Manage episode 522166274 series 3693914
This episode focuses on ghosts and ghost stories in TTRPGs. I'll look at some narrative tools that let your players' imaginations do the heavy lifting, talk about some talented ghost story authors and how they use these tools, critique a beloved retelling of Dickens' A Christmas Carol, and page through one of my favorite TTRPG resources for building better ghosts. All this, plus my own chilling account of a supernatural visitation.
Content Warning: Casual Discussion of Suicide.
Follow Along in Van Richten's Guide to Ghosts
Works Referenced:
The Theory of the Weird Tale, ed. S.T. Joshi, Sarnath Press (2024).
The Weird and the Eerie, Mark Fisher, Repeater (2017).
Collected Ghost Stories, M.R. James, Benedict Classics (2011).
Celtic Weird: Tales of Wicked Folklore and Dark Mythology, ed. Johnny Mains, British Library Publishing (2023).
Illusions of Presence: Lost Christmas Ghost Stories, ed. Johnny Mains, British Library Publishing (2025).
Tell Me I'm Worthless, Alison Rumfitt, Tor Nightfire (2023).
Van Richten's Guide to Ghosts, Bill Connors et al., TSR (1992).
The Muppet Christmas Carol, Brian Henson, Walt Disney Pictures (1992).
Music Themes by Cyber Angel, Kourenaidouke, and Cowaii (via CapCut)
Visit Delapore Media for more TTRPG Resources
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A vampire horror scenario set in retro 90s Middle America where church moms and goth kids take on the Cthulhu Mythos. A great one-night scenario with a unique setting.
4 episodes