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Gaming is one of the most consumed forms of media globally making it an omportant space from to explore human-animal relations. In this episode, media scholars Michael Rübsamen, Osvaldo Cleger, and Keung Yoon Bae discuss the interconnections of gaming, representation, and identity and what the significance of this might be for considerations of animals.

Date Recorded: 3 February 2025

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A.P.P.L.E
Animals in Politics, Law, and Ethics researches how we live in interspecies societies and polities.
iROAR Network
iROAR brings together podcasts that aim is to make the world a better place for animals.
Georgia Institute of Technology
School of Modern Language, Ivan Allen College of Liberal Arts, School of Literature, Media, & Commun
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Chapters

1. Introduction to Gaming and Media (00:00:00)

2. What Makes Gaming Unique: Agency and Immersion (00:10:26)

3. Gaming Culture in South Korea (00:23:05)

4. Ethics and Representation in Games (00:31:46)

5. Animals in Gaming: Beyond Resources (00:50:10)

6. Philosophical Interventions and Future Directions (01:06:22)

7. Closing Thoughts and Current Research (01:35:27)

99 episodes