It takes more than great code to be a great engineer. Soft Skills Engineering is a weekly advice podcast for software developers about the non-technical stuff that goes into being a great software developer.
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On this episode of Hanselminutes, Scott talks with Bobby Lockhart, game designer and coauthor of The Game Designer’s Workbook. They explore the craft of game design, from turning ideas into playable experiences to balancing creativity with structure, and discuss how the principles in the workbook can help both aspiring and seasoned designers build better, more engaging games.
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