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Article: Rendering Ranger: R2 [Rewind]

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Manage episode 474037452 series 3256305
Content provided by popzara. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by popzara or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

There are two ways to talk about Rendering Ranger: R2, a hybrid run ‘n gun platformer and shmup (shoot ‘em up) from German developers Rainbow Arts released only for the Japanese Super Famicom back in 1995. The first would be to discuss the game on its merits, specifically how Rainbow Arts attempted to push Nintendo’s 16-bit hardware further than most in a time when the switch to newer 32-bit consoles was well underway.

  continue reading

102 episodes

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Manage episode 474037452 series 3256305
Content provided by popzara. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by popzara or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

There are two ways to talk about Rendering Ranger: R2, a hybrid run ‘n gun platformer and shmup (shoot ‘em up) from German developers Rainbow Arts released only for the Japanese Super Famicom back in 1995. The first would be to discuss the game on its merits, specifically how Rainbow Arts attempted to push Nintendo’s 16-bit hardware further than most in a time when the switch to newer 32-bit consoles was well underway.

  continue reading

102 episodes

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