Artwork
iconShare
 
Manage episode 493150623 series 3626409
Content provided by Steve Stanley. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Steve Stanley or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

Note: This episode features a digitally cloned version of my voice. While the voice is AI-generated, the content is entirely mine: written, produced, and curated with care to keep bringing you great episodes, even on my busiest days.


In this episode of The Games That Made Us, we go back to 1996 and explore how Super Mario 64 reinvented gaming. From analog movement to sandbox design, from Lakitu’s camera to Bowser’s boss battles, we unpack how this revolutionary title shaped the future of 3D game design and inspired everything from Breath of the Wild to Elden Ring. This is the story of how one jump changed everything.

Disclosure: Some part of production and editing of this podcast was assisted with the use of AI, such as filler words, making the audio more polished, enhancing speech clarity and adjusting audio levels.


Hosted on Acast. See acast.com/privacy for more information.

  continue reading

30 episodes