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Spectre Divide Sounded Cooler Than It Actually Was | The Last Call

 
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Manage episode 489767081 series 2453361
Content provided by Pixelated Sausage. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Pixelated Sausage or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

"Use Duality to control two bodies in real-time, letting you defend two sites at once, cover your own cross, or even trade yourself." Sounds pretty cool, right? Sadly, as cool as Spectre Divide sounded in concept, it never quite reached those levels in practice. Part of that comes down to the shooting--which was just okay--but the whole "Duality" system never felt like more than in gimmick in what little time I put into the game. Maybe its intricacies needed time to be discovered, but with it shutting down only a few weeks after its console release (and six months after its PC release), it never really got the chance.

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192 episodes

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Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on June 20, 2025 00:25 (2d ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 489767081 series 2453361
Content provided by Pixelated Sausage. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Pixelated Sausage or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

"Use Duality to control two bodies in real-time, letting you defend two sites at once, cover your own cross, or even trade yourself." Sounds pretty cool, right? Sadly, as cool as Spectre Divide sounded in concept, it never quite reached those levels in practice. Part of that comes down to the shooting--which was just okay--but the whole "Duality" system never felt like more than in gimmick in what little time I put into the game. Maybe its intricacies needed time to be discovered, but with it shutting down only a few weeks after its console release (and six months after its PC release), it never really got the chance.

  continue reading

192 episodes

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