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Sirlin on Game Design, Ep 13: Starcraft 2

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Content provided by David Sirlin. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by David Sirlin or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

We discuss the release of Starcraft 2's third expansion, Legacy of the Void. This is a look back at what we liked about Starcraft from the very start, what things Blizzard changed for the better over time, and what things we think they really should also have changed too. Starcraft is a very difficult to play game, and we complain that while some of this difficulty is great and makes the game interesting, other sources of it seem totally out of place. Specifically, many aspects of the UI don't capture the player's intention and it just feels "wrong" rather than "strategic" in these cases. That said, we are still generally fans of the series!

Hosts: David Sirlin, Richard "Leontes" Lopez, & Sean "MrGPhantome" Washington

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18 episodes

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Fetch error

Hmmm there seems to be a problem fetching this series right now. Last successful fetch was on February 26, 2024 19:58 (1+ y ago)

What now? This series will be checked again in the next day. If you believe it should be working, please verify the publisher's feed link below is valid and includes actual episode links. You can contact support to request the feed be immediately fetched.

Manage episode 121613218 series 62288
Content provided by David Sirlin. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by David Sirlin or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

We discuss the release of Starcraft 2's third expansion, Legacy of the Void. This is a look back at what we liked about Starcraft from the very start, what things Blizzard changed for the better over time, and what things we think they really should also have changed too. Starcraft is a very difficult to play game, and we complain that while some of this difficulty is great and makes the game interesting, other sources of it seem totally out of place. Specifically, many aspects of the UI don't capture the player's intention and it just feels "wrong" rather than "strategic" in these cases. That said, we are still generally fans of the series!

Hosts: David Sirlin, Richard "Leontes" Lopez, & Sean "MrGPhantome" Washington

  continue reading

18 episodes

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