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Note: This episode features a digitally cloned version of my voice. While the voice is AI-generated, the content is entirely mine: written, produced, and curated with care to keep bringing you great episodes, even on my busiest days.


Can AI build better games than humans? In Episode 3 of Game‑Loft Cast, we explore how procedural generation and artificial intelligence are reshaping level design, weapons, quests, and player-made content. Discover how AI is changing creativity in game development—from smart enemies and dynamic quests to modding tools that let anyone build a game. We also cover the risks—glitches, bias, and soulless design—and why human oversight still matters in an AI-driven future.


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30 episodes