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I had a lot of thoughts on my mind this morning.

In this episode I discuss the demo and some stress around bug fixes. I talk about attempts to get a sense for the average play duration for the project and the public interest. I also talk through the next steps for Kickstarter and what I need to do to get the Steam page up for wishlists.

Follow the project on Kickstarter: https://www.kickstarter.com/projects/heartbeast/wasard

Here is the demo if you'd like to play it: https://uheartbeast.itch.io/wasard

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