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Reality might be rendered, not real. The Simulation Hypothesis author Rizwan Virk explains this wild idea and why even physicists take it seriously.
Full show notes and resources can be found here: jordanharbinger.com/1239
What We Discuss with Rizwan Virk:
- The simulation hypothesis suggests our physical reality is actually a computer-generated virtual world like The Matrix, but potentially without any "real" versions of ourselves existing elsewhere outside the simulation.
- Some fundamental limits in physics — like the speed of light and quantum indeterminacy — could be computational features rather than bugs, suggesting the universe operates more like a sophisticated program with rendering constraints than pure physics.
- If we can build realistic simulations ourselves, the odds we're already in one increase dramatically to 99% — because any civilization older than ours would likely have already created countless nested simulations.
- We're approximately 70% of the way to building Matrix-level simulations ourselves, with AI advancing faster than expected and brain-computer interfaces developing rapidly — potentially achieving this within 50-100 years rather than millennia.
- Whether or not we're in a simulation, the important question is how we play within it — curiosity, humility, and treating each other well matter regardless of whether reality is "real" or rendered, making the ethical implications more significant than the metaphysical ones.
- And much more...
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