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Live Interview With My Familiar!
MP3•Episode home
Manage episode 478524517 series 3313474
Content provided by SuperDerek RPGs. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by SuperDerek RPGs or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.
Tonight we're talking to the Executive Producer of an upcoming indie JRPG, "My Familiar"! And it's SICK!
✩ Audio Version ✩
► https://superderekrpgs.com/hitpoint/
Wishlist My Familiar on Steam! https://store.steampowered.com/app/1502750/My_Familiar/
UNLOCK The Full Special Extended Demo on Steam with “BadCeviche2024”!
SOCIAL LINKS
---------------------------------------------------
✩ Derek ✩
►Twitch: https://www.twitch.tv/SuperDerekRPGs
►Bluesky: https://bsky.app/profile/superderekrpgs.com
►Youtube: https://www.youtube.com/@SuperDerek
►Discord: https://discord.me/superderek
✩ Baku ✩
►Twitch: https://www.twitch.tv/BakusanOG
►Bluesky: https://bsky.app/profile/bakusanog.bsky.social
►Youtube: https://www.youtube.com/WeebSauce
►Discord: https://discord.me/ABC
UPCOMING RELEASES
---------------------------------------------------
►The Hundred Line: Last Defense Academy
https://www.youtube.com/watch?v=JNrgeoTWplU
►Clair Obscur: Expedition 33
https://www.youtube.com/watch?v=ltK_AhiXGDU
GAME ANNOUNCEMENTS
---------------------------------------------------
►In a World After People
https://www.youtube.com/watch?v=Kdnl1mF4BSo
►Do Not Play
https://www.youtube.com/watch?v=DP2ZR2YNWc8
►KILLA
https://www.youtube.com/watch?v=NBsPKw_ZvMA
►Good Bye Seoul
https://www.youtube.com/watch?v=v9AsLdxvus4
►Nitro Gen Omega
https://www.youtube.com/watch?v=v8wfjc8R_Rs
►The Backworld
https://www.youtube.com/watch?v=yHgf07FnbOc
►Sofia in Exchange for Lies
https://www.youtube.com/watch?v=W-FDvhLtTxI
►Bandit knight
https://www.youtube.com/watch?v=8BcIfWmrjVI
TIMESTAMPS
---------------------------------------------------
0:00:00 Welcome Back to Hit Point!
0:01:01 Intro
0:01:52 Baku how are you doing?
Developer Interview:
0:04:25 Interview: Interview with Preston for My Familiar introduction.
0:06:10 Interview: Trailer watching for My Familiar
0:08:29 Interview: Trailer talk.
0:09:50 Interview: What inspired you to create My Familiar?
0:12:47 Interview: How did your collaboration with something classic for example get started?
0:17:36 Interview: What's the Story behind the name of the Studio?
0:20:47 Interview: What did you do before My Familiar?
0:25:08 Interview: How did you go about balancing the gameplay?
0:30:59 Interview: What is one of the more toughest challenges you had to overcome?
0:36:26 Interview: Inherently it is kind of reckless to create art.
0:46:59 Interview: How how are you kind of balancing humor and quirky elements with the darker narrative elements throughout the game?
0:04:25 Interview: Um, what kind of direction did you give to achieve like that kind of soundtrack?
1:00:24 Interview: How did the animated intro get made?
1:09:06 Interview: Um how is your development schedule looking right now with what's left to tackle?
1:20:00 Interview: Can you share your plans or hopes regarding a release on other platforms?
1:25:06 Interview: What has been your favorite marketing approach for achieving the buzz around My Familiar?
1:27:27 Interview: At the end of the day you just got to build the thing you're passionate about. And if it's a good game, if you're it will be marketable.
1:29:54 Interview: Don't be afraid of failure. To make something you need to have enough faith to jump off a cliff, but then whenever you fall, at least you learn something new. You pick yourself up.
1:33:19 Interview: If your afraid of putting your game out there because of all the feedback, don't. Make your Steam page immediately. Get your your stuff out there.
1:40:00 Interview: Funny question. Do you have your characters finding hamburgers and and food in trash cans to replenish health like Earthbound in your game?
1:41:13 Interview: What came first for your? (Music, Story, etc.) How do you get to work them work so well together?
1:53:46 Interview: But speaking of demo, you did mention that you wanted to drop the the password (“BadCeviche2024”) for the Steam build for the extended demo.
1:55:52 Interview: What are some games your interested in?
2:10:13 Interview ending + Super Break
…
continue reading
✩ Audio Version ✩
► https://superderekrpgs.com/hitpoint/
Wishlist My Familiar on Steam! https://store.steampowered.com/app/1502750/My_Familiar/
UNLOCK The Full Special Extended Demo on Steam with “BadCeviche2024”!
SOCIAL LINKS
---------------------------------------------------
✩ Derek ✩
►Twitch: https://www.twitch.tv/SuperDerekRPGs
►Bluesky: https://bsky.app/profile/superderekrpgs.com
►Youtube: https://www.youtube.com/@SuperDerek
►Discord: https://discord.me/superderek
✩ Baku ✩
►Twitch: https://www.twitch.tv/BakusanOG
►Bluesky: https://bsky.app/profile/bakusanog.bsky.social
►Youtube: https://www.youtube.com/WeebSauce
►Discord: https://discord.me/ABC
UPCOMING RELEASES
---------------------------------------------------
►The Hundred Line: Last Defense Academy
https://www.youtube.com/watch?v=JNrgeoTWplU
►Clair Obscur: Expedition 33
https://www.youtube.com/watch?v=ltK_AhiXGDU
GAME ANNOUNCEMENTS
---------------------------------------------------
►In a World After People
https://www.youtube.com/watch?v=Kdnl1mF4BSo
►Do Not Play
https://www.youtube.com/watch?v=DP2ZR2YNWc8
►KILLA
https://www.youtube.com/watch?v=NBsPKw_ZvMA
►Good Bye Seoul
https://www.youtube.com/watch?v=v9AsLdxvus4
►Nitro Gen Omega
https://www.youtube.com/watch?v=v8wfjc8R_Rs
►The Backworld
https://www.youtube.com/watch?v=yHgf07FnbOc
►Sofia in Exchange for Lies
https://www.youtube.com/watch?v=W-FDvhLtTxI
►Bandit knight
https://www.youtube.com/watch?v=8BcIfWmrjVI
TIMESTAMPS
---------------------------------------------------
0:00:00 Welcome Back to Hit Point!
0:01:01 Intro
0:01:52 Baku how are you doing?
Developer Interview:
0:04:25 Interview: Interview with Preston for My Familiar introduction.
0:06:10 Interview: Trailer watching for My Familiar
0:08:29 Interview: Trailer talk.
0:09:50 Interview: What inspired you to create My Familiar?
0:12:47 Interview: How did your collaboration with something classic for example get started?
0:17:36 Interview: What's the Story behind the name of the Studio?
0:20:47 Interview: What did you do before My Familiar?
0:25:08 Interview: How did you go about balancing the gameplay?
0:30:59 Interview: What is one of the more toughest challenges you had to overcome?
0:36:26 Interview: Inherently it is kind of reckless to create art.
0:46:59 Interview: How how are you kind of balancing humor and quirky elements with the darker narrative elements throughout the game?
0:04:25 Interview: Um, what kind of direction did you give to achieve like that kind of soundtrack?
1:00:24 Interview: How did the animated intro get made?
1:09:06 Interview: Um how is your development schedule looking right now with what's left to tackle?
1:20:00 Interview: Can you share your plans or hopes regarding a release on other platforms?
1:25:06 Interview: What has been your favorite marketing approach for achieving the buzz around My Familiar?
1:27:27 Interview: At the end of the day you just got to build the thing you're passionate about. And if it's a good game, if you're it will be marketable.
1:29:54 Interview: Don't be afraid of failure. To make something you need to have enough faith to jump off a cliff, but then whenever you fall, at least you learn something new. You pick yourself up.
1:33:19 Interview: If your afraid of putting your game out there because of all the feedback, don't. Make your Steam page immediately. Get your your stuff out there.
1:40:00 Interview: Funny question. Do you have your characters finding hamburgers and and food in trash cans to replenish health like Earthbound in your game?
1:41:13 Interview: What came first for your? (Music, Story, etc.) How do you get to work them work so well together?
1:53:46 Interview: But speaking of demo, you did mention that you wanted to drop the the password (“BadCeviche2024”) for the Steam build for the extended demo.
1:55:52 Interview: What are some games your interested in?
2:10:13 Interview ending + Super Break
102 episodes
MP3•Episode home
Manage episode 478524517 series 3313474
Content provided by SuperDerek RPGs. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by SuperDerek RPGs or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.
Tonight we're talking to the Executive Producer of an upcoming indie JRPG, "My Familiar"! And it's SICK!
✩ Audio Version ✩
► https://superderekrpgs.com/hitpoint/
Wishlist My Familiar on Steam! https://store.steampowered.com/app/1502750/My_Familiar/
UNLOCK The Full Special Extended Demo on Steam with “BadCeviche2024”!
SOCIAL LINKS
---------------------------------------------------
✩ Derek ✩
►Twitch: https://www.twitch.tv/SuperDerekRPGs
►Bluesky: https://bsky.app/profile/superderekrpgs.com
►Youtube: https://www.youtube.com/@SuperDerek
►Discord: https://discord.me/superderek
✩ Baku ✩
►Twitch: https://www.twitch.tv/BakusanOG
►Bluesky: https://bsky.app/profile/bakusanog.bsky.social
►Youtube: https://www.youtube.com/WeebSauce
►Discord: https://discord.me/ABC
UPCOMING RELEASES
---------------------------------------------------
►The Hundred Line: Last Defense Academy
https://www.youtube.com/watch?v=JNrgeoTWplU
►Clair Obscur: Expedition 33
https://www.youtube.com/watch?v=ltK_AhiXGDU
GAME ANNOUNCEMENTS
---------------------------------------------------
►In a World After People
https://www.youtube.com/watch?v=Kdnl1mF4BSo
►Do Not Play
https://www.youtube.com/watch?v=DP2ZR2YNWc8
►KILLA
https://www.youtube.com/watch?v=NBsPKw_ZvMA
►Good Bye Seoul
https://www.youtube.com/watch?v=v9AsLdxvus4
►Nitro Gen Omega
https://www.youtube.com/watch?v=v8wfjc8R_Rs
►The Backworld
https://www.youtube.com/watch?v=yHgf07FnbOc
►Sofia in Exchange for Lies
https://www.youtube.com/watch?v=W-FDvhLtTxI
►Bandit knight
https://www.youtube.com/watch?v=8BcIfWmrjVI
TIMESTAMPS
---------------------------------------------------
0:00:00 Welcome Back to Hit Point!
0:01:01 Intro
0:01:52 Baku how are you doing?
Developer Interview:
0:04:25 Interview: Interview with Preston for My Familiar introduction.
0:06:10 Interview: Trailer watching for My Familiar
0:08:29 Interview: Trailer talk.
0:09:50 Interview: What inspired you to create My Familiar?
0:12:47 Interview: How did your collaboration with something classic for example get started?
0:17:36 Interview: What's the Story behind the name of the Studio?
0:20:47 Interview: What did you do before My Familiar?
0:25:08 Interview: How did you go about balancing the gameplay?
0:30:59 Interview: What is one of the more toughest challenges you had to overcome?
0:36:26 Interview: Inherently it is kind of reckless to create art.
0:46:59 Interview: How how are you kind of balancing humor and quirky elements with the darker narrative elements throughout the game?
0:04:25 Interview: Um, what kind of direction did you give to achieve like that kind of soundtrack?
1:00:24 Interview: How did the animated intro get made?
1:09:06 Interview: Um how is your development schedule looking right now with what's left to tackle?
1:20:00 Interview: Can you share your plans or hopes regarding a release on other platforms?
1:25:06 Interview: What has been your favorite marketing approach for achieving the buzz around My Familiar?
1:27:27 Interview: At the end of the day you just got to build the thing you're passionate about. And if it's a good game, if you're it will be marketable.
1:29:54 Interview: Don't be afraid of failure. To make something you need to have enough faith to jump off a cliff, but then whenever you fall, at least you learn something new. You pick yourself up.
1:33:19 Interview: If your afraid of putting your game out there because of all the feedback, don't. Make your Steam page immediately. Get your your stuff out there.
1:40:00 Interview: Funny question. Do you have your characters finding hamburgers and and food in trash cans to replenish health like Earthbound in your game?
1:41:13 Interview: What came first for your? (Music, Story, etc.) How do you get to work them work so well together?
1:53:46 Interview: But speaking of demo, you did mention that you wanted to drop the the password (“BadCeviche2024”) for the Steam build for the extended demo.
1:55:52 Interview: What are some games your interested in?
2:10:13 Interview ending + Super Break
…
continue reading
✩ Audio Version ✩
► https://superderekrpgs.com/hitpoint/
Wishlist My Familiar on Steam! https://store.steampowered.com/app/1502750/My_Familiar/
UNLOCK The Full Special Extended Demo on Steam with “BadCeviche2024”!
SOCIAL LINKS
---------------------------------------------------
✩ Derek ✩
►Twitch: https://www.twitch.tv/SuperDerekRPGs
►Bluesky: https://bsky.app/profile/superderekrpgs.com
►Youtube: https://www.youtube.com/@SuperDerek
►Discord: https://discord.me/superderek
✩ Baku ✩
►Twitch: https://www.twitch.tv/BakusanOG
►Bluesky: https://bsky.app/profile/bakusanog.bsky.social
►Youtube: https://www.youtube.com/WeebSauce
►Discord: https://discord.me/ABC
UPCOMING RELEASES
---------------------------------------------------
►The Hundred Line: Last Defense Academy
https://www.youtube.com/watch?v=JNrgeoTWplU
►Clair Obscur: Expedition 33
https://www.youtube.com/watch?v=ltK_AhiXGDU
GAME ANNOUNCEMENTS
---------------------------------------------------
►In a World After People
https://www.youtube.com/watch?v=Kdnl1mF4BSo
►Do Not Play
https://www.youtube.com/watch?v=DP2ZR2YNWc8
►KILLA
https://www.youtube.com/watch?v=NBsPKw_ZvMA
►Good Bye Seoul
https://www.youtube.com/watch?v=v9AsLdxvus4
►Nitro Gen Omega
https://www.youtube.com/watch?v=v8wfjc8R_Rs
►The Backworld
https://www.youtube.com/watch?v=yHgf07FnbOc
►Sofia in Exchange for Lies
https://www.youtube.com/watch?v=W-FDvhLtTxI
►Bandit knight
https://www.youtube.com/watch?v=8BcIfWmrjVI
TIMESTAMPS
---------------------------------------------------
0:00:00 Welcome Back to Hit Point!
0:01:01 Intro
0:01:52 Baku how are you doing?
Developer Interview:
0:04:25 Interview: Interview with Preston for My Familiar introduction.
0:06:10 Interview: Trailer watching for My Familiar
0:08:29 Interview: Trailer talk.
0:09:50 Interview: What inspired you to create My Familiar?
0:12:47 Interview: How did your collaboration with something classic for example get started?
0:17:36 Interview: What's the Story behind the name of the Studio?
0:20:47 Interview: What did you do before My Familiar?
0:25:08 Interview: How did you go about balancing the gameplay?
0:30:59 Interview: What is one of the more toughest challenges you had to overcome?
0:36:26 Interview: Inherently it is kind of reckless to create art.
0:46:59 Interview: How how are you kind of balancing humor and quirky elements with the darker narrative elements throughout the game?
0:04:25 Interview: Um, what kind of direction did you give to achieve like that kind of soundtrack?
1:00:24 Interview: How did the animated intro get made?
1:09:06 Interview: Um how is your development schedule looking right now with what's left to tackle?
1:20:00 Interview: Can you share your plans or hopes regarding a release on other platforms?
1:25:06 Interview: What has been your favorite marketing approach for achieving the buzz around My Familiar?
1:27:27 Interview: At the end of the day you just got to build the thing you're passionate about. And if it's a good game, if you're it will be marketable.
1:29:54 Interview: Don't be afraid of failure. To make something you need to have enough faith to jump off a cliff, but then whenever you fall, at least you learn something new. You pick yourself up.
1:33:19 Interview: If your afraid of putting your game out there because of all the feedback, don't. Make your Steam page immediately. Get your your stuff out there.
1:40:00 Interview: Funny question. Do you have your characters finding hamburgers and and food in trash cans to replenish health like Earthbound in your game?
1:41:13 Interview: What came first for your? (Music, Story, etc.) How do you get to work them work so well together?
1:53:46 Interview: But speaking of demo, you did mention that you wanted to drop the the password (“BadCeviche2024”) for the Steam build for the extended demo.
1:55:52 Interview: What are some games your interested in?
2:10:13 Interview ending + Super Break
102 episodes
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