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MN 573 Games with Multi-Use Cards We Don't Own

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Manage episode 476026494 series 2838679
Content provided by Nathan Howard. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Nathan Howard or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

Episode 573: Games with Multi-Use cards we don’t own- Show Notes

Episode release date is April 2, 2025

This week wraps up our look at games featuring Multi-Use cards, focusing on highly-rated titles we haven't yet added to our collection. As a reminder, Multi-Use cards offer strategic depth by allowing a single card to serve multiple purposes. These purposes can include acting as text-based abilities, resources, life counters, or even determining player order, as well as many other options. Come join us at the game table as we discover games with multi-use cards that we do not own.

Sponsorship

Intro of Meeple Nation The World's Most Okayest Podcast

Meeple Nation Gaming Highlights (Highlight-Thirty)

Cory

  • I would say that my favorite multi-use card game is the old Decipher Star Wars CCG. How your deck of cards was used as resources and life was a mechanic I really liked. I wish there were other games that used a similar mechanic. Too bad this game is long and gone.

Telanislyon

  • Blast from the past! Good game. I actually heard they were still running tournaments for this game. I also think the entire set is available for print online somewhere for free.

  • I haven't played Disney Lorcana, but I thought the layout looked very similar to SWCCG.

Sopdebop

  • On the subject of multi use cards, I’d like to nominate SETI. Cards have 4 definite uses and can also be exchanged for other resources (free action, scan, tuck and card effect). I think that’s impressive.

  • I also really like the cards in windmill valley. The assistant cards can be used for ongoing game bonus OR end game bonus. There is always one initial assistant left over which doubles as the queen’s contract on the reverse too, which is neat imo.

Castle Combo Clarification

  • Cory pointed out something I had missed when I taught Castle Combo.

  • You can spend a key to wipe the current row of cards.

Top Multi-Use Card Games

  continue reading

595 episodes

Artwork
iconShare
 
Manage episode 476026494 series 2838679
Content provided by Nathan Howard. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Nathan Howard or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

Episode 573: Games with Multi-Use cards we don’t own- Show Notes

Episode release date is April 2, 2025

This week wraps up our look at games featuring Multi-Use cards, focusing on highly-rated titles we haven't yet added to our collection. As a reminder, Multi-Use cards offer strategic depth by allowing a single card to serve multiple purposes. These purposes can include acting as text-based abilities, resources, life counters, or even determining player order, as well as many other options. Come join us at the game table as we discover games with multi-use cards that we do not own.

Sponsorship

Intro of Meeple Nation The World's Most Okayest Podcast

Meeple Nation Gaming Highlights (Highlight-Thirty)

Cory

  • I would say that my favorite multi-use card game is the old Decipher Star Wars CCG. How your deck of cards was used as resources and life was a mechanic I really liked. I wish there were other games that used a similar mechanic. Too bad this game is long and gone.

Telanislyon

  • Blast from the past! Good game. I actually heard they were still running tournaments for this game. I also think the entire set is available for print online somewhere for free.

  • I haven't played Disney Lorcana, but I thought the layout looked very similar to SWCCG.

Sopdebop

  • On the subject of multi use cards, I’d like to nominate SETI. Cards have 4 definite uses and can also be exchanged for other resources (free action, scan, tuck and card effect). I think that’s impressive.

  • I also really like the cards in windmill valley. The assistant cards can be used for ongoing game bonus OR end game bonus. There is always one initial assistant left over which doubles as the queen’s contract on the reverse too, which is neat imo.

Castle Combo Clarification

  • Cory pointed out something I had missed when I taught Castle Combo.

  • You can spend a key to wipe the current row of cards.

Top Multi-Use Card Games

  continue reading

595 episodes

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