Neopets and the business of gaming
Manage episode 467530128 series 3405141
Do you remember Neopets? 🌟 If you spent time online between 1999 and 2005, chances are you had a Neopets account or knew someone who did.
In this episode of talkBIG, we’re exploring the fascinating world of Neopets, the online game that became a cultural phenomenon in the early 2000s. Join host Andrew Sykes as he chats with Peter Xi, a Partner from RSM Australia's Tax Advisory division, and Dominic Law, the new CEO of Neopets.
They’ll dive into the business side of online gaming, discuss the cultural impact Neopets had on a generation, and share some exciting plans for the future of the game! 🎮💖
Whether you grew up with Neopets or you’re simply curious about the gaming industry, this episode offers a fun mix of nostalgia and insights that you won’t want to miss.
Thanks for listening! Visit the RSM Australia website to ask the hosts a question.
Chapters
1. Neopets and the business of gaming (00:00:00)
2. Neopets nostalgia (00:00:03)
3. Neopets CEO, Dominic Law shares his early experiences with Neopets (00:03:20)
4. Reviving a legacy brand (00:06:33)
5. Managing the burden of 25 years of tech debt (00:08:09)
6. Community engagement and brand strategy (00:11:42)
7. What can returning players expect from Neopets in 2025? (00:12:12)
8. Merchandising and expanding the Neopets universe (00:16:35)
9. The synergy of merchandise and gaming in the digital era (00:20:06)
10. Will Neopets expand its trading card game? (00:21:45)
11. Will AI play a role in the future of Neopets? (00:25:30)
12. Combating bot activity and ensuring user authenticity (00:30:17)
13. Addressing wealth accumulation and in-game inflation (00:33:09)
14. What is the vision for Neopets 2.0? (00:37:41)
15. Can Neopets users expect more community engagement? (00:40:37)
16. Outro (00:45:13)
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