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170: Lunacid (with Dave Cox)

2:36:04
 
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Manage episode 489389920 series 3471705
Content provided by David Jackson. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by David Jackson or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

Support my work on Patreon

I was admittedly very late to the King's Field and Shadow Tower bandwagons, energized by my love for FromSoftware's modern titles and a desire to dig into their history some more. However, I didn't anticipate loving those games so much that I wanted more like them, and that's where Kira LLC's Lunacid (2023) entered the fray. Lunacid is a fantastic game, leaning more on the exploration and vibes of those FromSoftware dungeon crawlers than the opaque RPG mechanics, capturing the spirit in a modern way. A true indie success- listen in to find out why.

Guest info: Dave Cox of Monster Dear Monster

TIMESTAMPS

  • 0:00 Title Card
  • 0:27 Intros/Personal Histories/Opening Thoughts
  • 11:53 Story/World Setup
  • 28:51 PS2-era Presentation/Controls
  • 40:53 Soundtrack
  • 47:52 Gameplay/RPG Mechanics
  • 1:09:07 World Design/Exploration
  • 1:13:53 "Breaking the Level Design"
  • 1:29:49 Closing Thoughts/Recommendations/Guest Plugs
  • 1:38:57 SPOILER WALL/Patron Thank-Yous
  • 1:41:13 Spoiler Section- Discoveries and Easter Eggs
  • 2:04:22 Spoiler Section- Story and Ending

Music used in the episode is credited to Kira LLC. Tracks used:

Join the Tales from the Backlog Discord server!
Buy me a coffee on Ko-fi!
Social Media:
BlueSky
Instagram
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

Listen to A Top 3 Podcast on Apple, Spotify and [other podcast platforms](atop3podcast.fireside.fm)!

Support Tales from the Backlog

  continue reading

209 episodes

Artwork

170: Lunacid (with Dave Cox)

Tales from the Backlog

14 subscribers

published

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Manage episode 489389920 series 3471705
Content provided by David Jackson. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by David Jackson or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

Support my work on Patreon

I was admittedly very late to the King's Field and Shadow Tower bandwagons, energized by my love for FromSoftware's modern titles and a desire to dig into their history some more. However, I didn't anticipate loving those games so much that I wanted more like them, and that's where Kira LLC's Lunacid (2023) entered the fray. Lunacid is a fantastic game, leaning more on the exploration and vibes of those FromSoftware dungeon crawlers than the opaque RPG mechanics, capturing the spirit in a modern way. A true indie success- listen in to find out why.

Guest info: Dave Cox of Monster Dear Monster

TIMESTAMPS

  • 0:00 Title Card
  • 0:27 Intros/Personal Histories/Opening Thoughts
  • 11:53 Story/World Setup
  • 28:51 PS2-era Presentation/Controls
  • 40:53 Soundtrack
  • 47:52 Gameplay/RPG Mechanics
  • 1:09:07 World Design/Exploration
  • 1:13:53 "Breaking the Level Design"
  • 1:29:49 Closing Thoughts/Recommendations/Guest Plugs
  • 1:38:57 SPOILER WALL/Patron Thank-Yous
  • 1:41:13 Spoiler Section- Discoveries and Easter Eggs
  • 2:04:22 Spoiler Section- Story and Ending

Music used in the episode is credited to Kira LLC. Tracks used:

Join the Tales from the Backlog Discord server!
Buy me a coffee on Ko-fi!
Social Media:
BlueSky
Instagram
Cover art by Jack Allen- find him at https://linktr.ee/JackAllenCaricatures

Listen to A Top 3 Podcast on Apple, Spotify and [other podcast platforms](atop3podcast.fireside.fm)!

Support Tales from the Backlog

  continue reading

209 episodes

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