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Episode 17 - What’s it Like to Launch a Game in Early Access?

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Manage episode 462148667 series 3622361
Content provided by Zoey Wyeld. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Zoey Wyeld or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

Zoe Straw is back, and this week she’s here to talk about a game she worked on called Aloft (the new cosy survival game from Astrolabe Interactive). Come hear about what it’s like to launch a game in early access!

But wait, there’s more! Zoe also recently participated in a game jam, where she developed an arcade shooter with a unique gravity-based mechanic. She speaks in depth about what it was like to develop this game over the span of three(!) days.

As usual, we also discuss the news (very Microsoft-centered this week), what we’ve been playing, and Zoe also talks about a prototype for Naughty Gear, a Christmas-themed parody of Metal Gear Solid.

00:00:00 - Intro and What We’ve Been Playing

00:14:36 - News

00:28:20 - Aloft launches in early access

00:55:58 - Zoe’s Game Jam

01:16:28 - Naughty Gear (and more Game Jam)

This episode was recorded on January 18 2025.

Gravity Strike: https://zoeleet.itch.io/gravity-strike

Sources:

https://www.videogameschronicle.com/news/sony-and-several-la-based-playstation-studios-donate-to-wildfire-relief-efforts/

https://www.theverge.com/2025/1/7/24338778/microsoft-xbox-handheld-pc-gaming

https://www.videogameschronicle.com/news/microsoft-makes-layoffs-across-several-divisions-including-gaming/

  continue reading

39 episodes

Artwork
iconShare
 
Manage episode 462148667 series 3622361
Content provided by Zoey Wyeld. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Zoey Wyeld or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

Zoe Straw is back, and this week she’s here to talk about a game she worked on called Aloft (the new cosy survival game from Astrolabe Interactive). Come hear about what it’s like to launch a game in early access!

But wait, there’s more! Zoe also recently participated in a game jam, where she developed an arcade shooter with a unique gravity-based mechanic. She speaks in depth about what it was like to develop this game over the span of three(!) days.

As usual, we also discuss the news (very Microsoft-centered this week), what we’ve been playing, and Zoe also talks about a prototype for Naughty Gear, a Christmas-themed parody of Metal Gear Solid.

00:00:00 - Intro and What We’ve Been Playing

00:14:36 - News

00:28:20 - Aloft launches in early access

00:55:58 - Zoe’s Game Jam

01:16:28 - Naughty Gear (and more Game Jam)

This episode was recorded on January 18 2025.

Gravity Strike: https://zoeleet.itch.io/gravity-strike

Sources:

https://www.videogameschronicle.com/news/sony-and-several-la-based-playstation-studios-donate-to-wildfire-relief-efforts/

https://www.theverge.com/2025/1/7/24338778/microsoft-xbox-handheld-pc-gaming

https://www.videogameschronicle.com/news/microsoft-makes-layoffs-across-several-divisions-including-gaming/

  continue reading

39 episodes

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