Manage episode 520259437 series 3568645
Some careers read like a straight line. This one is a map of brave detours, timely breakthroughs, and the stubborn belief that story and technology belong together. Vicki Dobbs Beck—VP of Immersive Content at Lucasfilm and ILM—to unpack how a kid from Kirkland, Washington, rode a love of books and big ideas to help launch ILMxLAB and push real-time storytelling into the mainstream.
We trace the arc from a palm-tree dream of Stanford to an unlikely first win at ILM: drafting the company’s first business plan by interviewing senior creatives and stitching their wisdom into direction. From there, the conversation travels through Lucasfilm’s early experiments in location-based entertainment and the visionary but early Lucasfilm Learning, where a mystery about disappearing ducks introduced project-based, no-single-answer learning—an immersive idea before VR could carry it.
When real-time rendering finally hit cinematic quality, the door opened for ILMxLAB. Vicki breaks down the creative-operational engine behind XR: align high-fidelity media with interactivity and give audiences agency without sacrificing story.
If you’re building a creative career, rethinking education, or chasing the edge of immersive tech, this conversation will change how you plan and how you dare. Subscribe, share with a friend who loves story and innovation, and leave a review.
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Chapters
1. Opening And Core Theme: Passion (00:00:00)
2. Meet Host And Guest (00:00:27)
3. Growing Up In Kirkland’s Tech Shift (00:01:31)
4. Family In Medicine And Early Loss (00:04:08)
5. Early Interests And Love Of Writing (00:06:36)
6. Stanford Dreams And Proving Doubters Wrong (00:08:40)
7. Finding Direction: IR To CIA Fantasies (00:12:05)
8. Business School, Creative Pull, And Bad Fit Consulting (00:13:52)
9. Breaking Into ILM And The Marathon Interview (00:16:58)
10. Writing ILM’s First Business Plan (00:20:16)
11. Lucasfilm’s Entrepreneurial Experiments (00:22:10)
12. Lucasfilm Learning: Story, Tech, And Education (00:23:47)
13. Why The School Market Failed (00:26:10)
14. Transmedia Pitches And Nature Company IP (00:27:29)
15. Consulting For Disney And IP Lessons (00:29:12)
16. Returning To ILM And Strategy Roles (00:31:28)
17. Real-Time Breakthroughs And Founding ILMxLAB (00:33:09)
18. What It Takes: Resilience, Courage, Passion (00:35:31)
19. Personal Creativity, Burnout, And Retirement Plans (00:38:15)
20. Defining Creativity Beyond The Arts (00:40:05)
21. Credits And Subscribe Reminder (00:42:26)
22 episodes