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How do you turn climate research into community action?

In this episode, we head to Ghana to explore a vibrant, localized approach to knowledge brokering that blends traditional storytelling, local games, radio, and immersive technologies like virtual reality.

Prince Ansah and Valerie Nutakor — innovators at the intersection of climate literacy, education, and cultural expression — share how they use music, card games, poetry, and interactive activities to turn complex science into powerful community narratives.

Their work reaches across generations and geographies: from rural women composing climate-themed songs, to students learning through climate-adapted card games and activities, to policymakers experiencing community resilience through virtual reality.

It’s a story about democratizing knowledge, amplifying local voices, and designing learning that meets people where they are.

Please subscribe to SDG Learncast. Visit UN SDG:Learn website at ⁠⁠⁠⁠www.unsdglearn.org⁠⁠⁠⁠ to get the latest learning offers on the 2030 Agenda and SDGs. The transcript of the podcast is available at ⁠⁠⁠⁠https://www.unsdglearn.org/podcast/. ⁠⁠⁠⁠

The opinions expressed in the SDG Learncast podcasts are solely those of the authors. They do not reflect the opinions or views of UN SDG:Learn, its Joint Secretariat, and partners.

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29 episodes