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146: System Shock 2 (with Doug Lief - Nostalgium Arcanum)

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Manage episode 456069853 series 3471705
Content provided by David Jackson. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by David Jackson or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

System Shock 2 **(Looking Glass Studios/Irrational Games**, 1999) contains one of the most iconic images in gaming (the scifi horror Medusa-esque SHODAN) and one of the most iconic spiritual sequels in gaming (the Bioshock series), but I still feel like experience with System Shock 2 itself is relegated to those who were there playing on PC in 1999. What was it about this game that made it so foundational for the Bioshock series and so many other modern games? Well, it's a good thing I have this podcast to dig into it!

Guest Info: Doug Lief, host of Nostalgium Arcanum podcast

TIMESTAMPS
Intros/Personal Histories/Opening Thoughts 0:19
Story Setup/Story Thoughts 13:43
Presentation 30:10
Gameplay 41:00
SPOILER WALL 1:11:09

Music used in the episode is credited to Eric Brosius. Tracks used: Medical, Engineering, Hydroponics #1, Science, Hydroponics #2, Operations #2, End Cutscene, Credits

Support Tales from the Backlog on Patreon! or buy me a coffee on Ko-fi!
Join the Tales from the Backlog Discord server!
Social Media:
Instagram
Twitter
Facebook
Cover art by Jack Allen- find him at https://www.instagram.com/jackallencaricatures/ and his other pages

Listen to A Top 3 Podcast on Apple, Spotify and [other podcast platforms](atop3podcast.fireside.fm)!

Support Tales from the Backlog

  continue reading

201 episodes

Artwork
iconShare
 
Manage episode 456069853 series 3471705
Content provided by David Jackson. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by David Jackson or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

System Shock 2 **(Looking Glass Studios/Irrational Games**, 1999) contains one of the most iconic images in gaming (the scifi horror Medusa-esque SHODAN) and one of the most iconic spiritual sequels in gaming (the Bioshock series), but I still feel like experience with System Shock 2 itself is relegated to those who were there playing on PC in 1999. What was it about this game that made it so foundational for the Bioshock series and so many other modern games? Well, it's a good thing I have this podcast to dig into it!

Guest Info: Doug Lief, host of Nostalgium Arcanum podcast

TIMESTAMPS
Intros/Personal Histories/Opening Thoughts 0:19
Story Setup/Story Thoughts 13:43
Presentation 30:10
Gameplay 41:00
SPOILER WALL 1:11:09

Music used in the episode is credited to Eric Brosius. Tracks used: Medical, Engineering, Hydroponics #1, Science, Hydroponics #2, Operations #2, End Cutscene, Credits

Support Tales from the Backlog on Patreon! or buy me a coffee on Ko-fi!
Join the Tales from the Backlog Discord server!
Social Media:
Instagram
Twitter
Facebook
Cover art by Jack Allen- find him at https://www.instagram.com/jackallencaricatures/ and his other pages

Listen to A Top 3 Podcast on Apple, Spotify and [other podcast platforms](atop3podcast.fireside.fm)!

Support Tales from the Backlog

  continue reading

201 episodes

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