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Content provided by Rob Wyatt and PJ McNerney and Dave Lewanda, Rob Wyatt, PJ McNerney, and Dave Lewanda. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Rob Wyatt and PJ McNerney and Dave Lewanda, Rob Wyatt, PJ McNerney, and Dave Lewanda or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

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In our first two parter...Rob and PJ explore VR, AR, and XR, discussing some of the challenges that these related pieces of technology have faced off, how companies have tried to solve these problems, and where limitations still exist.
Unafraid to dive into the deep details, Rob and PJ discuss optics, latency, cameras, and displays, going down the rabbit hole of technologies that form the backbone of all things VR, AR, and XR today....and help explain why we don't quite super vision, yet.

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Chapters

1. Preamble (00:00:00)

2. Opening (00:00:55)

3. Understanding VR (for AR) (00:03:12)

4. Diving into AR (00:13:44)

5. Even a Flat Plane is Hard to Find (00:21:02)

6. Killer App Problems (00:29:32)

7. AI to Solve the Issues? (00:31:47)

8. Tricks of the Trade (00:37:01)

9. Devils in the Details (00:43:57)

24 episodes