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Join The Zero System as we chat with Brian D'oliveira composer and artistic visionary behind the music of games like Shadow of the Tomb Raider, Resident Evil 7 (CAPCOM) and Oscar-Nominated film Fauve. Brian has made extensive use of spatial recordings and has a lot to say about the big question everyone is asking. WHY SPATIAL AUDIO? Dig In, and don't forget to subscribe for more stimulating music and talks from Zero System Immersive Music.

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3 episodes