Search a title or topic

Over 20 million podcasts, powered by 

Player FM logo
Artwork

Content provided by Podcast Archives - Software Engineering Daily. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Podcast Archives - Software Engineering Daily or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.
Player FM - Podcast App
Go offline with the Player FM app!

Teardown and Voxel-Based Rendering with Dennis Gustafsson

33:32
 
Share
 

Manage episode 458940146 series 1418208
Content provided by Podcast Archives - Software Engineering Daily. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Podcast Archives - Software Engineering Daily or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

Teardown is a 2022 sandbox puzzle game developed and published by Tuxedo Labs. The game revolves around the owner of a financially stricken demolition company, who is caught undertaking a questionable job and becomes entangled between helping police investigations and taking on further dubious assignments.

The game stands out for its technical achievements, particularly its use of voxel-based rendering, which enables highly interactive and fully destructible environments. Dennis Gustafsson is the Founder of TuxedoLabs and the creator of Teardown, among other games. In today’s episode, Dennis speaks with Joe Nash about his 20-year history in game development, his passion for physics in games, Teardown, the advantage of using voxels, and much more.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Sponsorship inquiries: [email protected]

The post Teardown and Voxel-Based Rendering with Dennis Gustafsson appeared first on Software Engineering Daily.

  continue reading

873 episodes

Artwork
iconShare
 
Manage episode 458940146 series 1418208
Content provided by Podcast Archives - Software Engineering Daily. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Podcast Archives - Software Engineering Daily or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

Teardown is a 2022 sandbox puzzle game developed and published by Tuxedo Labs. The game revolves around the owner of a financially stricken demolition company, who is caught undertaking a questionable job and becomes entangled between helping police investigations and taking on further dubious assignments.

The game stands out for its technical achievements, particularly its use of voxel-based rendering, which enables highly interactive and fully destructible environments. Dennis Gustafsson is the Founder of TuxedoLabs and the creator of Teardown, among other games. In today’s episode, Dennis speaks with Joe Nash about his 20-year history in game development, his passion for physics in games, Teardown, the advantage of using voxels, and much more.

Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts.

Sponsorship inquiries: [email protected]

The post Teardown and Voxel-Based Rendering with Dennis Gustafsson appeared first on Software Engineering Daily.

  continue reading

873 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Listen to this show while you explore
Play