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Firefighting Simulator & Police Simulator, Sim Cop & Rescue

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Manage episode 490550984 series 2551675
Content provided by Big Pond Podcasts and Play Tested. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Big Pond Podcasts and Play Tested or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

n this episode of Game Pass or Pass, we put on the gear and hit the streets with two procedural-heavy sims: Firefighting Simulator: The Squad and Police Simulator: Patrol Officers — both from the same publisher, both promising realism and co-op-friendly gameplay.

But what we found was... odd. These games aim for authenticity, but somehow miss the mark in both realism and gameplay depth. They're not exactly arcade, not exactly sim — just somewhere in between.

We break down:

The moment-to-moment gameplay and why it can feel more like following a checklist than fighting fires or solving crimes

The inconsistent tone — realistic job settings mixed with strange AI, clunky animations, and mechanics that don’t quite reflect real-world procedures

Whether there's enough content and progression to keep players engaged past the first few missions

How they compare to other Game Pass co-op or sim-style titles

Are these chill, low-stakes co-op options worth a download — or do they fall flat trying to simulate something they don’t fully commit to?

  continue reading

198 episodes

Artwork
iconShare
 
Manage episode 490550984 series 2551675
Content provided by Big Pond Podcasts and Play Tested. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Big Pond Podcasts and Play Tested or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

n this episode of Game Pass or Pass, we put on the gear and hit the streets with two procedural-heavy sims: Firefighting Simulator: The Squad and Police Simulator: Patrol Officers — both from the same publisher, both promising realism and co-op-friendly gameplay.

But what we found was... odd. These games aim for authenticity, but somehow miss the mark in both realism and gameplay depth. They're not exactly arcade, not exactly sim — just somewhere in between.

We break down:

The moment-to-moment gameplay and why it can feel more like following a checklist than fighting fires or solving crimes

The inconsistent tone — realistic job settings mixed with strange AI, clunky animations, and mechanics that don’t quite reflect real-world procedures

Whether there's enough content and progression to keep players engaged past the first few missions

How they compare to other Game Pass co-op or sim-style titles

Are these chill, low-stakes co-op options worth a download — or do they fall flat trying to simulate something they don’t fully commit to?

  continue reading

198 episodes

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