Rand(Nerds) Episode 270 - Remedy games and voice acting
Manage episode 491430623 series 3256982
Welcome to Episode 270
We kickoff with Skazz expertly trolling Ram before discussing Skazz's ID troubles ram shock over an emptying Highstreet.
Ram shares his simple fix for what he considered S.T.A.L.K.E.R. 2's biggest problem, the voice acting, this leading to a deep dive on voice acting's crucial role in game immersion and how poor performances can instantly ruin the experience. We explore related complaints about cut-off dialogue in games and Skazz's struggles with reading in-game maps, plus Ram's sister's level design theory.
We discuss Remedy's recently released FBC: Firebreak alongside other Remedy titles including the Max Payne remake, and dive into fan theories about Control. The conversation touches on Steam demos making a comeback and how our opinions of Steam have evolved over time.
Finally, we explore the unique concept of being a building contractor for Control's Oldest House and debate why concrete is superior to guns in supernatural situations.
Notes
Remedy new game set in the Control universe (or the broader Remedy universe) FBC Firebreak
The last FPS game remedy were involved in: CrossfireX
Live our your fantasy of being a doggo in Sheepherds
Epic have been forced to remove Dark and Darker
We look forward to seeing you all on the next podcast on 3rd July 2025, at 18:30 GMT+1
269 episodes