zarass's Chargers, Moschtug is set up as an antagonist.

* More canny than Zarass but still a warlord.

* Resents the presence of the new arrivals and their domination of the area.

* Self-important, egotistical, convinced with ork purity.

* Controls Copper Cauldron, an important resource for Cara Fahd.

* Trapped by his own narrative; ambitions ran into Krathis Gron.

* Was a big fish in a small pond, but now the pond is much bigger.

* Is on the council because of the importance of Copper Cauldron.

* His ego and self-importance could make him easily manipulated.

* Not a threat like Zarass, but could cause problems.

* Could be a source of comic relief in Cara Fahd politics.

* Still a tough character; strong Cavalryman.

* Ideas on bringing Moschtug into games.

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