We promise we are not as Horrible as you think at video games, well maybe. Join us in a weekly show discussing video games, the culture around it and the latest topics going on in the industry. You’ll find insightful discussions , game reviews, and industry news that cater to all gaming enthusiasts. Join us as we dive deep into the world of gaming, sharing our thoughts and experiences. Give us a listen and share us with your friends. Your feedback is always welcome, and we appreciate your su ...
…
continue reading
MP3•Episode home
Manage episode 520250701 series 3367059
Content provided by Dan Bullock. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Dan Bullock or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.
Recorded live at SD HistCon, our esteemed panel was comprised of designers John Butterfield (RAF, Enemy Action Series, D-Day Omaha, Ambush), David Thompson (Valiant Defense Series, War Story, Undaunted), and Jeremy White (Skies Above Series, Enemy Coast Ahead Series, Atlantic Chase). We discuss embedded vs emergent narrative in historical games and how one leverage mechanisms to achieve the desired play experience in solitaire design.
Outro music: Might Hannibal "All Nite Long"
36 episodes