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FRESH PERSPECTIVE! Shoot Em' Up Discussion With A New Player, RJB!

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Manage episode 427947347 series 3585240
Content provided by Mark MSX. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Mark MSX or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

FRESH PERSPECTIVE! Shoot Em' Up Discussion With A New Player, RJB! In today's episode of the Electric Underground Videocast I discuss the genre with a new a player, RJB, to get a fresh perspective on shmups and to hear his feedback on what ideas and elements of the genre are currently connecting with new players. I really enjoyed the discussion a lot and learned quiet a bit about what elements of the genre we can market research and work towards finding wider appeal. It definitely sounds like the Nintendo Switch, Crimzon Clover World Explosion, CAVE, bullet hell, the PS4, and multiplayer shmups are routes worth exploring in the future. We also talk about game journalism, arcade sticks, controllers, shoot em' up reviews, game length, roguelikes, audience expectation, and the different Magic the Gathering player types and how they would apply to shmups. RJB also did seem to really connect with my idea of bringing Guilty Gear style graphics to bullet hell (come on Platinum, that's what the people want).

  continue reading

65 episodes

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Manage episode 427947347 series 3585240
Content provided by Mark MSX. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Mark MSX or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

FRESH PERSPECTIVE! Shoot Em' Up Discussion With A New Player, RJB! In today's episode of the Electric Underground Videocast I discuss the genre with a new a player, RJB, to get a fresh perspective on shmups and to hear his feedback on what ideas and elements of the genre are currently connecting with new players. I really enjoyed the discussion a lot and learned quiet a bit about what elements of the genre we can market research and work towards finding wider appeal. It definitely sounds like the Nintendo Switch, Crimzon Clover World Explosion, CAVE, bullet hell, the PS4, and multiplayer shmups are routes worth exploring in the future. We also talk about game journalism, arcade sticks, controllers, shoot em' up reviews, game length, roguelikes, audience expectation, and the different Magic the Gathering player types and how they would apply to shmups. RJB also did seem to really connect with my idea of bringing Guilty Gear style graphics to bullet hell (come on Platinum, that's what the people want).

  continue reading

65 episodes

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