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Game durations on the box: why are they so wrong?—Tabletop Throwdown S1E10

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Manage episode 418649480 series 3536233
Content provided by GamingTrend. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by GamingTrend or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

Game durations on the side of the box- who comes up with those? Why do they always seem wildly inaccurate? What is the point? We talk with five luminary game designers and ask them those questions and more on this week's episode. There are definitely some spicy takes out there, but we get into the nitty gritty of what goes into coming up that number and why, as well as what it doesn't measure and why it is actually pretty important! Ammon Anderson (Gnome Hollow, Twinkle, Twinkle), Jason Matthews (Twilight Struggle, Fort Circle Games), Kevin Wilson (Kinfire Chronicles, Arkham Horror), and brothers Cole and Drew Werhle (John Company, Pax Pamir) share their perspectives on this divisive metric.
Thanks for watching, and see you in a month-ish!

Check out the Gaming Trend website for news, reviews, and more: https://gamingtrend.com
Follow us on Facebook: https://www.facebook.com/GamingTrend/
Follow us on Twitter: https://twitter.com/gamingtrend
Check out our streams on Twitch: https://www.twitch.tv/gamingtrend
Also, chat with us on Discord: https://discord.gg/HXTeWMF

  continue reading

19 episodes

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iconShare
 
Manage episode 418649480 series 3536233
Content provided by GamingTrend. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by GamingTrend or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

Game durations on the side of the box- who comes up with those? Why do they always seem wildly inaccurate? What is the point? We talk with five luminary game designers and ask them those questions and more on this week's episode. There are definitely some spicy takes out there, but we get into the nitty gritty of what goes into coming up that number and why, as well as what it doesn't measure and why it is actually pretty important! Ammon Anderson (Gnome Hollow, Twinkle, Twinkle), Jason Matthews (Twilight Struggle, Fort Circle Games), Kevin Wilson (Kinfire Chronicles, Arkham Horror), and brothers Cole and Drew Werhle (John Company, Pax Pamir) share their perspectives on this divisive metric.
Thanks for watching, and see you in a month-ish!

Check out the Gaming Trend website for news, reviews, and more: https://gamingtrend.com
Follow us on Facebook: https://www.facebook.com/GamingTrend/
Follow us on Twitter: https://twitter.com/gamingtrend
Check out our streams on Twitch: https://www.twitch.tv/gamingtrend
Also, chat with us on Discord: https://discord.gg/HXTeWMF

  continue reading

19 episodes

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