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Content provided by JellyStyle Media, Alice Zhao, Curtis Herbert, and Daniel “Jelly” Farrelly. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by JellyStyle Media, Alice Zhao, Curtis Herbert, and Daniel “Jelly” Farrelly or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.
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51: Merchandising

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Manage episode 231823912 series 1445576
Content provided by JellyStyle Media, Alice Zhao, Curtis Herbert, and Daniel “Jelly” Farrelly. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by JellyStyle Media, Alice Zhao, Curtis Herbert, and Daniel “Jelly” Farrelly or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

If you have a product that people love, it’s entirely possible that they want ways to show it off. In the lead up to WWDC, Jelly’s merch game is woefully inadequate. He enlists Alice and Curtis to discuss potential ideas for merchandising, and the things you might need to consider if you’re going to sell it online.

Show notes:

  continue reading

Chapters

1. Introductions (00:00:00)

2. What's the point of having merch? (00:02:14)

3. What's your approach to fulfillment of merch orders? (00:15:17)

4. What merch have you seen that's given you ideas for your own stuff? (00:21:55)

5. If you had no limitations, what kinds of merch would you create for your app? (00:27:50)

6. Wrap-up (00:34:30)

67 episodes

Artwork

51: Merchandising

Independence

62 subscribers

published

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Manage episode 231823912 series 1445576
Content provided by JellyStyle Media, Alice Zhao, Curtis Herbert, and Daniel “Jelly” Farrelly. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by JellyStyle Media, Alice Zhao, Curtis Herbert, and Daniel “Jelly” Farrelly or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

If you have a product that people love, it’s entirely possible that they want ways to show it off. In the lead up to WWDC, Jelly’s merch game is woefully inadequate. He enlists Alice and Curtis to discuss potential ideas for merchandising, and the things you might need to consider if you’re going to sell it online.

Show notes:

  continue reading

Chapters

1. Introductions (00:00:00)

2. What's the point of having merch? (00:02:14)

3. What's your approach to fulfillment of merch orders? (00:15:17)

4. What merch have you seen that's given you ideas for your own stuff? (00:21:55)

5. If you had no limitations, what kinds of merch would you create for your app? (00:27:50)

6. Wrap-up (00:34:30)

67 episodes

All episodes

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