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We dig into November’s biggest shifts across gaming and pop culture, from Valve’s living-room Steam device to Call of Duty’s stumble, Funko’s slide, and a surprising anime controversy. Laughs, hot takes, and a Thanksgiving trivia showdown round out the ride.
• Valve’s living-room Steam machine as a console disruptor
• Pricing realities, SteamOS strategy, and ecosystem lock-in
• Where PlayStation, Xbox, and Nintendo head next
• Funko’s oversupply problem and collector fatigue
• Call of Duty’s sales drop, battle pass burnout, and better alternatives
• One Punch Man S3 animation backlash and AI suspicion
• Indie victories and why fair pricing matters
• Discord headlines in one-sentence lightning round
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Chapters

1. Cold Open, Jokes, And Setup (00:00:00)

2. Guests Return And Live Show Banter (00:01:10)

3. Format Games: Wheels, Races, Chaos (00:04:55)

4. Introducing November’s Pop Culture Roundup (00:08:40)

5. Valve’s “GabeCube” Steam Machine Deep Dive (00:08:55)

6. Pricing, Ecosystems, And The Console Question (00:16:40)

7. Steam’s OS Push And Industry Shift (00:22:40)

8. Where PlayStation, Xbox, Nintendo Go Next (00:28:30)

9. Funko Trouble: Oversupply And Value Collapse (00:34:40)

10. Collector Fatigue And Resale Reality (00:43:30)

11. Spin The Wheel: Topic Roulette (00:49:25)

12. Call Of Duty’s Decline And Player Exodus (00:50:15)

13. Battle Pass Fatigue And Better Alternatives (00:59:30)

14. Can COD Course Correct Or Is It Done? (01:07:10)

15. One Punch Man S3 Animation Backlash (01:13:20)

16. AI Accusations, Studio Pressure, And Crunch (01:20:50)

17. Why 2025 Animation Standards Are So High (01:28:30)

18. Cutting Room Floor: Labubu, Witcher, Mummy 4 (01:35:10)

19. Discord Roundup: One-Sentence Takes (01:43:10)

20. Thanksgiving Kahoot: Trivia Mayhem (01:53:45)

478 episodes