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The BILLION User Goldmine: Gaming with AI + Telegram (DEEP DIVE)

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Manage episode 482645432 series 3005070
Content provided by Joseph Kim. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Joseph Kim or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

Simon from Goat Gaming shares how his team is leveraging AI and Telegram to build games in just 2-3 weeks, reaching 5.5 million users. Learn why he believes AI will be an "extinction-level event" for studios that don't adapt, and how Telegram offers a billion-user opportunity similar to early Facebook gaming.Content Outline:00:00 – AI vs. Legacy: “Extinction-level event” for slow studios02:45 – AlphaGoats & Agentic Play: How players train and deploy AI agents07:41 – History Repeat? Sports sims & idle games parallels10:08 – Why Telegram? 1B users starved for games (like early Facebook)18:12 – Telegram Strategy: Gaming as a priority on Telegram/TON19:33 – AI Dev Pipeline: 37 Fortnite maps in 37 weeks; 2–3-week game builds23:46 – Rethinking AAA: 50-person teams vs 500+ for similar quality25:25 – Team & AI: Organizational changes for AI adoption27:56 – Founder’s Origin: From King/Non Stop to Mighty Bear Games31:58 – Telegram Takeoff: Go Gaming’s 5.5M users and 100M+ events32:36 – Crypto & Ads: Token incentives and Telegram’s ad network33:40 – Crypto Gaming Today: Why success lives on Telegram35:15 – Viral Mechanics: Referrals, leaderboards, NFT “Gifts” ($35M+)36:40 – Early-Stage Market: Telegram gaming ecosystem ~2010 mobile level38:02 – Singapore Startup: Betting on Asia trends (MPL influence)42:49 – Battle Stories: 150 VC rejections, Rocket Internet investor, persistenceSUBSCRIBE TO GAMEMAKERS:- Newsletter: https://gamemakers.com/😃 —CONNECT WITH JK! — • INSTAGRAM → @jokim1• TWITTER → @jokim1• LINKEDIN → https://www.linkedin.com/in/jokim/

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161 episodes

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iconShare
 
Manage episode 482645432 series 3005070
Content provided by Joseph Kim. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Joseph Kim or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

Simon from Goat Gaming shares how his team is leveraging AI and Telegram to build games in just 2-3 weeks, reaching 5.5 million users. Learn why he believes AI will be an "extinction-level event" for studios that don't adapt, and how Telegram offers a billion-user opportunity similar to early Facebook gaming.Content Outline:00:00 – AI vs. Legacy: “Extinction-level event” for slow studios02:45 – AlphaGoats & Agentic Play: How players train and deploy AI agents07:41 – History Repeat? Sports sims & idle games parallels10:08 – Why Telegram? 1B users starved for games (like early Facebook)18:12 – Telegram Strategy: Gaming as a priority on Telegram/TON19:33 – AI Dev Pipeline: 37 Fortnite maps in 37 weeks; 2–3-week game builds23:46 – Rethinking AAA: 50-person teams vs 500+ for similar quality25:25 – Team & AI: Organizational changes for AI adoption27:56 – Founder’s Origin: From King/Non Stop to Mighty Bear Games31:58 – Telegram Takeoff: Go Gaming’s 5.5M users and 100M+ events32:36 – Crypto & Ads: Token incentives and Telegram’s ad network33:40 – Crypto Gaming Today: Why success lives on Telegram35:15 – Viral Mechanics: Referrals, leaderboards, NFT “Gifts” ($35M+)36:40 – Early-Stage Market: Telegram gaming ecosystem ~2010 mobile level38:02 – Singapore Startup: Betting on Asia trends (MPL influence)42:49 – Battle Stories: 150 VC rejections, Rocket Internet investor, persistenceSUBSCRIBE TO GAMEMAKERS:- Newsletter: https://gamemakers.com/😃 —CONNECT WITH JK! — • INSTAGRAM → @jokim1• TWITTER → @jokim1• LINKEDIN → https://www.linkedin.com/in/jokim/

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161 episodes

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