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Content provided by Curtis Schmidt. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Curtis Schmidt or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.
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INDIE GAME SPOTLIGHT, PART 2: Indie Game Insights

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Content provided by Curtis Schmidt. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Curtis Schmidt or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

In this episode of Product of Play, host Curtis Schmidt talks with Ben Perez of Trinket Studios about the journey and challenges of indie game development from a designer's perspective. Ben shares valuable insights on their game design process, team dynamics, and strategies for pitching to publishers. He delves into the history of Trinket Studios, their notable projects, and how they navigate market trends. They also discuss the importance of character-driven narratives, balancing innovation with feasibility, and tips for maintaining a lean yet effective development team. Additionally, Ben highlights his work with the Chicago Game Lab, fostering a collaborative environment for game developers. Tune in to learn more about their projects and gain practical advice for aspiring indie game developers.

00:00 Introduction to the Indie Game Development Series

01:15 Meet Ben Perez of Trinket Studios

01:48 The Journey of Trinket Studios

03:05 Lessons Learned from Game Development

05:52 Navigating the Pandemic and New Projects

11:11 Pitching to Publishers

18:43 The Importance of Networking and Team Building

22:01 Finding the Right Publisher

25:18 The Role of Indie Developers in the Industry

29:02 Chicago Game Lab and Community Building

30:52 Conclusion and Upcoming Projects

Join the conversation on our Discord Server: https://discord.gg/TJ46F584

  continue reading

8 episodes

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iconShare
 

Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on February 04, 2025 17:04 (5M ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 438999299 series 3579161
Content provided by Curtis Schmidt. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Curtis Schmidt or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

In this episode of Product of Play, host Curtis Schmidt talks with Ben Perez of Trinket Studios about the journey and challenges of indie game development from a designer's perspective. Ben shares valuable insights on their game design process, team dynamics, and strategies for pitching to publishers. He delves into the history of Trinket Studios, their notable projects, and how they navigate market trends. They also discuss the importance of character-driven narratives, balancing innovation with feasibility, and tips for maintaining a lean yet effective development team. Additionally, Ben highlights his work with the Chicago Game Lab, fostering a collaborative environment for game developers. Tune in to learn more about their projects and gain practical advice for aspiring indie game developers.

00:00 Introduction to the Indie Game Development Series

01:15 Meet Ben Perez of Trinket Studios

01:48 The Journey of Trinket Studios

03:05 Lessons Learned from Game Development

05:52 Navigating the Pandemic and New Projects

11:11 Pitching to Publishers

18:43 The Importance of Networking and Team Building

22:01 Finding the Right Publisher

25:18 The Role of Indie Developers in the Industry

29:02 Chicago Game Lab and Community Building

30:52 Conclusion and Upcoming Projects

Join the conversation on our Discord Server: https://discord.gg/TJ46F584

  continue reading

8 episodes

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